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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ACavalry</id>
	<title>Category:Cavalry - Revision history</title>
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	<updated>2026-04-27T23:18:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.warmahordes.net/index.php?title=Category:Cavalry&amp;diff=1193&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
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		<updated>2022-05-02T08:24:14Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;See also &amp;lt;a href=&amp;quot;/index.php?title=101_-_Card_Icons&amp;quot; title=&amp;quot;101 - Card Icons&amp;quot;&amp;gt;101 - Card Icons&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;Cavalry_for_newbies&amp;quot;&amp;gt;Cavalry for newbies&amp;lt;/span&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Refer to the &amp;lt;b&amp;gt;basic training article &amp;lt;a href=&amp;quot;/index.php?title=LPG_-_Cavalry&amp;quot; title=&amp;quot;LPG - Cavalry&amp;quot;&amp;gt;LPG - Cavalry&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; and/or the Rules Clarifications section below.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;Official_Rules_.28Edit.29&amp;quot;&amp;gt;Official Rules &amp;lt;span style=&amp;quot;font-size:80%&amp;quot;&amp;gt;(&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexb1ab-2.html?title=Template:Cavalry_text&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_Cavalry_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;Cavalry symbol.jpg&amp;quot; height=&amp;quot;102&amp;quot; src=&amp;quot;/images/4/47/Cavalry_symbol.jpg&amp;quot; width=&amp;quot;102&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;From the 2020.02 edition of the core rules.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;i&amp;gt;&amp;lt;span style=&amp;quot;font-size: 1.5em; font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cavalry&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;i&amp;gt;In addition to all the standard rules for models of their types (battle engine, warcaster, etc), cavalry models have the following additional rules in common.&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;i&amp;gt;&amp;lt;span style=&amp;quot;font-size: 95%; border-bottom:1px solid gray;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;Mount Attacks&amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;i&amp;gt;A cavalry model’s &amp;lt;b&amp;gt;Mount&amp;lt;/b&amp;gt; not only provides transportation but also is a weapon in its own right. Mount attacks are melee attacks with a 0.5˝ melee range. A cavalry model using its Combat Action for melee attacks can make one initial attack with its Mount just as with any other melee weapon.&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;i&amp;gt;Mount attacks are resolved normally except that the STR of the cavalry model is not added to Mount damage. The damage roll for a Mount attack is 2d6 plus only the POW of the Mount.&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Mount Melee Attack Damage Roll = 2d6 + POW of Mount&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;i&amp;gt;Mounts are indicated by a horseshoe icon in their stat bars.&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;i&amp;gt;&amp;lt;span style=&amp;quot;font-size: 95%; border-bottom:1px solid gray;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;Cavalry Charge&amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Cavalry models gain boosted charge attack rolls.&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;i&amp;gt;&amp;lt;span style=&amp;quot;font-size: 95%; border-bottom:1px solid gray;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;Impact Attacks&amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;i&amp;gt;A cavalry model cannot make an initial melee attack with its Mount during an activation it charged. Instead, a charging cavalry model uses its Mount to make impact attacks. If a charging cavalry model contacts another model during its charge movement and has moved at least 3˝, it can stop and make &amp;lt;b&amp;gt;impact attacks&amp;lt;/b&amp;gt; with its Mount (see “Mount Attacks,” above) against all models in the Mount’s melee range. The cavalry model makes these attacks even if it is out of formation. Impact attack and damage rolls cannot be boosted. Impact attacks are simultaneous. After resolving the impact attacks, the charging cavalry model resumes its charge movement. The charging model does not resume its movement if it is pushed, slammed, thrown, or placed while it was stopped. It cannot make further impact attacks during this charge. If the charging cavalry model did not move at least 3˝ before contacting the other model, it does not make any impact attacks and must stop its movement at that point.