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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ARighteous_Vengeance</id>
	<title>Category:Righteous Vengeance - Revision history</title>
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	<updated>2026-04-28T08:05:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Righteous_Vengeance&amp;diff=2723&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Righteous_Vengeance&amp;diff=2723&amp;oldid=prev"/>
		<updated>2021-10-25T21:05:40Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Righteous Vengeance&amp;lt;/strong&amp;gt;&amp;lt;/b&amp;gt; - If one or more friendly Faction warrior models were destroyed or &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Removed_from_play&amp;quot; title=&amp;quot;Removed from play&amp;quot;&amp;gt;removed from play&amp;lt;/a&amp;gt; by enemy attacks while within 5&amp;quot; of this model during the last round, during your Maintenance Phase this model can advance up to 3&amp;quot; and make one basic melee attack.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index5e52.html?title=Template:Righteous_Vengeance&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Retaliation&amp;quot; title=&amp;quot;Category:Retaliation&amp;quot;&amp;gt;Retaliation&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; - If a model with Retaliation was damaged by an enemy attack during the last round, during your Maintenance Phase it can advance up to 3&amp;quot; and make one basic melee attack.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexc7eb.html?title=Template:Retaliation&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Swift_Vengeance&amp;quot; title=&amp;quot;Category:Swift Vengeance&amp;quot;&amp;gt;Swift Vengeance&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; - If one or more friendly warrior models were destroyed or removed from play by enemy attacks while within 5&amp;quot; of this model during your opponent&amp;#039;s last turn, during your Maintenance Phase this model can advance 3&amp;quot; and make one basic melee attack.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index1529.html?title=Template:Swift_Vengeance&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Vengeance&amp;quot; title=&amp;quot;Category:Vengeance&amp;quot;&amp;gt;Vengeance&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; - During your Maintenance Phase, if one or more models in this unit were damaged by enemy attacks during the last round, each model in the unit can advance 3&amp;quot; and make one basic melee attack.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index7abf.html?title=Template:Vengeance&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;+&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; &amp;lt;code&amp;gt;{{Righteous Vengeance}}&amp;lt;/code&amp;gt;&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; &amp;lt;code&amp;gt;{{Righteous Vengeance-alt}}&amp;lt;/code&amp;gt;&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; &amp;lt;code&amp;gt;{{Retaliation}}&amp;lt;/code&amp;gt;&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; &amp;lt;code&amp;gt;{{Swift Vengeance}}&amp;lt;/code&amp;gt;&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; &amp;lt;code&amp;gt;{{Vengeance}}&amp;lt;/code&amp;gt;&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #1E90FF;&amp;quot; width=&amp;quot;50pt&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_Tip_lightbulb.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;Tip lightbulb.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/5/58/Tip_lightbulb.png/60px-Tip_lightbulb.png&amp;quot; srcset=&amp;quot;/images/thumb/5/58/Tip_lightbulb.png/90px-Tip_lightbulb.png 1.5x, /images/thumb/5/58/Tip_lightbulb.png/120px-Tip_lightbulb.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0px dashed #1E90FF; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#1E90FF&amp;quot;&amp;gt;Tip !&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
These 4 abilities are essentially the same ability, the difference being:&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Vengeance is found on units and triggers when a model in the unit is hurt.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Righteous Vengeance is found on independent models and triggers when a nearby &amp;lt;b&amp;gt;faction&amp;lt;/b&amp;gt; friend dies.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Swift Vengeance is found on independent models and triggers when a nearby &amp;lt;b&amp;gt;faction or non-faction&amp;lt;/b&amp;gt; friend dies.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Retaliation is on a single model and triggers when itself is damaged.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:88%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;a href=&amp;quot;/index.php?title=Category:Vengeance&amp;quot; title=&amp;quot;Category:Vengeance&amp;quot;&amp;gt;Vengeance&amp;lt;/a&amp;gt; &amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;and/or&amp;lt;b&amp;gt; &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Righteous Vengeance&amp;lt;/strong&amp;gt; &amp;lt;/b&amp;gt;and/or&amp;lt;b&amp;gt; &amp;lt;a href=&amp;quot;/index.php?title=Category:Retaliation&amp;quot; title=&amp;quot;Category:Retaliation&amp;quot;&amp;gt;Retaliation&amp;lt;/a&amp;gt; &amp;lt;/b&amp;gt;and/or&amp;lt;b&amp;gt; &amp;lt;a href=&amp;quot;/index.php?title=Category:Swift_Vengeance&amp;quot; title=&amp;quot;Category:Swift Vengeance&amp;quot;&amp;gt;Swift Vengeance&amp;lt;/a&amp;gt; &amp;lt;/b&amp;gt;and/or&amp;lt;b&amp;gt; &amp;lt;a href=&amp;quot;/index.php?title=Category:Tantrum&amp;quot; title=&amp;quot;Category:Tantrum&amp;quot;&amp;gt;Tantrum&amp;lt;/a&amp;gt;     (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index21d8.html?title=Template:RC_Vengeance&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Vengeance moves do not have to be &amp;lt;i&amp;gt;towards&amp;lt;/i&amp;gt; an enemy model.