| Trample Power Attack - This model can make trample power attacks.
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Rules Clarification: : Trample Power Attack (Edit) (Click Expand to read)
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Can't normally trample
- Sometimes Power Attack: Trample is a special rule given to a model type that can't normally trample.
- If that model is a warjack or warbeast (such as the light warjack Shrike) then it needs to pay a focus/fury to do a trample.
- If that model is not a warjack/beast (such as the Battle Engine Gun Carriage) then it can trample for free.
Trample Movement
- You don't need LOS to your trample direction.
- You cannot change your facing after finishing a trample. Refer main rulebook.
- Unless you have something that allows you to ignore contacting the obstacle or obstruction (such as Flight), your trample will stop when contacting an obstacle or obstruction during a slam and/or trample. (Infernal Ruling)
- If the trampler's Movement system becomes crippled (for instance by an Acid Cloud), this will not stop the trample. (Infernal Ruling)
- Free strikes take place after the trampler has finished its movement, not during the movement. (Infernal Ruling)
- If there is insufficient room to fit your base on the other side of the model, you have to "rewind" along the trample path ... you don't get to pick a different trample direction that suits you better! Yes, this does mean that in a worst-case scenario you might end up trampling 0" !
- Thankfully, in Mk3, you can premeasure to avoid these issues before committing to the Trample direction.
"End Movement" triggers
Contact
- You have to move completely over & past a model for them to be trampled, merely contacting them is not enough .
- You can trample over medium-and-larger based models, if you have some way of moving through them. (For instance, you have Flight or they have Incorporeal.)
- Note that, even though you "trample over" those medium-and-larger models, they don't suffer trample attacks and they do get to make free strikes against the trampler.
Attacks
- Even though your attack target is out of LOS and melee range when you're at your final position, you get an attack anyway because the Trample rules override that. (Infernal Ruling)
- All abilities/buffs/etc involved with the attacks, both the trampler and the free strikers, are based on the models' final positions (except as noted otherwise in the core Trample rules for Shield Walls etc, where the contact point becomes important). (Infernal Ruling)
- So, for instance:
- If the trampler contacts a model and ends in its front arc, it won't get the back strike bonus (regardless of whether it 'trampled into' its back. And vice versa. (Infernal Ruling)
Free strikes vs Trampler
- Resolve free strikes after the trample attacks.
- If a free striker has some sort of 'directly away/towards' movement effect on their weapon (such as Critical Smite) then the direction you move the Trampler is based on the final model positions.
- For instance, you trample past someone with Critical Smite, end up behind them, and when they smite you via the free strike you'll end up further behind them.
Other
- If the trampler has a 'models within [X]" ... ' ability (such as Ruin's Soul Taker, or anyone's Dark Shroud) then it will only apply to models within [X]" of the trampler's final trample location (not every model they trampled through).
- Trampling with a flying model (Edit)
- Flight allows you to trample "over" medium- and larger-bases.
- Although you trample "over" them, you don't get to make a trample attack vs them and you don't ignore their free strikes. Refer the core rulebook.
- Unless, of course, you have an exception like Blade Rush.
- Dual Attack & Slam/Trample ( Edit )
- Power Attack Slam and Trample combine your Normal Movement and Combat Action, and how this works with Dual Attack is:
- Slam: You must resolve the movement, the attack, and moving the slammed model. Only then can you make initial ranged attacks.
- Trample: You must resolve the movement, the attacks, and the free strikes. Only then can you make initial ranged attacks.
- (Infernal Ruling)
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This category is a list of models that can trample that normally can't. Models which always can (Heavy warjacks/beasts and Colossals/Gargantuans) aren't listed.
Subcategories
This category has the following 9 subcategories, out of 9 total.
Pages in category "Trample Power Attack"
The following 5 pages are in this category, out of 5 total.
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