&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;i&amp;gt;If the cavalry model chooses to make an impact attack against its charge target, before making any impact attacks the model turns to face the charge target and its charge movement ends. If the impact attack destroys the charge target, it does not result in a failed charge.&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;Dragoons&amp;quot;&amp;gt;Dragoons&amp;lt;/span&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; &amp;lt;i&amp;gt;Main article: &amp;lt;b&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Dragoon&amp;quot; title=&amp;quot;Category:Dragoon&amp;quot;&amp;gt;Dragoon&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Dragoons are a special kind of Cavalry model that have a mounted version and a dismounted version. Essentially they have two damage tracks and when the first is filled you replace the horse with the man. They generally lose 1 or more special abilities while dismounted.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;Rules_Clarifications&amp;quot;&amp;gt;Rules Clarifications&amp;lt;/span&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; rowspan=&amp;quot;99&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt; &amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification:  : &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Cavalry&amp;lt;/strong&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index48ee.html?title=Template:RC_Cavalry&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;i&amp;gt;(Click Expand to read)&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;font-size: 100%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Mount Weapon&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Although the core rulebook specifies mount weapons have 0.5&amp;quot; range, this doesn&amp;#039;t &amp;quot;overwrite&amp;quot; models that have a longer mount range listed on their card. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?254793-Siege-animantarax-mount-range&amp;amp;amp;p=3584906&amp;amp;amp;viewfull=1#post3584906&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Mount Weapons are melee weapons. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?260503-Can-you-buy-mount-attacks-with-Fury-Focus&amp;amp;amp;p=3688068&amp;amp;amp;viewfull=1#post3688068&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;) This means:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Mount Attacks can benefit from any buffs that affect &amp;quot;melee weapons&amp;quot; (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Acidic_Touch&amp;quot; title=&amp;quot;Acidic Touch&amp;quot;&amp;gt;Acidic Touch&amp;lt;/a&amp;gt; and &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Elasticity&amp;quot; title=&amp;quot;Elasticity&amp;quot;&amp;gt;Elasticity&amp;lt;/a&amp;gt;) or &amp;quot;melee attacks&amp;quot; (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Battle_Lust&amp;quot; title=&amp;quot;Battle Lust&amp;quot;&amp;gt;Battle Lust&amp;lt;/a&amp;gt;).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Mount Weapons can be used to make free strikes.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If the model doesn&amp;#039;t have &amp;lt;i&amp;gt;any&amp;lt;/i&amp;gt; regular melee weapon (such as the &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Gun_Carriage&amp;quot; title=&amp;quot;Gun Carriage&amp;quot;&amp;gt;Gun Carriage&amp;lt;/a&amp;gt;) then it does have a melee range, can engage enemy models, and can make free strikes; anyway.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Despite being a melee weapon, you cannot use a Mount&amp;#039;s special attack on the same activation you charge. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?271048-Xerxis-2-charge-using-*Attack-from-Mount&amp;amp;amp;p=3847623&amp;amp;amp;viewfull=1#post3847623&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Exception: If you have &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Trampling_Hooves&amp;quot; title=&amp;quot;Trampling Hooves&amp;quot;&amp;gt;Trampling Hooves&amp;lt;/a&amp;gt;, because that allows you to make charge attacks with your mount when you charge.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Mount attacks will trigger &amp;quot;Melee attack&amp;quot; stuff like &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Battle_Wizard&amp;quot; title=&amp;quot;Battle Wizard&amp;quot;&amp;gt;Battle Wizard&amp;lt;/a&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You can purchase additional attacks with your Mount Weapon. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?260503-Can-you-buy-mount-attacks-with-Fury-Focus&amp;amp;amp;p=3688068&amp;amp;amp;viewfull=1#post3688068&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;font-size: 100%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Impact Attacks - Movement&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Impact Attacks &amp;quot;pause&amp;quot; your charge move, and as such don&amp;#039;t normally trigger &amp;quot;ends an advance&amp;quot; abilities (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Countercharge&amp;quot; title=&amp;quot;Countercharge&amp;quot;&amp;gt;Countercharge&amp;lt;/a&amp;gt;).