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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3APoint-Blank</id>
	<title>Category:Point-Blank - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3APoint-Blank"/>
	<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Point-Blank&amp;action=history"/>
	<updated>2026-04-27T18:53:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Point-Blank&amp;diff=2483&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Point-Blank&amp;diff=2483&amp;oldid=prev"/>
		<updated>2021-10-26T02:04:34Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Point-Blank&amp;lt;/strong&amp;gt;&amp;lt;/b&amp;gt; - During its activation, this model can make melee attacks with its ranged weapon, with a melee range of 0.5&amp;quot;. Do not add this model&amp;#039;s STR to damage rolls with ranged weapons. Charge attacks made with ranged weapons are not boosted.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index068c.html?title=Template:Point-Blank&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:85%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Point-Blank&amp;lt;/strong&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index3bf8.html?title=Template:RC_Point-Blank&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Number of attacks&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Point-Blank gives you an extra initial melee attack (even though, RAW, it doesn&amp;#039;t meet the criteria). (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?261896-Point-Blank-and-Initial-Melee-Attacks&amp;amp;amp;p=3737055&amp;amp;amp;viewfull=1#post3737055&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you can make additional melee attacks, these can be Point-Blank attacks regardless of the weapon&amp;#039;s ROF. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?278963-Point-Blank-and-purchasing-additional-attacks&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Locked Thread&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you have the option of choosing between ranged or melee attacks (for instance you combined Point-Blank with &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Gunfighter&amp;quot; title=&amp;quot;Gunfighter&amp;quot;&amp;gt;Gunfighter&amp;lt;/a&amp;gt;), then you need to declare whether you&amp;#039;re making melee or ranged attacks this activation, &amp;lt;i&amp;gt;then&amp;lt;/i&amp;gt; declare the weapon and the target. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?261896-Point-Blank-and-Initial-Melee-Attacks&amp;amp;amp;p=3737055&amp;amp;amp;viewfull=1#post3737055&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;AOE&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Point-Blank AOEs work just fine, because the AOE template isn&amp;#039;t tied to the range. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You make a melee attack roll then if you hit you centre the AOE template, or you miss and deviate the AOE template (it can only deviate 0.25&amp;quot;). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you have a buff to melee damage rolls (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Flaming_Fists&amp;quot; title=&amp;quot;Flaming Fists&amp;quot;&amp;gt;Flaming Fists&amp;lt;/a&amp;gt;) then it will affect the blast damage rolls too.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Sprays&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Point-Blank sprays &amp;lt;b&amp;gt;don&amp;#039;t&amp;lt;/b&amp;gt; really work. The spray template is intrinsically linked to the attack&amp;#039;s range, and Point-Blank overwrites the range. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You still get one attack tho - you make the melee attack roll, then go straight to the melee damage roll. You never put the spray template down.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Other&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Since Point-Blank only works during your activation, you can&amp;#039;t use it on free strikes or other out-of-activation melee attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;font-size:100%&amp;quot;&amp;gt;&amp;lt;u&amp;gt;Gunfighter vs Point Blank&amp;lt;/u&amp;gt; (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexf428.html?title=Template:RC_Gunfighter_vs_Point_Blank&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;) &amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;span style=&amp;quot;font-size:100%&amp;quot;&amp;gt;If a model has &amp;lt;i&amp;gt;both&amp;lt;/i&amp;gt; Gunfighter and Point Blank, then you should declare whether you&amp;#039;re using it as a ranged attack or melee attack whenever you shoot the gun. Because that can limit what other initial/additional attacks you can make. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?261896-Point-Blank-and-Initial-Melee-Attacks&amp;amp;amp;p=3737055&amp;amp;amp;viewfull=1#post3737055&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;span style=&amp;quot;font-size:100%&amp;quot;&amp;gt;These two abilities are subtly different, but it&amp;#039;s an important difference.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;span style=&amp;quot;font-size:100%&amp;quot;&amp;gt;Gunfighter allows you to make &amp;lt;b&amp;gt;ranged attacks&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;while in melee&amp;lt;/i&amp;gt;.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;span style=&amp;quot;font-size:100%&amp;quot;&amp;gt;Point blank allows you to make &amp;lt;b&amp;gt;melee attacks&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;with your ranged weapon&amp;lt;/i&amp;gt;.