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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AInhuman_Resolve</id>
	<title>Category:Inhuman Resolve - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AInhuman_Resolve"/>
	<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Inhuman_Resolve&amp;action=history"/>
	<updated>2026-04-27T23:13:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Inhuman_Resolve&amp;diff=2096&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Inhuman_Resolve&amp;diff=2096&amp;oldid=prev"/>
		<updated>2021-05-05T03:08:32Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Inhuman Resolve&amp;lt;/strong&amp;gt;&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;1)&amp;lt;/b&amp;gt; When a living friendly Faction model in this model&amp;#039;s &amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;command&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt; range is destroyed by an enemy attack, after the attack is resolved this model can &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Remove_1_damage_point&amp;quot; title=&amp;quot;Remove 1 damage point&amp;quot;&amp;gt;remove 1 damage point&amp;lt;/a&amp;gt;. &amp;lt;b&amp;gt;2)&amp;lt;/b&amp;gt; When this model is disabled, it becomes &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Knocked_down&amp;quot; title=&amp;quot;Knocked down&amp;quot;&amp;gt;knocked down&amp;lt;/a&amp;gt; instead of becoming boxed and its activation immediately ends. While this model is disabled, it cannot activate. &amp;lt;b&amp;gt;3)&amp;lt;/b&amp;gt; If this model is disabled at the beginning of your Maintenance Phase, it is destroyed.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index29e5.html?title=Template:Inhuman_Resolve&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:90%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Inhuman Resolve&amp;lt;/strong&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index8837.html?title=Template:RC_Inhuman_Resolve&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If a model A with Inhuman Resolve and model B are caught in a simultaneous attack (such as an AOE), then as per the &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Attack_Sequence&amp;quot; title=&amp;quot;Attack Sequence&amp;quot;&amp;gt;Attack Sequence&amp;lt;/a&amp;gt;: &lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; Model A will get knocked down at disabled (Step 10b) then &amp;quot;pause&amp;quot; at disabled, Model B will get destroyed (Step 10d), and then Model A will get healed after the attack (Step 12). &amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; This model can be healed by normal medics, too.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Inhuman Resolve can be triggered multiple times per game. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Some attacks can cause a model to be RFP&amp;#039;d before it reaches disabled, which will circumvent Inhuman Resolve.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; While this model is disabled, it can still be attacked. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?277770-Knight-seneschal&amp;amp;amp;p=3869220&amp;amp;amp;viewfull=1#post3869220&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Locked thread&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; It can be targeted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; It can be hit, and trigger &amp;#039;On hit&amp;#039; stuff like &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Grievous_Wounds&amp;quot; title=&amp;quot;Grievous Wounds&amp;quot;&amp;gt;Grievous Wounds&amp;lt;/a&amp;gt; and &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Electro-Leap&amp;quot; title=&amp;quot;Electro-Leap&amp;quot;&amp;gt;Electro-Leaps&amp;lt;/a&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; It &amp;lt;b&amp;gt;cannot&amp;lt;/b&amp;gt; be damaged (because none of its damage boxes are unmarked) and thus your opponent can&amp;#039;t trigger &amp;#039;On damage&amp;#039; stuff like &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Drag&amp;quot; title=&amp;quot;Drag&amp;quot;&amp;gt;Drag&amp;lt;/a&amp;gt;.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; While disabled, this model still contests scenarios. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?268911-Knight-Exemplar-Seneschal-Control-and-Contest-while-disabled&amp;amp;amp;p=3814558&amp;amp;amp;viewfull=1#post3814558&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220727035546&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.037 seconds&lt;br /&gt;
Real time usage: 0.044 seconds&lt;br /&gt;
Preprocessor visited node count: 80/1000000&lt;br /&gt;
Preprocessor generated node count: 487/1000000&lt;br /&gt;
Post‐expand include size: 8693/2097152 bytes&lt;br /&gt;
Template argument size: 2806/2097152 bytes&lt;br /&gt;
Highest expansion depth: 7/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   14.740      1 - Template:QuickCat&lt;br /&gt;
100.00%   14.740      1 - -total&lt;br /&gt;
 43.85%    6.464      1 - Template:RC_Inhuman_Resolve&lt;br /&gt;
 37.11%    5.470      1 - Template:Inhuman_Resolve&lt;br /&gt;
 32.11%    4.733      1 - Template:RCbox&lt;br /&gt;
 23.57%    3.475      1 - Template:Command&lt;br /&gt;
 18.27%    2.693      1 - Template:Iconbox&lt;br /&gt;
 10.90%    1.606      1 - Template:Green&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:9503-0!*!0!*!*!5!* and timestamp 20220727035546 and revision id 85090&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Inhuman Resolve&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The following 3 pages are in this category, out of 3 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;E&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Exemplar_Warder&amp;quot; title=&amp;quot;Exemplar Warder&amp;quot;&amp;gt;Exemplar Warder&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;K&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Kapitan_Sofya_Skirova&amp;quot; title=&amp;quot;Kapitan Sofya Skirova&amp;quot;&amp;gt;Kapitan Sofya Skirova&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Knights_Exemplar_Seneschal&amp;quot; title=&amp;quot;Knights Exemplar Seneschal&amp;quot;&amp;gt;Knights Exemplar Seneschal&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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