&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; The exception is if your Impact Attacks include your charge target, then you have to end the charge movement and turn to directly face the charge target before rolling any dice. In this case, stuff like Countercharge &amp;lt;i&amp;gt;will&amp;lt;/i&amp;gt; get triggered before you get to roll your Impact Attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You cannot &amp;quot;pause&amp;quot; in an illegal position to carry out Impact Attacks. For instance: a &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Pathfinder&amp;quot; title=&amp;quot;Pathfinder&amp;quot;&amp;gt;Pathfinder&amp;lt;/a&amp;gt; cavalry model pausing halfway over an obstacle; a &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Flight&amp;quot; title=&amp;quot;Flight&amp;quot;&amp;gt;flying&amp;lt;/a&amp;gt; cavalry model pausing while it &amp;#039;overlaps&amp;#039; other models; or any cavalry model pausing halfway through an &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Incorporeal&amp;quot; title=&amp;quot;Incorporeal&amp;quot;&amp;gt;Incorporeal&amp;lt;/a&amp;gt; model.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;font-size: 100%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Impact Attacks - The attack(s)&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; You resolve stuff that occurs &amp;quot;after the attack is resolved&amp;quot; (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Battle_Wizard&amp;quot; title=&amp;quot;Battle Wizard&amp;quot;&amp;gt;Battle Wizard&amp;lt;/a&amp;gt;) before continuing with your charge movement.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you have an ability that boosts your &amp;quot;first&amp;quot; melee attack (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Stir_the_Blood&amp;quot; title=&amp;quot;Stir the Blood&amp;quot;&amp;gt;Stir the Blood&amp;lt;/a&amp;gt;), then only one attack will be boosted even though you&amp;#039;re making multiple simultaneous attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you choose to make any impact attacks, you make all attacks against all models in the Mount&amp;#039;s melee range (even friendly models).(&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?272140-Impact-Attacks-targets&amp;amp;amp;p=3852368&amp;amp;amp;viewfull=1#post3852368&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Impact Attacks cannot be boosted, refer core rulebook.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You cannot buy additional attacks while resolving Impact Attacks. Additional attacks can only be bought &amp;lt;i&amp;gt;during&amp;lt;/i&amp;gt; your Combat Action, &amp;lt;i&amp;gt;after&amp;lt;/i&amp;gt; resolving your initial melee attack(s) / special melee attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;font-size: 100%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Impact Attacks - Other&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; You cannot use &amp;quot;any time&amp;quot; abilities while resolving Impact Attacks. Because Impact Attacks occur &amp;lt;i&amp;gt;during&amp;lt;/i&amp;gt; movement; and you can only use &amp;#039;any time&amp;#039; abilities before moving or after moving, but not during movement. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?253099-Casting-spells-and-cavalry-charges-(MK3-rules)&amp;amp;amp;p=3566272&amp;amp;amp;viewfull=1#post3566272&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Exception: If your Impact targets include your charge target, then your movement has ended (refer rulebook, last paragraph of &amp;#039;Impact Attacks&amp;#039;) and thus you&amp;#039;re fine to use &amp;quot;any time&amp;quot; abilities.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;font-size: 100%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Cavalry unit&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If you have a unit of Cavalry, charge them and do impact attacks, remember you &amp;lt;i&amp;gt;interrupt&amp;lt;/i&amp;gt; movement to do impacts, but you have to resolve &amp;lt;i&amp;gt;all&amp;lt;/i&amp;gt; movements before doing &amp;lt;i&amp;gt;any&amp;lt;/i&amp;gt; charge attacks. So for example it would go:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Cavalry model A charges enemy X, and contacts model M. Stop and make impact attacks against M. Then continue movement to X.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Cavalry model B charges enemy Y, and contacts model N. Stop and make impact attacks against N. Then continue movement to Y.