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;span style=&amp;quot;font-size:100%&amp;quot;&amp;gt;Since you can&amp;#039;t make both ranged and melee attacks in the same turn, a Gunfighter model has a choice of &amp;lt;i&amp;gt;either&amp;lt;/i&amp;gt; initial melee attack(s) or initial ranged attack(s). (unless it has Virtuoso or something).&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;span style=&amp;quot;font-size:100%&amp;quot;&amp;gt;Whereas a Point Blank model chooses to make initial melee attacks, and then gets to make attacks with both weapons.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;span style=&amp;quot;font-size:100%&amp;quot;&amp;gt;Furthermore, the types of bonuses, penalties, and special effects you (or your opponent) can trigger will change dramatically:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;span style=&amp;quot;font-size:100%&amp;quot;&amp;gt;Any buffs/triggers on ranged attacks (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Evasive&amp;quot; title=&amp;quot;Evasive&amp;quot;&amp;gt;Evasive&amp;lt;/a&amp;gt;, &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Shield_Guard&amp;quot; title=&amp;quot;Shield Guard&amp;quot;&amp;gt;Shield Guard&amp;lt;/a&amp;gt;, &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Deadeye&amp;quot; title=&amp;quot;Deadeye&amp;quot;&amp;gt;Deadeye&amp;lt;/a&amp;gt;, etc) will affect Gunfighter attacks, but not Point Blank attacks.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;span style=&amp;quot;font-size:100%&amp;quot;&amp;gt;Any buffs/triggers on melee attacks (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Battle_Lust&amp;quot; title=&amp;quot;Battle Lust&amp;quot;&amp;gt;Battle Lust&amp;lt;/a&amp;gt;, &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Riposte&amp;quot; title=&amp;quot;Riposte&amp;quot;&amp;gt;Riposte&amp;lt;/a&amp;gt; etc) will affect Point Blank attacks, but not Gunfighter attacks.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220726205238&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.063 seconds&lt;br /&gt;
Real time usage: 0.188 seconds&lt;br /&gt;
Preprocessor visited node count: 97/1000000&lt;br /&gt;
Preprocessor generated node count: 596/1000000&lt;br /&gt;
Post‐expand include size: 19729/2097152 bytes&lt;br /&gt;
Template argument size: 7669/2097152 bytes&lt;br /&gt;
Highest expansion depth: 8/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   61.120      1 - -total&lt;br /&gt;
100.00%   61.120      1 - Template:QuickCat&lt;br /&gt;
 78.06%   47.710      1 - Template:RC_Point-Blank&lt;br /&gt;
 72.05%   44.039      1 - Template:RCbox&lt;br /&gt;
 45.99%   28.107      1 - Template:Iconbox&lt;br /&gt;
 29.25%   17.875      1 - Template:RC_Gunfighter_vs_Point_Blank&lt;br /&gt;
  8.39%    5.128      1 - Template:Point-Blank&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:9815-0!*!0!*!*!5!* and timestamp 20220726205238 and revision id 43115&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Point-Blank&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The following 12 pages are in this category, out of 12 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-category&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;A&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;redirect-in-category&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;Ashlynn_d%e2%80%99Elyse___Vayne_di_Braco_(Trooper).html&amp;quot; title=&amp;quot;Ashlynn d’Elyse : Vayne di Braco (Trooper)&amp;quot;&amp;gt;Ashlynn d’Elyse : Vayne di Braco (Trooper)&amp;lt;/a&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;F&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Farrow_Valkyries&amp;quot; title=&amp;quot;Farrow Valkyries&amp;quot;&amp;gt;Farrow Valkyries&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;L&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Ledfoot_%26_Tredz&amp;quot; title=&amp;quot;Ledfoot &amp;amp;amp; Tredz&amp;quot;&amp;gt;Ledfoot &amp;amp;amp; Tredz&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;P&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Pyg_Tank&amp;quot; title=&amp;quot;Pyg Tank&amp;quot;&amp;gt;Pyg Tank&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;R&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Rager&amp;quot; title=&amp;quot;Rager&amp;quot;&amp;gt;Rager&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Revenant_Crew_of_the_Atramentous&amp;quot; title=&amp;quot;Revenant Crew of the Atramentous&amp;quot;&amp;gt;Revenant Crew of the Atramentous&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Rover&amp;quot; title=&amp;quot;Rover&amp;quot;&amp;gt;Rover&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;S&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Scallywag&amp;quot; title=&amp;quot;Scallywag&amp;quot;&amp;gt;Scallywag&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Sea_Dog_Pirates&amp;quot; title=&amp;quot;Sea Dog Pirates&amp;quot;&amp;gt;Sea Dog Pirates&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;redirect-in-category&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Sea_Dog_Pirates_:_Mr._Walls_(CA)&amp;quot; title=&amp;quot;Sea Dog Pirates : Mr. Walls (CA)&amp;quot;&amp;gt;Sea Dog Pirates : Mr. Walls (CA)&amp;lt;/a&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Steelhead_Heavy_Cavalry&amp;quot; title=&amp;quot;Steelhead Heavy Cavalry&amp;quot;&amp;gt;Steelhead Heavy Cavalry&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;T&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=The_Terrorizer&amp;quot; title=&amp;quot;The Terrorizer&amp;quot;&amp;gt;The Terrorizer&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
</feed>