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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ABond_of_Brotherhood</id>
	<title>Category:Bond of Brotherhood - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ABond_of_Brotherhood"/>
	<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Bond_of_Brotherhood&amp;action=history"/>
	<updated>2026-04-28T05:10:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Bond_of_Brotherhood&amp;diff=1057&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Bond_of_Brotherhood&amp;diff=1057&amp;oldid=prev"/>
		<updated>2021-02-24T05:18:50Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#353535&amp;quot;&amp;gt;Bond of Brotherhood&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt; [ &amp;lt;a href=&amp;quot;/index.php?title=Category:Minifeat&amp;quot; title=&amp;quot;Category:Minifeat&amp;quot;&amp;gt;Minifeat&amp;lt;/a&amp;gt; ]&amp;lt;/b&amp;gt; - This model can use Bond of Brotherhood once per game at any time during its unit’s activation. For one round, when a model in this unit is damaged by an enemy attack while in formation, you can choose one or more models in this unit to suffer any amount of that damage instead, divided as you choose. A model cannot suffer more damage as a result of Bond of Brotherhood than it has unmarked damage boxes.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexff38.html?title=Template:Bond_of_Brotherhood&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Sanguine_Bond&amp;quot; title=&amp;quot;Category:Sanguine Bond&amp;quot;&amp;gt;Sanguine Bond&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; - When this model would suffer damage from an enemy attack while in formation, you can choose one or more models in its unit to suffer any amount of that damage instead, divided as you choose. If you do, this model does not suffer that damage. A model cannot suffer more damage as a result of Sanguine Bond than it has unmarked damage boxes.&amp;quot;.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexac8e.html?title=Template:Sanguine_Bond&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; rowspan=&amp;quot;99&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt; &amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification:  : &amp;lt;a href=&amp;quot;/index.php?title=Category:Sanguine_Bond&amp;quot; title=&amp;quot;Category:Sanguine Bond&amp;quot;&amp;gt;Sanguine Bond&amp;lt;/a&amp;gt; &amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;and/or&amp;lt;b&amp;gt; &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Bond of Brotherhood&amp;lt;/strong&amp;gt;     (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index1944.html?title=Template:RC_Sanguine_Bond&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/b&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;i&amp;gt;(Click Expand to read)&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Bond_of_Brotherhood&amp;quot; title=&amp;quot;Bond of Brotherhood&amp;quot;&amp;gt;Bond of Brotherhood&amp;lt;/a&amp;gt; triggers when a model &amp;lt;i&amp;gt;is&amp;lt;/i&amp;gt; damaged, whereas &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Sanguine_Bond&amp;quot; title=&amp;quot;Sanguine Bond&amp;quot;&amp;gt;Sanguine Bond&amp;lt;/a&amp;gt; triggers when a model &amp;lt;i&amp;gt;would be&amp;lt;/i&amp;gt; damaged.&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;u&amp;gt;Who counts as damaged (Brotherhood)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; The original target always counts as having being damaged by an enemy attack, even if you transfer all thr damage to another model. (It&amp;#039;s a bit like a warlock transfer in that respect.) As a result, the enemy can still trigger stuff like &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Drag&amp;quot; title=&amp;quot;Drag&amp;quot;&amp;gt;Drag&amp;lt;/a&amp;gt; regardless of how much damage is transferred.&amp;lt;br/&amp;gt; (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?278834-Bond-of-Brotherhood-and-Poison-Pill&amp;amp;amp;p=3877522&amp;amp;amp;viewfull=1#post3877522&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; The model you transfer damage &amp;lt;i&amp;gt;to&amp;lt;/i&amp;gt; counts as having being damaged by the ability, not the enemy attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;u&amp;gt;Who counts as damaged (Sanguine)&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; With this ability you can do pretty much whatever you like:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; You can transfer some of the damage away, if you want to count as being damaged by an enemy for the purposes of stuff like collecting souls. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You can transfer all of the damage away, which will mean the original target doesn&amp;#039;t count as having being damaged by an enemy at all and this will stop them using &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Drag&amp;quot; title=&amp;quot;Drag&amp;quot;&amp;gt;Drag&amp;lt;/a&amp;gt; etc.