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Cavalry model C charges enemy Z, and contacts model O. Stop and make impact attacks against O. Then continue movement to Z.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Resolve model A&amp;#039;s charge attack vs X, B&amp;#039;s vs Y, and C&amp;#039;s vs Z. (This can be done in any order, as per normal)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;font-size: 100%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Other interactions&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Cavalry model with no melee weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If you have a Mount weapon but no regular Melee weapon (such as the &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Efaarit_Scout&amp;quot; title=&amp;quot;Efaarit Scout&amp;quot;&amp;gt;Efaarit Scout&amp;lt;/a&amp;gt;), you can still declare a charge. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?253348-Can-the-Efaarit-Scout-charge&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Locked thread&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You can make Impact Attacks along the way.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Once you get to the charge target, however, you can&amp;#039;t make a melee attack against it. Because you can&amp;#039;t use the mount weapon for a charge attack, due to the way the Cavalry rules are written. (Unless you have a rule like &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Trampling_Hooves&amp;quot; title=&amp;quot;Trampling Hooves&amp;quot;&amp;gt;Trampling Hooves&amp;lt;/a&amp;gt;.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you don&amp;#039;t charge, the mount attack can be used as an initial melee attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;u&amp;gt;Countercharge &amp;amp;amp; Cavalry&amp;lt;/u&amp;gt; ( &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexcea6.html?title=Template:RC_Countercharge_%26_Cavalry&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt; )&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; A model with Countercharge and Cavalry can make Impact Attacks during the countercharge. (Refer &amp;quot;Charges Outside of Activation&amp;quot; in the rulebook).&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;u&amp;gt;Warcaster/Warlock Cavalry&amp;lt;/u&amp;gt; ( &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index6a10.html?title=Template:RC_Warcaster_Cavalry&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt; )&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Warcasters/Warlocks &amp;lt;u&amp;gt;can&amp;#039;t&amp;lt;/u&amp;gt; cast spells or use their feat while resolving Impact Attacks. Because Impact Attacks occur &amp;lt;i&amp;gt;during&amp;lt;/i&amp;gt; movement - you can use spells or feat &amp;lt;i&amp;gt;before&amp;lt;/i&amp;gt; moving, or &amp;lt;i&amp;gt;after&amp;lt;/i&amp;gt; moving, but not during movement.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Exception: If your Impact target(s) include your charge target, then your movement has ended (refer rulebook, last paragraph of &amp;#039;Impact Attacks&amp;#039;) and thus you&amp;#039;re fine to use &amp;quot;any time&amp;quot; abilities before starting the Impact attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Flight on a Cavalry model&amp;lt;/u&amp;gt; (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexd108.html?title=Template:RC_Flight_%26_Cavalry&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Although flyers can move over obstacles/models, and horses can pause to do impacts while charging, flying horses &amp;lt;i&amp;gt;cannot&amp;lt;/i&amp;gt; make impact attacks while overlapping models/obstacles. You need to pause in a legal position.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;u&amp;gt;Gunfighter &amp;amp;amp; Cavalry&amp;lt;/u&amp;gt; ( &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexfdd4.html?title=Template:RC_Gunfighter_%26_Cavalry&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt; )&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; A cavalry model that charges then makes a Gunfighter attack will not gain a boosted charge attack roll, because a ranged attack is not a charge attack. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?259296-Assault-and-Quick-Work-and-Gunfighter-AKA-am-I-playing-Destors-wrong&amp;amp;amp;p=3645414&amp;amp;amp;viewfull=1#post3645414&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You also won&amp;#039;t gain a boosted charge damage roll, as per normal for a Gunfighter.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot; id=&amp;quot;See_Also&amp;quot;&amp;gt;See Also&amp;lt;/span&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;a href=&amp;quot;/index.php?title=LPG_-_Cavalry&amp;quot; title=&amp;quot;LPG - Cavalry&amp;quot;&amp;gt;LPG - Cavalry&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;a href=&amp;quot;/index.php?title=Category:Dragoon&amp;quot; title=&amp;quot;Category:Dragoon&amp;quot;&amp;gt;Category:Dragoon&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Editors only: &amp;lt;a href=&amp;quot;/index.php?title=Template:Cavalry&amp;quot; title=&amp;quot;Template:Cavalry&amp;quot;&amp;gt;Template: Cavalry&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Editors only: &amp;lt;a href=&amp;quot;/index.php?title=Template:Cavalry_text&amp;quot; title=&amp;quot;Template:Cavalry text&amp;quot;&amp;gt;Template: Cavalry text&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220727113435&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.058 seconds&lt;br /&gt;