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You can choose to not move, but still get the attack. One is not conditional on the other.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; In this case, you will not count as advancing and thus will not trigger stuff like &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Countercharge&amp;quot; title=&amp;quot;Countercharge&amp;quot;&amp;gt;Countercharge&amp;lt;/a&amp;gt;. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?256976-forfeiting-movement&amp;amp;amp;p=3650679&amp;amp;amp;viewfull=1#post3650679&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Vengeance is not an activation. It does not prevent the model/unit from activating and acting normally later in the turn.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Stationary and knocked down models may not perform Vengeance moves nor attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Units only&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Out of formation models cannot make Vengeance moves nor Vengeance attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; However if the unit commander uses &amp;lt;i&amp;gt;their&amp;lt;/i&amp;gt; movement to bring the Grunts back into formation, then they &amp;lt;i&amp;gt;can&amp;lt;/i&amp;gt; move and attack.&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When resolving Vengeance, move all models in the unit before making &amp;lt;i&amp;gt;any&amp;lt;/i&amp;gt; attacks. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?257625-Vengeance-still-all-move-and-all-attack&amp;amp;amp;p=3687821&amp;amp;amp;viewfull=1#post3687821&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you have more than one unit with Vengeance, move all of unit A then complete all of unit A&amp;#039;s attacks, before starting to move unit B.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you manage to spawn new models during the Maintenance Phase (such as with &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Reconstruction&amp;quot; title=&amp;quot;Reconstruction&amp;quot;&amp;gt;Reconstruction&amp;lt;/a&amp;gt; or &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Blood-Bound&amp;quot; title=&amp;quot;Blood-Bound&amp;quot;&amp;gt;Blood-Bound&amp;lt;/a&amp;gt;) then those new models can also make Vengeance attacks. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?278840-Blood-bound-and-Morrowan-Battle-Priest&amp;amp;amp;p=3876964&amp;amp;amp;viewfull=1#post3876964&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Due to the way it is worded Vengeance can be &amp;quot;inherited&amp;quot; by unit attachments that do not actually have the Vengeance ability themselves. For instance, a &amp;lt;a href=&amp;quot;/index.php?title=Soulless_Escort&amp;quot; title=&amp;quot;Soulless Escort&amp;quot;&amp;gt;Soulless Escort&amp;lt;/a&amp;gt; attached to the &amp;lt;a href=&amp;quot;/index.php?title=Spears_of_Scyrah&amp;quot; title=&amp;quot;Spears of Scyrah&amp;quot;&amp;gt;Spears of Scyrah&amp;lt;/a&amp;gt;.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If anyone is damaged, including the attachment, everyone in the unit gets to trigger Vengeance.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; But if everyone is killed except the attachment, then he doesn&amp;#039;t get to trigger Vengeance because the rule is &amp;quot;no longer on the table&amp;quot;.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Granted&amp;quot; title=&amp;quot;Granted&amp;quot;&amp;gt;Granted&amp;lt;/a&amp;gt; [ Vengeance ] &lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If the model granting Vengeance dies, the unit will not get any Vengeance attacks. &amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; It is &amp;quot;If you have Vengeance, and you were damaged last turn, you get a move+attack.&amp;quot;&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; It is &amp;lt;b&amp;gt;not&amp;lt;/b&amp;gt; &amp;quot;If you get damaged, you get Vengeance next turn.&amp;quot;&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If you lose Vengeance halfway through resolving Vengeance, then you stop resolving Vengeance immediately. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?279421-Losing-Granted-Vengeance-while-resolving-Vengeance&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Triggers&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Only enemy &amp;lt;i&amp;gt;attacks&amp;lt;/i&amp;gt; trigger Vengeance. There are plenty of ways enemies can &amp;lt;i&amp;gt;damage&amp;lt;/i&amp;gt; you without attacking you (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Electro_Leap&amp;quot; title=&amp;quot;Electro Leap&amp;quot;&amp;gt;Electro Leap&amp;lt;/a&amp;gt;) and these will not trigger Vengeance. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If a CA has &amp;lt;b&amp;gt;Granted: Vengeance&amp;lt;/b&amp;gt; then only models in formation have it. However, models that are damaged while out of formation can trigger Vengeance, they just will not benefit from it. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?278755-Granted-Vengeance-and-Damaged-while-out-of-Formation&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Locked thread&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220727075521&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.044 seconds&lt;br /&gt;
