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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ALightning_Generator</id>
	<title>Category:Lightning Generator - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ALightning_Generator"/>
	<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Lightning_Generator&amp;action=history"/>
	<updated>2026-04-27T21:39:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Lightning_Generator&amp;diff=2205&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Lightning_Generator&amp;diff=2205&amp;oldid=prev"/>
		<updated>2021-12-27T16:55:58Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Lightning Generator&amp;lt;/strong&amp;gt;&amp;lt;/b&amp;gt; - When a model is directly hit with a basic attack made with this weapon, lightning arcs from the model hit to d3 consecutive additional models. The lightning arcs to the nearest model it has not already arced to within 4&amp;quot; of the last model it arced to, ignoring this model. Each model the lightning arcs to suffers an unboostable POW 10 &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Electrical_damage&amp;quot; title=&amp;quot;Electrical damage&amp;quot;&amp;gt;electrical damage&amp;lt;/a&amp;gt; roll. Lightning arc damage rolls are not considered to have been caused by an attack. Resolve lightning arc damage rolls simultaneously with the damage resulting from the attack that caused the lightning arc.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index6fc0.html?title=Template:Lightning_Generator&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:88%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Lightning Generator&amp;lt;/strong&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index6c36.html?title=Template:RC_Lightning_Generator&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-notanattack&amp;quot;&amp;gt;&amp;lt;u&amp;gt;Not considered an attack&amp;lt;/u&amp;gt; &amp;amp;amp; &amp;lt;u&amp;gt;&amp;quot;Non-attack damage roll&amp;quot;&amp;lt;/u&amp;gt;  (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexed5b.html?title=Template:RC_Not_an_attack&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)   &amp;lt;span style=&amp;quot;vertical-align: super; font-size: smaller;&amp;quot;&amp;gt;[&amp;lt;span class=&amp;quot;mw-customtoggle-notanattack&amp;quot; style=&amp;quot;color: #0645ad&amp;quot;&amp;gt;Show/Hide&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; There are two ways you can get these &amp;quot;non-attack&amp;quot; damage rolls. &lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Type 1&amp;lt;/b&amp;gt; - A secondary damage roll that is not considered to be an attack&amp;lt;/i&amp;gt;. Some attacks create a second damage roll that is explicitly &amp;lt;i&amp;gt;&amp;quot;not considered an attack&amp;quot;&amp;lt;/i&amp;gt; (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Electro_Leap&amp;quot; title=&amp;quot;Electro Leap&amp;quot;&amp;gt;Electro Leap&amp;lt;/a&amp;gt;).&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; (Note that although the secondary damage roll is not an attack, the original attack certainly is and will trigger stuff normally. These clarifications don&amp;#039;t apply to the original attack.)&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Type 2&amp;lt;/b&amp;gt; - A damage roll that&amp;#039;s not from an attack&amp;lt;/i&amp;gt;. Some special abilities &amp;amp;amp; special actions tell you to make a damage roll without mentioning whether it is considered an attack or not (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Vent_Steam&amp;quot; title=&amp;quot;Vent Steam&amp;quot;&amp;gt;Vent Steam&amp;lt;/a&amp;gt; and &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Flak_Field&amp;quot; title=&amp;quot;Flak Field&amp;quot;&amp;gt;Flak Field&amp;lt;/a&amp;gt;).&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; When it comes to &amp;lt;i&amp;gt;other&amp;lt;/i&amp;gt; abilities that trigger on damage (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Vengeance&amp;quot; title=&amp;quot;Vengeance&amp;quot;&amp;gt;Vengeance&amp;lt;/a&amp;gt;) both types function the same way. For brevity &amp;lt;b&amp;gt;we&amp;#039;ll refer to both as &amp;quot;Pure Damage&amp;quot;&amp;lt;/b&amp;gt;.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt;&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Pure damage is not an attack, so doesn&amp;#039;t trigger stuff like &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Vengeance&amp;quot; title=&amp;quot;Vengeance&amp;quot;&amp;gt;Vengeance&amp;lt;/a&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Pure damage is not an attack, so doesn&amp;#039;t benefit from stuff that affects &amp;#039;attack damage rolls&amp;#039; (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Bethayne1&amp;quot; title=&amp;quot;Bethayne1&amp;quot;&amp;gt;Bethayne1&amp;lt;/a&amp;gt;&amp;#039;s feat). (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?279190-Arcane-Symbiosis-interaction-with-Spine-Burst-and-Blight-Shroud&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Pure damage (normally) doesn&amp;#039;t actually &amp;lt;i&amp;gt;hit&amp;lt;/i&amp;gt; the model(s) it damages, so doesn&amp;#039;t trigger stuff like &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Shock_Field&amp;quot; title=&amp;quot;Shock Field&amp;quot;&amp;gt;Shock Field&amp;lt;/a&amp;gt;. (A few of them do specify they hit, though, like &amp;lt;a href=&amp;quot;/index.php?title=Category:Warhead&amp;quot; title=&amp;quot;Category:Warhead&amp;quot;&amp;gt;Warhead&amp;lt;/a&amp;gt;.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Pure damage is not from an attack, but it is (normally) damage from the original model. This has two implications:&lt;br /&gt;