Real time usage: 0.073 seconds&lt;br /&gt;
Preprocessor visited node count: 127/1000000&lt;br /&gt;
Preprocessor generated node count: 410/1000000&lt;br /&gt;
Post‐expand include size: 22591/2097152 bytes&lt;br /&gt;
Template argument size: 7735/2097152 bytes&lt;br /&gt;
Highest expansion depth: 5/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   24.615      1 - -total&lt;br /&gt;
 52.46%   12.914      1 - Template:RC_Cavalry&lt;br /&gt;
 44.70%   11.002      1 - Template:RC_Longbox&lt;br /&gt;
 34.84%    8.575      1 - Template:Cavalry_text&lt;br /&gt;
 11.78%    2.899      1 - Template:Small&lt;br /&gt;
  7.73%    1.902      1 - Template:RC_Flight_&amp;amp;amp;_Cavalry&lt;br /&gt;
  7.53%    1.853      1 - Template:RC_Gunfighter_&amp;amp;amp;_Cavalry&lt;br /&gt;
  6.86%    1.688      1 - Template:Blue&lt;br /&gt;
  6.53%    1.608      6 - Template:FH4&lt;br /&gt;
  6.40%    1.575      3 - Template:Header&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:8763-0!*!0!!en!5!* and timestamp 20220727113435 and revision id 99328&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-subcategories&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Subcategories&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This category has the following 2 subcategories, out of 2 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;I&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Iron_Horse&amp;quot; title=&amp;quot;Category:Iron Horse&amp;quot;&amp;gt;Iron Horse&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;W&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Wild_Ride&amp;quot; title=&amp;quot;Category:Wild Ride&amp;quot;&amp;gt;Wild Ride&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Cavalry&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The following 67 pages are in this category, out of 67 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-category&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;A&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Alexia%2C_Mistress_of_the_Witchfire&amp;quot; title=&amp;quot;Alexia, Mistress of the Witchfire&amp;quot;&amp;gt;Alexia, Mistress of the Witchfire&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Annyssa_Ryvaal&amp;quot; title=&amp;quot;Annyssa Ryvaal&amp;quot;&amp;gt;Annyssa Ryvaal&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;B&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Bane_Riders&amp;quot; title=&amp;quot;Bane Riders&amp;quot;&amp;gt;Bane Riders&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Blighted_Nyss_Raptors&amp;quot; title=&amp;quot;Blighted Nyss Raptors&amp;quot;&amp;gt;Blighted Nyss Raptors&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Blighted_Nyss_Sorceress_%26_Hellion&amp;quot; title=&amp;quot;Blighted Nyss Sorceress &amp;amp;amp; Hellion&amp;quot;&amp;gt;Blighted Nyss Sorceress &amp;amp;amp; Hellion&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Borka%2C_Vengeance_of_the_Rimeshaws&amp;quot; title=&amp;quot;Borka, Vengeance of the Rimeshaws&amp;quot;&amp;gt;Borka, Vengeance of the Rimeshaws&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;C&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Captain_Jeremiah_Kraye&amp;quot; title=&amp;quot;Captain Jeremiah Kraye&amp;quot;&amp;gt;Captain Jeremiah Kraye&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Champion_of_the_Order_of_the_Wall&amp;quot; title=&amp;quot;Champion of the Order of the Wall&amp;quot;&amp;gt;Champion of the Order of the Wall&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Chosen_of_Everblight&amp;quot; title=&amp;quot;Chosen of Everblight&amp;quot;&amp;gt;Chosen of Everblight&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;D&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Darragh_Wrathe&amp;quot; title=&amp;quot;Darragh Wrathe&amp;quot;&amp;gt;Darragh Wrathe&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Dawnguard_Destor_Thane&amp;quot; title=&amp;quot;Dawnguard Destor Thane&amp;quot;&amp;gt;Dawnguard Destor Thane&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Dawnguard_Destors&amp;quot; title=&amp;quot;Dawnguard Destors&amp;quot;&amp;gt;Dawnguard Destors&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Death_Knell&amp;quot; title=&amp;quot;Death