Real time usage: 0.053 seconds&lt;br /&gt;
Preprocessor visited node count: 134/1000000&lt;br /&gt;
Preprocessor generated node count: 814/1000000&lt;br /&gt;
Post‐expand include size: 14600/2097152 bytes&lt;br /&gt;
Template argument size: 7747/2097152 bytes&lt;br /&gt;
Highest expansion depth: 6/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   17.099      1 - -total&lt;br /&gt;
 33.74%    5.770      1 - Template:RC_Righteous_Vengeance&lt;br /&gt;
 20.80%    3.557      1 - Template:Tipbox&lt;br /&gt;
 17.46%    2.986      2 - Template:Iconbox&lt;br /&gt;
 15.90%    2.718      1 - Template:RCbox&lt;br /&gt;
 11.53%    1.971      1 - Template:Righteous_Vengeance&lt;br /&gt;
  8.84%    1.512      1 - Template:Retaliation&lt;br /&gt;
  8.16%    1.395      1 - Template:Swift_Vengeance&lt;br /&gt;
  8.03%    1.373      1 - Template:Vengeance&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:10001-0!*!0!*!*!5!* and timestamp 20220727075521 and revision id 94094&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-subcategories&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Subcategories&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This category has the following 4 subcategories, out of 4 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;D&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Drive_Righteous_Vengeance&amp;quot; title=&amp;quot;Category:Drive Righteous Vengeance&amp;quot;&amp;gt;Drive Righteous Vengeance&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;G&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Guardian_Protector&amp;quot; title=&amp;quot;Category:Guardian Protector&amp;quot;&amp;gt;Guardian Protector&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;H&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Hallowed_Avenger&amp;quot; title=&amp;quot;Category:Hallowed Avenger&amp;quot;&amp;gt;Hallowed Avenger&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;h3&amp;gt;R&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Righteous_Vengeance_Elite_Cadre&amp;quot; title=&amp;quot;Category:Righteous Vengeance Elite Cadre&amp;quot;&amp;gt;Righteous Vengeance Elite Cadre&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Righteous Vengeance&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The following 12 pages are in this category, out of 12 total.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-category&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;D&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Dawnguard_Sentinel_Scyir&amp;quot; title=&amp;quot;Dawnguard Sentinel Scyir&amp;quot;&amp;gt;Dawnguard Sentinel Scyir&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;F&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Fennblade_Kithkar&amp;quot; title=&amp;quot;Fennblade Kithkar&amp;quot;&amp;gt;Fennblade Kithkar&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Fire_of_Salvation&amp;quot; title=&amp;quot;Fire of Salvation&amp;quot;&amp;gt;Fire of Salvation&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;H&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Hakaar_the_Destroyer&amp;quot; title=&amp;quot;Hakaar the Destroyer&amp;quot;&amp;gt;Hakaar the Destroyer&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=High_Exemplar_Cyrenia&amp;quot; title=&amp;quot;High Exemplar Cyrenia&amp;quot;&amp;gt;High Exemplar Cyrenia&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=High_Paladin_Dartan_Vilmon&amp;quot; title=&amp;quot;High Paladin Dartan Vilmon&amp;quot;&amp;gt;High Paladin Dartan Vilmon&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;K&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Kapitan_Sofya_Skirova&amp;quot; title=&amp;quot;Kapitan Sofya Skirova&amp;quot;&amp;gt;Kapitan Sofya Skirova&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;M&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Madrak_Ironhide%2C_Champion_of_the_Kriels&amp;quot; title=&amp;quot;Madrak Ironhide, Champion of the Kriels&amp;quot;&amp;gt;Madrak Ironhide, Champion of the Kriels&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Madrak%2C_Great_Chieftain&amp;quot; title=&amp;quot;Madrak, Great Chieftain&amp;quot;&amp;gt;Madrak, Great Chieftain&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;V&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Valka_Curseborn%2C_Chieftain_of_the_North&amp;quot; title=&amp;quot;Valka Curseborn, Chieftain of the North&amp;quot;&amp;gt;Valka Curseborn, Chieftain of the North&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Vladimir_Tzepesci%2C_the_Dark_Champion&amp;quot; title=&amp;quot;Vladimir Tzepesci, the Dark Champion&amp;quot;&amp;gt;Vladimir Tzepesci, the Dark Champion&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-category-group&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;Z&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Zaal%2C_the_Ancestral_Advocate&amp;quot; title=&amp;quot;Zaal, the Ancestral Advocate&amp;quot;&amp;gt;Zaal, the Ancestral Advocate&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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