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	<title>Category:Black Spot - Revision history</title>
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	<updated>2026-04-27T20:21:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.warmahordes.net/index.php?title=Category:Black_Spot&amp;diff=971&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
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		<updated>2021-05-18T21:20:16Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; COST&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; RNG&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; AOE&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; POW&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; DUR&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; OFF&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;&amp;quot;&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Black Spot&amp;lt;/strong&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;th style=&amp;quot;border-top: 1px solid #A8A8A8;&amp;quot;&amp;gt; 3&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; 8&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; -&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; -&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Upkeep&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Yes&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(1)&amp;lt;/b&amp;gt; Target enemy warrior model/unit suffers -2 DEF. &amp;lt;b&amp;gt;(2)&amp;lt;/b&amp;gt; When a friendly Faction model destroys one or more affected models with a basic melee or ranged attack during its Combat Action, immediately after the attack is resolved it can make one additional melee or ranged attack. Attacks gained from Black Spot cannot generate additional attacks from Black Spot.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index7543-2.html?title=Template:Black_Spot&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit this spell template&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; rowspan=&amp;quot;99&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt; &amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification:  : &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Black Spot&amp;lt;/strong&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index57f3.html?title=Template:RC_Black_Spot&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;i&amp;gt;(Click Expand to read)&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;* Black Spot only triggers from &amp;lt;i&amp;gt;basic&amp;lt;/i&amp;gt; attacks. Power Attacks, (★ Attack)s, and Chain Attacks will not trigger it.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If you destroy multiple models in an attack (such as with a spray or AOE) you only get one free attack, due to the &amp;quot;destroyed one &amp;lt;i&amp;gt;or more&amp;lt;/i&amp;gt;&amp;quot; wording.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; In a CRA, only the attack leader is actually making an attack, so only he will gain a free attack from Black Spot and all the other participants gain nothing.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; The free attack he gains is a normal attack, not a free CRA (although he can use the free attack as part of a whole new CRA with different participants, if you want.)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;The &amp;lt;b&amp;gt;type&amp;lt;/b&amp;gt; of attack that is generated by Black Spot&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; The wording of &amp;lt;i&amp;gt;&amp;quot;make one additional melee &amp;lt;b&amp;gt;or&amp;lt;/b&amp;gt; ranged attack&amp;quot;&amp;lt;/i&amp;gt; is a bit unclear on what the intent is, but the &amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?256305-What-is-the-MKIII-Ruling-on-Black-Spot-and-Reaper-Malice-Drags&amp;amp;amp;p=3850223&amp;amp;amp;viewfull=1#post3850223&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; is:&amp;lt;br/&amp;gt;Essentially, Black Spot doesn&amp;#039;t &amp;lt;i&amp;gt;impose&amp;lt;/i&amp;gt; any restrictions on the type of attack you make ... but neither does it &amp;lt;i&amp;gt;lift&amp;lt;/i&amp;gt; any restrictions you already have.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Thus a model can be in one of these cases:&lt;br /&gt;
&amp;lt;ol&amp;gt;&amp;lt;li&amp;gt; If you have a special rule that lets you make &amp;lt;i&amp;gt;both ranged and melee attacks in the same activation, &amp;lt;u&amp;gt;and&amp;lt;/u&amp;gt; as many as you like&amp;lt;/i&amp;gt; (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Dual_Attack&amp;quot; title=&amp;quot;Dual Attack&amp;quot;&amp;gt;Dual Attack&amp;lt;/a&amp;gt;) then any Black Spot attacks you get can be either ranged or melee, your choice.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you don&amp;#039;t have a special rule allowing unlimited amounts of both, then any Black Spot attacks you generate have to be the same type as what you started with. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Special cases:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Abilities that let you make a &amp;lt;b&amp;gt;single&amp;lt;/b&amp;gt; attack of the opposite type to your normal attacks (eg &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Kill_Shot&amp;quot; title=&amp;quot;Kill Shot&amp;quot;&amp;gt;Kill Shot&amp;lt;/a&amp;gt;, &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Quick_Work&amp;quot; title=&amp;quot;Quick Work&amp;quot;&amp;gt;Quick Work&amp;lt;/a&amp;gt;, &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Assault&amp;quot; title=&amp;quot;Assault&amp;quot;&amp;gt;Assault&amp;lt;/a&amp;gt;, etc). &amp;lt;br/&amp;gt;Because they only allow 1 opposite attack, these abilities count as case #2.&amp;lt;br/&amp;gt;For example, you make an initial melee attack, trigger Kill Shot, and get a free ranged attack. This ranged attack then kills a Black Spotted model and you get another free attack. The Black Spot free attack has to be another melee attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Abilities that let you make unlimited attacks of the opposite type (eg &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Drag&amp;quot; title=&amp;quot;Drag&amp;quot;&amp;gt;Drag&amp;lt;/a&amp;gt;). If you successfully trigger Drag, it counts as case #1. If you&amp;#039;re unsuccessful, it&amp;#039;s case #2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Gunfighter&amp;quot; title=&amp;quot;Gunfighter&amp;quot;&amp;gt;Gunfighter&amp;lt;/a&amp;gt; and &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Point_Blank&amp;quot; title=&amp;quot;Point Blank&amp;quot;&amp;gt;Point Blank&amp;lt;/a&amp;gt; are case #2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ol&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;&amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Black_Spot&amp;quot; title=&amp;quot;Black Spot&amp;quot;&amp;gt;Black Spot&amp;lt;/a&amp;gt; plus &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Drag&amp;quot; title=&amp;quot;Drag&amp;quot;&amp;gt;Drag&amp;lt;/a&amp;gt; - Infinite Attack combo&amp;lt;/u&amp;gt; (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index70f2.html?title=Template:RC_Black_Spot_Drag&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; This combo can lead to an infinite number of attacks, but it depends on your dice.