Knell&amp;quot;&amp;gt;Death Knell&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Deneghra%2C_the_Soul_Weaver&amp;quot; title=&amp;quot;Deneghra, the Soul Weaver&amp;quot;&amp;gt;Deneghra, the Soul Weaver&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Destructotron_3000&amp;quot; title=&amp;quot;Destructotron 3000&amp;quot;&amp;gt;Destructotron 3000&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Druid_Mist_Riders&amp;quot; title=&amp;quot;Druid Mist Riders&amp;quot;&amp;gt;Druid Mist Riders&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;E&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Efaarit_Scouts&amp;quot; title=&amp;quot;Efaarit Scouts&amp;quot;&amp;gt;Efaarit Scouts&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Exemplar_Vengers&amp;quot; title=&amp;quot;Exemplar Vengers&amp;quot;&amp;gt;Exemplar Vengers&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;F&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Fane_Knight_Skeryth_Issyen&amp;quot; title=&amp;quot;Fane Knight Skeryth Issyen&amp;quot;&amp;gt;Fane Knight Skeryth Issyen&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Fenris&amp;quot; title=&amp;quot;Fenris&amp;quot;&amp;gt;Fenris&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Feora%2C_the_Conquering_Flame&amp;quot; title=&amp;quot;Feora, the Conquering Flame&amp;quot;&amp;gt;Feora, the Conquering Flame&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Flame_Bringers&amp;quot; title=&amp;quot;Flame Bringers&amp;quot;&amp;gt;Flame Bringers&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;G&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Goreshade%2C_Lord_of_Ruin&amp;quot; title=&amp;quot;Goreshade, Lord of Ruin&amp;quot;&amp;gt;Goreshade, Lord of Ruin&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Grand_Master_Gabriel_Throne&amp;quot; title=&amp;quot;Grand Master Gabriel Throne&amp;quot;&amp;gt;Grand Master Gabriel Throne&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Greylord_Outriders&amp;quot; title=&amp;quot;Greylord Outriders&amp;quot;&amp;gt;Greylord Outriders&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;H&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Hand_of_Silence&amp;quot; title=&amp;quot;Hand of Silence&amp;quot;&amp;gt;Hand of Silence&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Hearthgut_Hooch_Hauler&amp;quot; title=&amp;quot;Hearthgut Hooch Hauler&amp;quot;&amp;gt;Hearthgut Hooch Hauler&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Helga_on_Wheels&amp;quot; title=&amp;quot;Helga on Wheels&amp;quot;&amp;gt;Helga on Wheels&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=High_Exemplar_Gravus&amp;quot; title=&amp;quot;High Exemplar Gravus&amp;quot;&amp;gt;High Exemplar Gravus&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Horthol%2C_Long_Rider_Hero&amp;quot; title=&amp;quot;Horthol, Long Rider Hero&amp;quot;&amp;gt;Horthol, Long Rider Hero&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;I&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Intercessor_Kreoss&amp;quot; title=&amp;quot;Intercessor Kreoss&amp;quot;&amp;gt;Intercessor Kreoss&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Iron_Fang_Uhlans&amp;quot; title=&amp;quot;Iron Fang Uhlans&amp;quot;&amp;gt;Iron Fang Uhlans&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Isaiah%2C_Dread_Harvester&amp;quot; title=&amp;quot;Isaiah, Dread Harvester&amp;quot;&amp;gt;Isaiah, Dread Harvester&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;K&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Kallus%2C_Devastation_of_Everblight&amp;quot; title=&amp;quot;Kallus, Devastation of Everblight&amp;quot;&amp;gt;Kallus, Devastation of Everblight&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Kaya_the_Wildheart&amp;quot; title=&amp;quot;Kaya the Wildheart&amp;quot;&amp;gt;Kaya the Wildheart&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;L&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Lord_General_Coleman_Stryker&amp;quot; title=&amp;quot;Lord General Coleman Stryker&amp;quot;&amp;gt;Lord General Coleman Stryker&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Lylyth%2C_Reckoning_of_Everblight&amp;quot; title=&amp;quot;Lylyth, Reckoning of Everblight&amp;quot;&amp;gt;Lylyth, Reckoning of Everblight&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;M&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Major_Katherine_Laddermore&amp;quot; title=&amp;quot;Major Katherine Laddermore&amp;quot;&amp;gt;Major Katherine Laddermore&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Man-o-War_Assault_Chariot&amp;quot; title=&amp;quot;Man-o-War Assault Chariot&amp;quot;&amp;gt;Man-o-War Assault Chariot&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Man-o-War_Drakhun&amp;quot; title=&amp;quot;Man-o-War Drakhun&amp;quot;&amp;gt;Man-o-War Drakhun&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Man-o-War_Siege_Chariot&amp;quot; title=&amp;quot;Man-o-War