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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AChain_Attack_Smite</id>
	<title>Category:Chain Attack Smite - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AChain_Attack_Smite"/>
	<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Chain_Attack_Smite&amp;action=history"/>
	<updated>2026-04-28T00:50:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Chain_Attack_Smite&amp;diff=1206&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Chain_Attack_Smite&amp;diff=1206&amp;oldid=prev"/>
		<updated>2021-10-23T18:33:56Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Smite&amp;quot; title=&amp;quot;Category:Smite&amp;quot;&amp;gt;Smite&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; - A model directly hit by this attack can be &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Slam&amp;quot; title=&amp;quot;Slam&amp;quot;&amp;gt;slammed&amp;lt;/a&amp;gt; d6&amp;quot; directly away from this model. If the model hit has a larger base than the attacking model, it is moved only half the distance rolled. The POW of collateral damage is equal to {{{1}}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexa6da.html?title=Template:Smite&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Smite_Attack&amp;quot; title=&amp;quot;Category:Smite Attack&amp;quot;&amp;gt;Smite&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; (★ Attack) - The model hit is &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Slam&amp;quot; title=&amp;quot;Slam&amp;quot;&amp;gt;slammed&amp;lt;/a&amp;gt; d6&amp;quot; directly away from this model. If the model hit has a larger base than the attacking model, it is moved only half the distance rolled. The POW of collateral damage is equal to the STR of this model.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index720b.html?title=Template:Smite_Attack&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Critical_Smite&amp;quot; title=&amp;quot;Category:Critical Smite&amp;quot;&amp;gt;Critical Smite&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; - On a &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Critical&amp;quot; title=&amp;quot;Critical&amp;quot;&amp;gt;critical&amp;lt;/a&amp;gt; hit, the model hit can be &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Slam&amp;quot; title=&amp;quot;Slam&amp;quot;&amp;gt;slammed&amp;lt;/a&amp;gt; d6&amp;quot; directly away from this model. If the model hit has a larger base than the attacking model, it is moved only half the distance rolled. The POW of collateral damage is equal to the STR of this model.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index6cd1.html?title=Template:Critical_Smite&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Combo_Smite&amp;quot; title=&amp;quot;Category:Combo Smite&amp;quot;&amp;gt;Combo Smite&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; (★ Attack) - The model hit is &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Slam&amp;quot; title=&amp;quot;Slam&amp;quot;&amp;gt;slammed&amp;lt;/a&amp;gt; d6&amp;quot; directly away from this model. If the model hit has a larger base than the attacking model, it is moved only half the distance rolled. When resolving damage for this attack, the model hit suffers a damage roll with POW equal to the STR of this model plus twice the POW of this weapon. The POW of collateral damage is equal to the STR of this model.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index5103.html?title=Template:Combo_Smite&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Chain Attack: Smite&amp;lt;/strong&amp;gt;&amp;lt;/b&amp;gt; - If this model hits the same model with both its initial attacks with this weapon, after resolving the attacks it can immediately make one additional melee attack against the model hit. If the additional attack hits, the target is &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Slam&amp;quot; title=&amp;quot;Slam&amp;quot;&amp;gt;slammed&amp;lt;/a&amp;gt; d6&amp;quot; directly away from this model and suffers a damage roll with POW equal to the STR of this model plus the POW of this weapon. The POW of collateral damage is equal to the STR of this model.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index2432-2.html?title=Template:Chain_Attack_Smite&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:85%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;a href=&amp;quot;/index.php?title=Category:Chain_Attack&amp;quot; title=&amp;quot;Category:Chain Attack&amp;quot;&amp;gt;Chain Attack&amp;lt;/a&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index9c57.html?title=Template:RC_Chain_Attack&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Some Chain Attacks generate a Power Attack (such as &amp;lt;a href=&amp;quot;/index.php?title=Category:Chain_Attack:_Throw&amp;quot; title=&amp;quot;Category:Chain Attack: Throw&amp;quot;&amp;gt;Chain Attack: Throw&amp;lt;/a&amp;gt;. These Chains can be used after charging, even though Power Attacks normally can&amp;#039;t be used after a charge. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?259563-Charging-Chain-attack-Grab-n-Smash-Throw&amp;amp;amp;p=3650210&amp;amp;amp;viewfull=1#post3650210&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Buying extra attacks with fury or focus &amp;lt;i&amp;gt;cannot&amp;lt;/i&amp;gt; trigger a Chain Attack - only &amp;lt;i&amp;gt;initial&amp;lt;/i&amp;gt; attacks can trigger it.