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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AAdditional_AOE</id>
	<title>Category:Additional AOE - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AAdditional_AOE"/>
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	<updated>2026-04-28T03:42:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Additional_AOE&amp;diff=704&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Additional_AOE&amp;diff=704&amp;oldid=prev"/>
		<updated>2020-12-16T10:35:10Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;An additional AOE is created by a ranged attack when specified by the ranged attack&amp;#039;s description. It usually deviates from the center of the first AOE in one of three directions as described in the attack&amp;#039;s text: &amp;lt;i&amp;gt;On a roll of 1 or 2, the additional deviates in direction 1. On a roll of 3 or 4, it deviates in direction 2. On a roll of 5 or 6, it deviates in direction 6.&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;Rules_Clarifications&amp;quot;&amp;gt;Rules Clarifications&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Additional AOE&amp;lt;/strong&amp;gt;&amp;lt;/u&amp;gt; (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexe4b9.html?title=Template:RC_Additional_AOE&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; The special rule states what the blast damage POW is - you don&amp;#039;t need to halve it a second time.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If the deviation distance is short and the AOEs end up overlapping a model, that model will take a damage roll for each AOE it&amp;#039;s in.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; The distance of the second deviation is a d6 roll, unless the rule on the card specifies otherwise (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?277943-Aoes-that-deviate-a-second-time&amp;amp;amp;p=3870642&amp;amp;amp;viewfull=1#post3870642&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you have an ability to reroll deviation (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Artillerist&amp;quot; title=&amp;quot;Artillerist&amp;quot;&amp;gt;Artillerist&amp;lt;/a&amp;gt;) then you can reroll each additional AOE independent of the others.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If the deviation direction of the additional AOEs is limited (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Bounce&amp;quot; title=&amp;quot;Bounce&amp;quot;&amp;gt;Bounce&amp;lt;/a&amp;gt;) then the direction of the reroll is limited too. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?266187-Bounce-or-Scuttering-Swarm-Landing-in-Force-Field&amp;amp;amp;p=3792316&amp;amp;amp;viewfull=1#post3792316&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; The additional AOEs are treated as if they &amp;quot;came from the weapon&amp;quot; exactly the same as the first AOE.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If the weapon has &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Damage_Type:_Magical&amp;quot; title=&amp;quot;Damage Type: Magical&amp;quot;&amp;gt;Damage Type: Magical&amp;lt;/a&amp;gt;, then the additional AOEs will do magical damage too. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?259393-Magic-Weapons-Electroleap&amp;amp;amp;p=3717135&amp;amp;amp;viewfull=1#post3717135&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If the weapon has a bonus to damage rolls (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Bring_It_Down&amp;quot; title=&amp;quot;Bring It Down&amp;quot;&amp;gt;Bring It Down&amp;lt;/a&amp;gt; or &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Fire_for_Effect&amp;quot; title=&amp;quot;Fire for Effect&amp;quot;&amp;gt;Fire for Effect&amp;lt;/a&amp;gt;) then the additional AOEs will too. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?279234-Full-Force-amp-Bring-it-Down-interaction-with-Additional-AOEs-and-or-High-Explosive&amp;amp;amp;p=3880191&amp;amp;amp;viewfull=1#post3880191&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If the weapon has something which modifies its blast damage (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Full_Force&amp;quot; title=&amp;quot;Full Force&amp;quot;&amp;gt;Full Force&amp;lt;/a&amp;gt; or &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=High-Explosive&amp;quot; title=&amp;quot;High-Explosive&amp;quot;&amp;gt;High-Explosive&amp;lt;/a&amp;gt;), then that modifier will apply to the additional AOE blast damage too. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?279234-Full-Force-amp-Bring-it-Down-interaction-with-Additional-AOEs-and-or-High-Explosive&amp;amp;amp;p=3880191&amp;amp;amp;viewfull=1#post3880191&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
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&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:14757-0!*!0!*!*!*!* and timestamp 20220727124428 and revision id 92708&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-subcategories&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Subcategories&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This category has the following 6 subcategories, out of 6 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;B&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Bounce&amp;quot; title=&amp;quot;Category:Bounce&amp;quot;&amp;gt;Bounce&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;C&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Carpet_Bomb&amp;quot; title=&amp;quot;Category:Carpet Bomb&amp;quot;&amp;gt;Carpet Bomb&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Chain_Blast&amp;quot; title=&amp;quot;Category:Chain Blast&amp;quot;&amp;gt;Chain Blast&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;S&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Scattershot&amp;quot; title=&amp;quot;Category:Scattershot&amp;quot;&amp;gt;Scattershot&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Scuttering_Swarm&amp;quot; title=&amp;quot;Category:Scuttering Swarm&amp;quot;&amp;gt;Scuttering Swarm&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Secondary_Blast&amp;quot; title=&amp;quot;Category:Secondary Blast&amp;quot;&amp;gt;Secondary Blast&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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