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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ADeathbound</id>
	<title>Category:Deathbound - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ADeathbound"/>
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	<updated>2026-04-27T21:42:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Deathbound&amp;diff=1458&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Deathbound&amp;diff=1458&amp;oldid=prev"/>
		<updated>2020-06-13T19:10:18Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#353535&amp;quot;&amp;gt;Deathbound&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/b&amp;gt; - If there are fewer models in this unit in play during your Maintenance Phase than there were at the start of the game, you can &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Return_to_play&amp;quot; title=&amp;quot;Return to play&amp;quot;&amp;gt;return to play&amp;lt;/a&amp;gt; d3 destroyed models to this unit. Place the returned models completely within 3&amp;quot; of the Leader.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index91f5-2.html?title=Template:Deathbound&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:85%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Deathbound&amp;lt;/strong&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index159c.html?title=Template:RC_Deathbound&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Your opponent can negate Deathbound for the entire game by using a &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Remove_From_Play&amp;quot; title=&amp;quot;Remove From Play&amp;quot;&amp;gt;Remove From Play&amp;lt;/a&amp;gt; ability vs the Leader model. &lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Because Deathbound makes you place models near the &amp;lt;i&amp;gt;Leader&amp;lt;/i&amp;gt;, not the &amp;lt;i&amp;gt;unit commander&amp;lt;/i&amp;gt;; (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?260414-Revenant-Crew-and-leader-RFP&amp;amp;amp;p=3724042&amp;amp;amp;viewfull=1#post3724042&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;); and because Field Promotion only occurs when a Leader is &amp;lt;i&amp;gt;destroyed&amp;lt;/i&amp;gt;, but not when they&amp;#039;re &amp;lt;i&amp;gt;Removed From Play&amp;lt;/i&amp;gt;. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;It results in you trying to place models near a model that is not on the table.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Deathbound + Death Toll&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; This is a bit of a weird one, and easiest to explain with an example. Say you start with a unit of 10 models, then add 2 via &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Death_Toll&amp;quot; title=&amp;quot;Death Toll&amp;quot;&amp;gt;Death Toll&amp;lt;/a&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 1 model is destroyed, leaving you at 11. You don&amp;#039;t have &amp;lt;i&amp;gt;&amp;quot;fewer models in the unit than there were at the start of the game&amp;quot;&amp;lt;/i&amp;gt; so Deathbound doesn&amp;#039;t trigger.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Another model is destroyed, leaving you at 10. Deathbound still doesn&amp;#039;t trigger.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Another model is destroyed, leaving you at 9. Now Deathbound triggers.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Here&amp;#039;s the weird part: once it &amp;lt;i&amp;gt;is&amp;lt;/i&amp;gt; triggered it no longer cares what the starting unit size was, only how many destroyed models are available to be returned to play. So if you roll a 3 then you get all 3 destroyed models back, and you&amp;#039;re back to 12 total.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220727143629&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.055 seconds&lt;br /&gt;
Real time usage: 0.095 seconds&lt;br /&gt;
Preprocessor visited node count: 76/1000000&lt;br /&gt;
Preprocessor generated node count: 481/1000000&lt;br /&gt;
Post‐expand include size: 8479/2097152 bytes&lt;br /&gt;
Template argument size: 2940/2097152 bytes&lt;br /&gt;
Highest expansion depth: 7/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   51.189      1 - -total&lt;br /&gt;
100.00%   51.189      1 - Template:QuickCat&lt;br /&gt;
 70.06%   35.863      1 - Template:Deathbound&lt;br /&gt;
 20.94%   10.721      1 - Template:RC_Deathbound&lt;br /&gt;
 14.77%    7.560      1 - Template:RCbox&lt;br /&gt;
  8.81%    4.508      1 - Template:Iconbox&lt;br /&gt;
  5.14%    2.630      1 - Template:Darkgrey&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:8995-0!*!0!*!*!5!* and timestamp 20220727143629 and revision id 41509&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Deathbound&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The following 2 pages are in this category, out of 2 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;R&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Revenant_Crew_of_the_Atramentous&amp;quot; title=&amp;quot;Revenant Crew of the Atramentous&amp;quot;&amp;gt;Revenant Crew of the Atramentous&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;redirect-in-category&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Revenant_Crew_of_the_Atramentous_:_Rifleman_(WA)&amp;quot; title=&amp;quot;Revenant Crew of the Atramentous : Rifleman (WA)&amp;quot;&amp;gt;Revenant Crew of the Atramentous : Rifleman (WA)&amp;lt;/a&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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