Siege Chariot&amp;quot;&amp;gt;Man-o-War Siege Chariot&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Master_Gurglepox&amp;quot; title=&amp;quot;Master Gurglepox&amp;quot;&amp;gt;Master Gurglepox&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Morvahna_the_Dawnshadow&amp;quot; title=&amp;quot;Morvahna the Dawnshadow&amp;quot;&amp;gt;Morvahna the Dawnshadow&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;N&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Neigh_Slayers&amp;quot; title=&amp;quot;Neigh Slayers&amp;quot;&amp;gt;Neigh Slayers&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;redirect-in-category&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Neigh_Slayers_:_War_Horse_(CA)&amp;quot; title=&amp;quot;Neigh Slayers : War Horse (CA)&amp;quot;&amp;gt;Neigh Slayers : War Horse (CA)&amp;lt;/a&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;P&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Praetorian_Ferox&amp;quot; title=&amp;quot;Praetorian Ferox&amp;quot;&amp;gt;Praetorian Ferox&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;R&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Rhok_Harriers&amp;quot; title=&amp;quot;Rhok Harriers&amp;quot;&amp;gt;Rhok Harriers&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;S&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Servath_Reznik%2C_Wrath_of_Ages&amp;quot; title=&amp;quot;Servath Reznik, Wrath of Ages&amp;quot;&amp;gt;Servath Reznik, Wrath of Ages&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Siege_Animantarax&amp;quot; title=&amp;quot;Siege Animantarax&amp;quot;&amp;gt;Siege Animantarax&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Soulhunters&amp;quot; title=&amp;quot;Soulhunters&amp;quot;&amp;gt;Soulhunters&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Stannis_Brocker&amp;quot; title=&amp;quot;Stannis Brocker&amp;quot;&amp;gt;Stannis Brocker&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Steelhead_Heavy_Cavalry&amp;quot; title=&amp;quot;Steelhead Heavy Cavalry&amp;quot;&amp;gt;Steelhead Heavy Cavalry&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Storm_Lances&amp;quot; title=&amp;quot;Storm Lances&amp;quot;&amp;gt;Storm Lances&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;T&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Tempest_Blazers&amp;quot; title=&amp;quot;Tempest Blazers&amp;quot;&amp;gt;Tempest Blazers&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Tharn_Wolf_Rider_Champion&amp;quot; title=&amp;quot;Tharn Wolf Rider Champion&amp;quot;&amp;gt;Tharn Wolf Rider Champion&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Tharn_Wolf_Riders&amp;quot; title=&amp;quot;Tharn Wolf Riders&amp;quot;&amp;gt;Tharn Wolf Riders&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=The_Four_Horseymans&amp;quot; title=&amp;quot;The Four Horseymans&amp;quot;&amp;gt;The Four Horseymans&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Trollkin_Long_Riders&amp;quot; title=&amp;quot;Trollkin Long Riders&amp;quot;&amp;gt;Trollkin Long Riders&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Tyrant_Rhadeim&amp;quot; title=&amp;quot;Tyrant Rhadeim&amp;quot;&amp;gt;Tyrant Rhadeim&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;U&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Uhlan_Kovnik_Markov&amp;quot; title=&amp;quot;Uhlan Kovnik Markov&amp;quot;&amp;gt;Uhlan Kovnik Markov&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;V&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Valin_Hauke%2C_The_Fallen_Knight&amp;quot; title=&amp;quot;Valin Hauke, The Fallen Knight&amp;quot;&amp;gt;Valin Hauke, The Fallen Knight&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Vladimir_Tzepesci%2C_Great_Prince_of_Umbrey&amp;quot; title=&amp;quot;Vladimir Tzepesci, Great Prince of Umbrey&amp;quot;&amp;gt;Vladimir Tzepesci, Great Prince of Umbrey&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Vyros%2C_Incissar_of_the_Dawnguard&amp;quot; title=&amp;quot;Vyros, Incissar of the Dawnguard&amp;quot;&amp;gt;Vyros, Incissar of the Dawnguard&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;W&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=War_Wagon&amp;quot; title=&amp;quot;War Wagon&amp;quot;&amp;gt;War Wagon&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Winter_Guard_Gun_Carriage&amp;quot; title=&amp;quot;Winter Guard Gun Carriage&amp;quot;&amp;gt;Winter Guard Gun Carriage&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Wolf_Lord_Morraig&amp;quot; title=&amp;quot;Wolf Lord Morraig&amp;quot;&amp;gt;Wolf Lord Morraig&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;X&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Xerxis%2C_Fury_of_Halaak&amp;quot; title=&amp;quot;Xerxis, Fury of Halaak&amp;quot;&amp;gt;Xerxis, Fury of Halaak&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
</feed>