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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AShadow_Guardian</id>
	<title>Category:Shadow Guardian - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AShadow_Guardian"/>
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	<updated>2026-04-28T07:57:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Shadow_Guardian&amp;diff=2832&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Shadow_Guardian&amp;diff=2832&amp;oldid=prev"/>
		<updated>2021-10-26T20:30:06Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#353535&amp;quot;&amp;gt;Shadow Guardian&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/b&amp;gt; - You can choose not to deploy this Umbral Guardian at the start of the game. If it is not deployed normally, you can put it into play when a friendly non-Umbral Infernal model is directly hit by an enemy ranged attack. Place this Umbral Guardian completely within 3˝ of the hit model. Umbral Guardian is automatically hit by the ranged attack instead of the model originally hit and suffers all damage and effects.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexfc00.html?title=Template:Shadow_Guardian&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Category:Shield_Guard&amp;quot; title=&amp;quot;Category:Shield Guard&amp;quot;&amp;gt;Shield Guard&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; - Once per round, when a friendly model is directly hit by a non-spray ranged attack during your opponent&amp;#039;s turn while within 3&amp;quot; of this model, you can choose to have this model directly hit instead. This model is automatically hit and suffers all damage and effects. This model cannot use Shield Guard while it is &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Incorporeal&amp;quot; title=&amp;quot;Incorporeal&amp;quot;&amp;gt;incorporeal&amp;lt;/a&amp;gt;, &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Knockdown&amp;quot; title=&amp;quot;Knockdown&amp;quot;&amp;gt;knocked down&amp;lt;/a&amp;gt;, or &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Stationary&amp;quot; title=&amp;quot;Stationary&amp;quot;&amp;gt;stationary&amp;lt;/a&amp;gt;. The Shield Guard special rule can only trigger once per attack roll.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index168e-2.html?title=Template:Shield_Guard&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:90%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;a href=&amp;quot;/index.php?title=Category:Shield_Guard&amp;quot; title=&amp;quot;Category:Shield Guard&amp;quot;&amp;gt;Shield Guard&amp;lt;/a&amp;gt; &amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;and/or&amp;lt;b&amp;gt; &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Shadow Guardian&amp;lt;/strong&amp;gt;     (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexc877.html?title=Template:RC_Shield_Guard&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; You can&amp;#039;t use this ability vs spells.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You shift all effects onto the new model, including stuff that triggers on &amp;quot;when this attack hits&amp;quot;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; When you use this ability vs an AOE attack, the template moves too. Because, with reference to Apdx A, the hit &amp;#039;moves&amp;#039; at Step 6 and the template placement is determined at Step 7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; This ability doesn&amp;#039;t work vs Point Blank attacks. Because Point Blank attacks are &amp;lt;i&amp;gt;melee attacks&amp;lt;/i&amp;gt; that are made using a &amp;lt;i&amp;gt;ranged weapon&amp;lt;/i&amp;gt;. &lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; On the other hand, it will work vs Gunfighter attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Shield Guard only&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Since Shield Guard specifies &amp;quot;opponent&amp;#039;s turn&amp;quot;, it can&amp;#039;t be used against stuff that shoots in your own turn (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Watcher&amp;quot; title=&amp;quot;Watcher&amp;quot;&amp;gt;Watcher&amp;lt;/a&amp;gt; or &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Counterblast&amp;quot; title=&amp;quot;Counterblast&amp;quot;&amp;gt;Counterblast&amp;lt;/a&amp;gt;).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; The Shield Guard does not necessarily need to be in the attacker&amp;#039;s LOS or range.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; The Shield Guarder is &amp;lt;i&amp;gt;always&amp;lt;/i&amp;gt; hit even if they have an ability that makes them automatically get missed, such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Stealth&amp;quot; title=&amp;quot;Stealth&amp;quot;&amp;gt;Stealth&amp;lt;/a&amp;gt;. (Automatically missing is determined earlier in the timing sequence than the Shield Guard moving the hit.) (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?259540-sucker-shield-guard-and-stealth&amp;amp;amp;p=3649102&amp;amp;amp;viewfull=1#post3649102&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220726202518&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.068 seconds&lt;br /&gt;
Real time usage: 0.205 seconds&lt;br /&gt;
Preprocessor visited node count: 72/1000000&lt;br /&gt;
Preprocessor generated node count: 511/1000000&lt;br /&gt;
Post‐expand include size: 6714/2097152 bytes&lt;br /&gt;
Template argument size: 2771/2097152 bytes&lt;br /&gt;
Highest expansion depth: 6/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   20.050      1 - -total&lt;br /&gt;
 56.27%   11.282      1 - Template:RC_Shadow_Guardian&lt;br /&gt;
 33.96%    6.808      1 - Template:RCbox&lt;br /&gt;
 27.67%    5.547      1 - Template:Shadow_Guardian&lt;br /&gt;
 19.87%    3.985      1 - Template:Iconbox&lt;br /&gt;
 11.31%    2.268      1 - Template:Shield_Guard&lt;br /&gt;
 10.83%    2.172      1 - Template:Darkgrey&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:13304-0!*!0!*!*!5!* and timestamp 20220726202517 and revision id 82735&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Shadow Guardian&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This category contains only the following page.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;U&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Umbral_Guardian&amp;quot; title=&amp;quot;Umbral Guardian&amp;quot;&amp;gt;Umbral Guardian&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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