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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AFirestarter</id>
	<title>Category:Firestarter - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AFirestarter"/>
	<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Firestarter&amp;action=history"/>
	<updated>2026-04-28T08:06:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Firestarter&amp;diff=1733&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Firestarter&amp;diff=1733&amp;oldid=prev"/>
		<updated>2021-06-23T22:18:46Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; COST&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; RNG&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; AOE&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; POW&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; DUR&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; OFF&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;&amp;quot;&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Firestarter&amp;lt;/strong&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;border-top: 1px solid #A8A8A8;&amp;quot;&amp;gt; 2&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; 6&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; -&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; -&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Upkeep&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; &amp;lt;span style=&amp;quot;font-size:80%&amp;quot;&amp;gt;No&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;&amp;quot;&amp;gt;Target a model in the spellcaster&amp;#039;s battlegroup. That model&amp;#039;s melee and ranged weapons gain the &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Fire_continuous_effect&amp;quot; title=&amp;quot;Fire continuous effect&amp;quot;&amp;gt;Fire continuous effect&amp;lt;/a&amp;gt;.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index6911.html?title=Template:Firestarter&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit this spell template&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:85%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Firestarter&amp;lt;/strong&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexcc82.html?title=Template:RC_Firestarter&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Since it only applies to weapons, it won&amp;#039;t affect Power Attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Battlegroup members&amp;lt;/u&amp;gt; (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexa285.html?title=Template:RC_Battlegroup&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Spells that target/affect &amp;quot;models in the battlegroup&amp;quot; can also target/will also affect the caster, the caster&amp;#039;s unit (if they have one), and the caster&amp;#039;s &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Companion&amp;quot; title=&amp;quot;Companion&amp;quot;&amp;gt;Companion&amp;lt;/a&amp;gt; (if they have one).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; It won&amp;#039;t target/affect models which are &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Attached&amp;quot; title=&amp;quot;Attached&amp;quot;&amp;gt;Attached&amp;lt;/a&amp;gt;, though. &amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:100%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;a href=&amp;quot;/index.php?title=Category:Fire&amp;quot; title=&amp;quot;Category:Fire&amp;quot;&amp;gt;Fire&amp;lt;/a&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexdd2e.html?title=Template:RC_Fire&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If you deploy in fire hazard terrain (Burning Earth), then you get set on fire before the game starts. &amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; Deploying a model in a hazard counts as being &amp;quot;put into play&amp;quot; in the hazard. Being put into play counts as &amp;quot;entering&amp;quot;. When you enter a hazard, you trigger the hazard.&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Moving into &amp;quot;Shallow water&amp;quot; standard terrain does not cause continuous fire to expire. It&amp;#039;s &amp;lt;i&amp;gt;magic&amp;lt;/i&amp;gt; fire.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; You can always use non-standard terrain if you agree with your opponent before the game starts, however.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; A weapon can inflict &amp;lt;i&amp;gt;continuous fire&amp;lt;/i&amp;gt; without itself being a &amp;lt;i&amp;gt;fire damage&amp;lt;/i&amp;gt; weapon (for example, the &amp;lt;a href=&amp;quot;/index.php?title=Helios&amp;quot; title=&amp;quot;Helios&amp;quot;&amp;gt;Helios&amp;#039;s&amp;lt;/a&amp;gt; fists). In this case, the attack &amp;lt;u&amp;gt;can&amp;lt;/u&amp;gt; hurt models with &amp;lt;i&amp;gt;Immunity:Fire&amp;lt;/i&amp;gt; it just won&amp;#039;t apply the continuous effect. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; In terms of which player&amp;#039;s clock is running down during the Maintenance Phase: The active player will roll for expiration of all the continuous effects. Then the inactive player will roll for all the damages of the continuous effects. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?278199-Which-players-clock-runs-during-continuous-fire-damage-rolls&amp;amp;amp;p=3872556&amp;amp;amp;viewfull=1#post3872556&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Judge Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220727151331&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.054 seconds&lt;br /&gt;
Real time usage: 0.088 seconds&lt;br /&gt;
Preprocessor visited node count: 155/1000000&lt;br /&gt;
Preprocessor generated node count: 606/1000000&lt;br /&gt;
Post‐expand include size: 19888/2097152 bytes&lt;br /&gt;
Template argument size: 7362/2097152 bytes&lt;br /&gt;
Highest expansion depth: 12/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   24.246      1 - Template:SpellCat1&lt;br /&gt;
100.00%   24.246      1 - -total&lt;br /&gt;
 60.69%   14.714      1 - Template:RC_Firestarter&lt;br /&gt;
 60.07%   14.564      2 - Template:RCbox&lt;br /&gt;
 50.27%   12.188      2 - Template:Iconbox&lt;br /&gt;
 26.94%    6.532      1 - Template:Firestarter&lt;br /&gt;
 17.93%    4.347      1 - Template:Spellbox1&lt;br /&gt;
 17.17%    4.162      1 - Template:RC_Fire&lt;br /&gt;
 14.29%    3.465      1 - Template:RC_Battlegroup&lt;br /&gt;
  7.79%    1.889      1 - Template:Small&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:9217-0!*!0!*!*!5!* and timestamp 20220727151331 and revision id 65704&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Firestarter&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The following 3 pages are in this category, out of 3 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;F&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Feora_the_Forsaken&amp;quot; title=&amp;quot;Feora the Forsaken&amp;quot;&amp;gt;Feora the Forsaken&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Feora%2C_Protector_of_the_Flame&amp;quot; title=&amp;quot;Feora, Protector of the Flame&amp;quot;&amp;gt;Feora, Protector of the Flame&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;H&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Horgle%2C_the_Anvil&amp;quot; title=&amp;quot;Horgle, the Anvil&amp;quot;&amp;gt;Horgle, the Anvil&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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