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you have 3 weapons but only 2 of them are associated with the Chain Attack, then you can make that 3rd initial attack at any point without it preventing the Chain Attack from triggering. &amp;lt;br/&amp;gt;Also, interrupting your initials to resolve the Chain Attack will not prevent you taking the 3rd initial.&amp;lt;br/&amp;gt; For example, the Cryx &amp;lt;a href=&amp;quot;/index.php?title=Nightmare&amp;quot; title=&amp;quot;Nightmare&amp;quot;&amp;gt;Nightmare&amp;lt;/a&amp;gt; has two Claws with a Chain Attack, plus some Tusks. When he makes his initial attacks he can go:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; [Claw] - [Tusks] - [Claw] - [Chain Attack] ... even though the two Claw attacks weren&amp;#039;t sequential.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [Claw] - [Claw] - [Chain Attack] - [Tusks] ... even though he did the Chain Attack before getting to his initial Tusk.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [Tusks] - [Claw] - [Claw] - [Chain Attack]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; He &amp;lt;i&amp;gt;cannot&amp;lt;/i&amp;gt; go ... [Claw] - [Claw] - [Tusks] - [Chain Attack] ... because you must resolve the Chain Attack as soon as it&amp;#039;s triggered, or not at all.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:85%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;a href=&amp;quot;/index.php?title=Category:Smite&amp;quot; title=&amp;quot;Category:Smite&amp;quot;&amp;gt;Smite&amp;lt;/a&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index8b89.html?title=Template:RC_Smite&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; This rule changed in Mk3 to no longer say it &amp;quot;adds the weapon&amp;#039;s POW&amp;quot;. It still does add the POW, however, because the whole section on calculating Slam damage was reworded in the main rulebook.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Smite is not a &amp;lt;i&amp;gt;Power Attack Slam&amp;lt;/i&amp;gt;, it is just an attack which causes a model to &amp;lt;i&amp;gt;be&amp;lt;/i&amp;gt; slammed. As such, you can smite friendly models.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You can trigger Critical Smite on a free strike.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you Smite on a charge, then the slam damage will be boosted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Chain Attack Smite only&amp;lt;/u&amp;gt; - Unlile the other versions of Smite, a Chain Attack one doesn&amp;#039;t have the distance halved when a smaller base model smites a larger. The Knights Exemplar Seneschal is just that awesome.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; See also the clarifications on &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Slam#Rules_Clarifications&amp;quot; title=&amp;quot;Slam&amp;quot;&amp;gt;being slammed&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220727151026&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.049 seconds&lt;br /&gt;
Real time usage: 0.062 seconds&lt;br /&gt;
Preprocessor visited node count: 153/1000000&lt;br /&gt;
Preprocessor generated node count: 730/1000000&lt;br /&gt;
Post‐expand include size: 12083/2097152 bytes&lt;br /&gt;
Template argument size: 4732/2097152 bytes&lt;br /&gt;
Highest expansion depth: 6/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   24.268      1 - -total&lt;br /&gt;
 25.20%    6.115      1 - Template:RC_Chain_Attack&lt;br /&gt;
 23.50%    5.702      2 - Template:RCbox&lt;br /&gt;
 19.78%    4.801      1 - Template:Combo_Smite&lt;br /&gt;
 15.40%    3.737      2 - Template:Iconbox&lt;br /&gt;
 14.06%    3.412      1 - Template:Smite_Attack&lt;br /&gt;
 11.63%    2.821      1 - Template:RC_Smite&lt;br /&gt;
 10.52%    2.554      1 - Template:Smite&lt;br /&gt;
  6.57%    1.595      1 - Template:Chain_Attack_Smite&lt;br /&gt;
  5.90%    1.431      1 - Template:Critical_Smite&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:8775-0!*!0!*!*!5!* and timestamp 20220727151026 and revision id 103597&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Chain Attack Smite&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The following 4 pages are in this category, out of 4 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;D&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Discordia&amp;quot; title=&amp;quot;Discordia&amp;quot;&amp;gt;Discordia&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;H&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Hammersmith&amp;quot; title=&amp;quot;Hammersmith&amp;quot;&amp;gt;Hammersmith&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;K&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Knights_Exemplar_Seneschal&amp;quot; title=&amp;quot;Knights Exemplar Seneschal&amp;quot;&amp;gt;Knights Exemplar Seneschal&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;W&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Woldwarden&amp;quot; title=&amp;quot;Woldwarden&amp;quot;&amp;gt;Woldwarden&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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