&amp;lt;ol&amp;gt;&amp;lt;li&amp;gt; It&amp;#039;s not an attack from a weapon so:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; it won&amp;#039;t gain damage buffs from the weapon (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Poison&amp;quot; title=&amp;quot;Poison&amp;quot;&amp;gt;Poison&amp;lt;/a&amp;gt;).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; it  won&amp;#039;t gain any Damage Types from the weapon. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?263587-Electromancers-Lightning-Generator-Magical-Damage-and-Incorporeal&amp;amp;amp;p=3716978&amp;amp;amp;viewfull=1#post3716978&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; It is a damage roll from a model so:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; it can be boosted. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?267052-Orin-midwinter-Electroleaps-boostable&amp;amp;amp;p=3779644&amp;amp;amp;viewfull=1#post3779644&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Rulings&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;) ... unless the rule specifically says it can&amp;#039;t, like a &amp;lt;a href=&amp;quot;/index.php?title=Scrap_Thrall&amp;quot; title=&amp;quot;Scrap Thrall&amp;quot;&amp;gt;Scrap Thrall&amp;lt;/a&amp;gt; explosion or &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Lightning_Generator&amp;quot; title=&amp;quot;Lightning Generator&amp;quot;&amp;gt;Lightning Generator&amp;lt;/a&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; it will gain benefits that worded &amp;quot;this model gains ... on damage rolls&amp;quot; (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Prey&amp;quot; title=&amp;quot;Prey&amp;quot;&amp;gt;Prey&amp;lt;/a&amp;gt;). (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?263596-Prey-and-electro-leap&amp;amp;amp;p=3717122&amp;amp;amp;viewfull=1#post3717122&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; warbeasts with a Crippled Body will roll one less die. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?263596-Prey-and-electro-leap&amp;amp;amp;p=3851831&amp;amp;amp;viewfull=1#post3851831&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ol&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Exception: Some damage is not from an attack &amp;lt;i&amp;gt;and&amp;lt;/i&amp;gt; not from a model (for example, Collateral damage). In this case, you should reverse the stuff listed under #2 above.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220727055540&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.057 seconds&lt;br /&gt;
Real time usage: 0.070 seconds&lt;br /&gt;
Preprocessor visited node count: 92/1000000&lt;br /&gt;
Preprocessor generated node count: 576/1000000&lt;br /&gt;
Post‐expand include size: 23841/2097152 bytes&lt;br /&gt;
Template argument size: 10024/2097152 bytes&lt;br /&gt;
Highest expansion depth: 10/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   24.798      1 - Template:QuickCat&lt;br /&gt;
100.00%   24.798      1 - -total&lt;br /&gt;
 65.09%   16.141      1 - Template:RC_Lightning_Generator&lt;br /&gt;
 54.06%   13.406      1 - Template:RCbox&lt;br /&gt;
 41.98%   10.409      1 - Template:Iconbox&lt;br /&gt;
 24.30%    6.026      1 - Template:RC_Not_an_attack&lt;br /&gt;
 19.81%    4.913      1 - Template:Lightning_Generator&lt;br /&gt;
 12.28%    3.044      1 - Template:Expand&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:9588-0!*!0!*!*!5!* and timestamp 20220727055540 and revision id 42705&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Lightning Generator&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The following 7 pages are in this category, out of 7 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-category&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;A&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Artificer_General_Nemo_%26_Storm_Chaser_Finch&amp;quot; title=&amp;quot;Artificer General Nemo &amp;amp;amp; Storm Chaser Finch&amp;quot;&amp;gt;Artificer General Nemo &amp;amp;amp; Storm Chaser Finch&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;F&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Firefly&amp;quot; title=&amp;quot;Firefly&amp;quot;&amp;gt;Firefly&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;H&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=House_Vyre_Electromancers&amp;quot; title=&amp;quot;House Vyre Electromancers&amp;quot;&amp;gt;House Vyre Electromancers&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;M&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Major_Katherine_Laddermore&amp;quot; title=&amp;quot;Major Katherine Laddermore&amp;quot;&amp;gt;Major Katherine Laddermore&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;S&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Storm_Strider&amp;quot; title=&amp;quot;Storm Strider&amp;quot;&amp;gt;Storm Strider&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Storm_Troll&amp;quot; title=&amp;quot;Storm Troll&amp;quot;&amp;gt;Storm Troll&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Stormsmith_Storm_Tower&amp;quot; title=&amp;quot;Stormsmith Storm Tower&amp;quot;&amp;gt;Stormsmith Storm Tower&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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