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You can even have the original target &amp;quot;transfer to itself&amp;quot; which will also stop Drag etc. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?277896-Berserk-and-Sanguine-Bond&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Locked thread&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; The model you transfer damage &amp;lt;i&amp;gt;to&amp;lt;/i&amp;gt; counts as having being damaged by the ability, not the enemy attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;u&amp;gt;Both abilities&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; The original target needs to be in formation to use the ability, but the model you transfer damage &amp;lt;i&amp;gt;to&amp;lt;/i&amp;gt; doesn&amp;#039;t need to be in formation. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?276667-WMH-Trolls-Champs-Sorcerer-and-Sanguine-Bond&amp;amp;amp;p=3862214&amp;amp;amp;viewfull=1#post3862214&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you add an attachment (such as the Trollkin Sorcerer), then that attachment can &amp;lt;i&amp;gt;receive&amp;lt;/i&amp;gt; damage from Sanguine Bond, because it is another model in the unit. But the attachment can&amp;#039;t &amp;lt;i&amp;gt;give out&amp;lt;/i&amp;gt; damage via Sanguine Bond because it doesn&amp;#039;t have the rule itself.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Vs &amp;lt;b&amp;gt;simultaneous attacks&amp;lt;/b&amp;gt; that hits multiple models in the unit, they can transfer to each other regardless of who was/wasn&amp;#039;t damaged. But you can&amp;#039;t &amp;quot;double dip&amp;quot; on assigning the transferred damage.&lt;br /&gt;
&amp;lt;ol&amp;gt;&amp;lt;li&amp;gt; Roll all damage for all models, note it down for each model, but don&amp;#039;t mark it. Call this &amp;quot;Raw damage&amp;quot;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Choose which models you&amp;#039;ll trigger Sanguine Bond on, and who you will assign the damage to. If you assign damage to a model, the &amp;quot;raw damage&amp;quot; plus the &amp;quot;assigned damage&amp;quot; cannot exceed its remaining hitpoints.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Mark damage on the card.&amp;lt;/li&amp;gt;&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Example: Model [A] has two unmarked boxes, models [B] &amp;amp;amp; [C] are undamaged. Then [B] &amp;amp;amp; [C] are caught in a spray that does exactly 5 damage each.&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; &amp;lt;b&amp;gt;What you can do&amp;lt;/b&amp;gt;: Assign 1 damage from [B] to [A], and one from [C] to [A]. Then mark damage. [A] dies and the other two live with 1hp each.&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; &amp;lt;b&amp;gt;What you can&amp;#039;t do&amp;lt;/b&amp;gt;: Assign 2 from [B] to [A], then assign another 2 from [C] to [A]. Then mark damage. Then claim Sanguine Bond &amp;quot;overkilled&amp;quot; model [A]. That would be &amp;quot;double dipping&amp;quot; the damage.&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?279138-Seeking-definitive-purple-text-for-Sanguine-Bond-Vs-a-Spray&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; for the above)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220727151735&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.045 seconds&lt;br /&gt;
Real time usage: 0.055 seconds&lt;br /&gt;
Preprocessor visited node count: 48/1000000&lt;br /&gt;
Preprocessor generated node count: 264/1000000&lt;br /&gt;
Post‐expand include size: 9229/2097152 bytes&lt;br /&gt;
Template argument size: 3401/2097152 bytes&lt;br /&gt;
Highest expansion depth: 4/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   15.383      1 - -total&lt;br /&gt;
 45.50%    6.999      1 - Template:RC_Bond_of_Brotherhood&lt;br /&gt;
 39.60%    6.092      1 - Template:Bond_of_Brotherhood&lt;br /&gt;
 20.65%    3.176      1 - Template:Dkgy&lt;br /&gt;
 15.04%    2.313      1 - Template:RC_Longbox&lt;br /&gt;
 10.79%    1.660      1 - Template:Sanguine_Bond&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:8684-0!*!0!*!*!5!* and timestamp 20220727151735 and revision id 44677&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Bond of Brotherhood&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This category contains only the following page.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;M&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;redirect-in-category&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Man-o-War_Demolition_Corps_:_Sergeant_Dragos_Dragadovich_(CA)&amp;quot; title=&amp;quot;Man-o-War Demolition Corps : Sergeant Dragos Dragadovich (CA)&amp;quot;&amp;gt;Man-o-War Demolition Corps : Sergeant Dragos Dragadovich (CA)&amp;lt;/a&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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