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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AMultiple_Heads</id>
	<title>Category:Multiple Heads - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AMultiple_Heads"/>
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	<updated>2026-04-28T06:38:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Multiple_Heads&amp;diff=2343&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Multiple_Heads&amp;diff=2343&amp;oldid=prev"/>
		<updated>2020-08-06T00:28:46Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Multiple Heads&amp;lt;/strong&amp;gt; [{{{1}}}]&amp;lt;/b&amp;gt; - This model can make {{{1}}} initial attacks each Combat Action, using any combination of ranged or melee attacks. This model loses one initial attack for each of its aspects that are currently crippled. This model cannot be forced to buy additional ranged attacks.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexf016.html?title=Template:Multiple_Heads&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:88%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Multiple Heads&amp;lt;/strong&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index058d.html?title=Template:RC_Multiple_Heads&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When you stack this ability with &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Black_Spot&amp;quot; title=&amp;quot;Black Spot&amp;quot;&amp;gt;Black Spot&amp;lt;/a&amp;gt;, the free attacks can be either melee or ranged regardless of what type the other attacks you&amp;#039;ve made are. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?279028-Skorne-Hydra-Blackspot-interaction&amp;amp;amp;p=3878313&amp;amp;amp;viewfull=1#post3878313&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; When you charge, the clause &amp;quot;can make any combination of melee and ranged attacks&amp;quot; has a bit of a weird interaction with the charging rule &amp;quot;must make a melee attack vs the charge target&amp;quot;. This is further compounded by the fact that one Multihead model is a Gunfighter (&amp;lt;a href=&amp;quot;/index.php?title=Typhon&amp;quot; title=&amp;quot;Typhon&amp;quot;&amp;gt;Typhon&amp;lt;/a&amp;gt;) which has its own issues with charging. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Desert_Hydra&amp;quot; title=&amp;quot;Desert Hydra&amp;quot;&amp;gt;Desert Hydra&amp;lt;/a&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When it charges it can make 4 spray attacks (out of its 5 heads) and must make 1 melee attack, barring crippled aspects. The ranged attacks can occur before or after this melee attack. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If the charge target is destroyed or otherwise removed before the melee attack, the Desert Hydra still cannot use that attack to make a 5th spray, it must be a melee attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?278497-Desert-Hydra-charging-doing-5-sprays-and-then-buying-charge-attack&amp;amp;amp;p=3874656&amp;amp;amp;viewfull=1#post3874656&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Typhon&amp;quot; title=&amp;quot;Typhon&amp;quot;&amp;gt;Typhon&amp;lt;/a&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; The Gunfighter rule lets Typhon use &amp;lt;i&amp;gt;all&amp;lt;/i&amp;gt; his heads to make ranged attacks, but places restrictions on what his initial ranged attacks can target. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; When a Gunfighter model charges, its &amp;lt;i&amp;gt;initial&amp;lt;/i&amp;gt; ranged attack(s) can only target models in &amp;lt;i&amp;gt;its own melee range&amp;lt;/i&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;i&amp;gt;Bought&amp;lt;/i&amp;gt; ranged attacks, if any, can target &amp;lt;i&amp;gt;anyone in melee&amp;lt;/i&amp;gt; or, if they&amp;#039;re all dead, anyone at all.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; See the &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Gunfighter&amp;quot; title=&amp;quot;Gunfighter&amp;quot;&amp;gt;Gunfighter&amp;lt;/a&amp;gt; article for a more detailed explanation.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
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--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   39.175      1 - Template:QuickCat&lt;br /&gt;
100.00%   39.175      1 - -total&lt;br /&gt;
 67.55%   26.462      1 - Template:RC_Multiple_Heads&lt;br /&gt;
 45.32%   17.754      1 - Template:RCbox&lt;br /&gt;
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--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:9704-0!*!0!*!*!5!* and timestamp 20220727203429 and revision id 42924&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Multiple Heads&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The following 2 pages are in this category, out of 2 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;D&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Desert_Hydra&amp;quot; title=&amp;quot;Desert Hydra&amp;quot;&amp;gt;Desert Hydra&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;T&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Typhon&amp;quot; title=&amp;quot;Typhon&amp;quot;&amp;gt;Typhon&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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