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Case A (Fail): Make initial ranged attack, &amp;lt;b&amp;gt;destroy&amp;lt;/b&amp;gt; the target with the ranged attack. &amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; Drag does not trigger.&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; Black Spot does trigger, and the free BS attack &amp;lt;i&amp;gt;must&amp;lt;/i&amp;gt; be a ranged attack because you don&amp;#039;t have any rule that gets around the core rule &amp;lt;i&amp;gt;&amp;quot;models cannot make both ranged and melee attacks during the same activation&amp;quot;&amp;lt;/i&amp;gt; (unless you have Dual Attack).&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; The free BS attack cannot generate any more free BS attacks.&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Case B (Success): Make initial ranged attack, &amp;lt;b&amp;gt;damage&amp;lt;/b&amp;gt; the target with the ranged attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; Drag triggers, and now you &amp;lt;i&amp;gt;have&amp;lt;/i&amp;gt; gotten around the core rule about mixing attack types. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?256305-What-is-the-MKIII-Ruling-on-Black-Spot-and-Reaper-Malice-Drags&amp;amp;amp;p=3850223&amp;amp;amp;viewfull=1#post3850223&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; Destroy the dragged model with a melee attack, and trigger Black Spot. The free BS attack can be either ranged or melee.&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; So you make a ranged attack and try to Drag another one to restart the sequence.&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; Theoretically, if you keep managing to &amp;lt;i&amp;gt;damage + Drag&amp;lt;/i&amp;gt; targets with the free ranged attacks, and &amp;lt;i&amp;gt;destroy + Black Spot&amp;lt;/i&amp;gt; them with the free melee attacks, you never run out of free attacks.&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Attack-Generating Abilities&amp;lt;/u&amp;gt; (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index5d3a.html?title=Template:RC_Attack_Generation&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; From the core rulebook: &amp;lt;i&amp;gt;When a model is granted more attacks as a result of an attack it made, it gains only one. If two or more special rules would grant the model another attack as a result of making an attack, its controlling player chooses which special rule to apply.&amp;lt;/i&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you trigger two attack-generating abilities (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Black_Spot&amp;quot; title=&amp;quot;Black Spot&amp;quot;&amp;gt;Black Spot&amp;lt;/a&amp;gt; and &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Kill_Shot&amp;quot; title=&amp;quot;Kill Shot&amp;quot;&amp;gt;Kill Shot&amp;lt;/a&amp;gt;) you choose to resolve one and &amp;quot;lose&amp;quot; the other (unless you trigger it again later).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you trigger two attack-generating abilities, and one of them is compulsory (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Black_Spot&amp;quot; title=&amp;quot;Black Spot&amp;quot;&amp;gt;Black Spot&amp;lt;/a&amp;gt; and &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Berserk&amp;quot; title=&amp;quot;Berserk&amp;quot;&amp;gt;Berserk&amp;lt;/a&amp;gt;), you &amp;lt;i&amp;gt;must&amp;lt;/i&amp;gt; choose to resolve the compulsory one. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?260582-Cleave-ability&amp;amp;amp;p=3686817&amp;amp;amp;viewfull=1#post3686817&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220727205452&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.069 seconds&lt;br /&gt;
Real time usage: 0.145 seconds&lt;br /&gt;
Preprocessor visited node count: 62/1000000&lt;br /&gt;
Preprocessor generated node count: 299/1000000&lt;br /&gt;
Post‐expand include size: 22517/2097152 bytes&lt;br /&gt;
Template argument size: 5182/2097152 bytes&lt;br /&gt;
Highest expansion depth: 6/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   24.428      1 - -total&lt;br /&gt;
100.00%   24.428      1 - Template:SpellCat1&lt;br /&gt;
 62.05%   15.157      1 - Template:RC_Black_Spot&lt;br /&gt;
 50.86%   12.423      1 - Template:RC_Longbox&lt;br /&gt;
 21.79%    5.322      1 - Template:Black_Spot&lt;br /&gt;
 11.32%    2.765      1 - Template:Star_Attack&lt;br /&gt;
 10.77%    2.631      1 - Template:RC_Black_Spot_Drag&lt;br /&gt;
 10.72%    2.618      1 - Template:RC_Attack_Generation&lt;br /&gt;
 10.62%    2.594      1 - Template:Spellbox1&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:8622-0!*!0!*!*!5!* and timestamp 20220727205452 and revision id 62407&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Black Spot&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The following 4 pages are in this category, out of 4 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;C&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Captain_Rahera%2C_Terror_of_the_Wailing_Sea&amp;quot; title=&amp;quot;Captain Rahera, Terror of the Wailing Sea&amp;quot;&amp;gt;Captain Rahera, Terror of the Wailing Sea&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;L&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Lord_Arbiter_Hexeris&amp;quot; title=&amp;quot;Lord Arbiter Hexeris&amp;quot;&amp;gt;Lord Arbiter Hexeris&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;S&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Skarre%2C_Queen_of_the_Broken_Coast&amp;quot; title=&amp;quot;Skarre, Queen of the Broken Coast&amp;quot;&amp;gt;Skarre, Queen of the Broken Coast&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;Z&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Zaateroth%2C_The_Weaver_of_Shadows&amp;quot; title=&amp;quot;Zaateroth, The Weaver of Shadows&amp;quot;&amp;gt;Zaateroth, The Weaver of Shadows&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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