Category:Traumatic Transformation

From Warmachine University Archive
(Redirected from Traumatic Transformation)
Jump to navigation Jump to search

Traumatic Transformation (long version):

This model begins the game as Little Alyce. When all of this model's damage boxes are marked, instead of becoming disabled this model is replaced with Big Alyce. Damage points in excess of this model's remaining unmarked damage boxes are not applied to Big Alyce's damage boxes. If this model is replaced with Big Alyce while advancing, it cannot continue to advance; if this model is replaced with Big Alyce during its activation, its activation ends. After this model is replaced with Big Alyce, apply effects that were on it to Big Alyce. When this model is replaced with Big Alyce, Big Alyce is not considered to have entered an area and does not trigger effects triggered from entering that area. Once this replacement is complet, any further damage is applied to Big Alyce's damage boxes.



Traumatic Transformation - A long, wordy rule that boils down to: When Little Alyce "dies", she is instead replaced by Big Alyce. Edit description


RC symbol.png

Rules Clarification : Traumatic Transformation      (Edit)

  • Replace (Edit)
    • There are three types of Replace: Dragoons getting dismounted, Grunt models being promoted to a Leader model, and abilities that transform one model into another (such as Infection or Soul Gate)
    • Colossals and Gargantuans cannot be placed via a replacement effect. (Infernal Ruling)
    • You cannot replace a model if there isn't enough space, and you don't apply the rule of Least Disturbance.
      This can lead to some awkward rules interactions when a larger model replaces a smaller, or any model replaces another while overlapping a third model. Click to read more.   [Show/Hide]
      1. If it is completely voluntary (such as casting Soulgate) then you simply don't get to place the larger model because there isn't room. (Infernal Ruling)
      2. If it is involuntary and occurs while moving (such as a flying Dragoon moving and taking a free strike that dismounts him while overlapping something) then you rewind the movement until you reach a point where there is sufficient space to carry out the replacement. This can cause it to move several inches away from where it took the free strike. (Infernal Ruling)
      3. If is involuntary and occurs while standing still (such as Little Alyce getting shot and trying to transform into Big Alyce) you simply don't get to place the larger model because there isn't room.
        In the case of Alyce, you can't trigger Traumatic Transformation so Little Alyce goes through the disabled-boxed-destroyed process like a normal model does, and never becomes Big Alyce. (Infernal Ruling)
        In the case of the Northkin Fireeaters, the Pyg Grunt model can only be promoted to the Troll Leader model if there is enough space. If not, he stays a Pyg but becomes the unit commander.
    • Note that if two models are B2B with a third model, that third model can't be replaced with a larger model. There is no configuration where it fits and overlaps where the small one was.

Pages in category "Traumatic Transformation"

This category contains only the following page.

This category currently contains no pages or media.