<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ATantrum</id>
	<title>Category:Tantrum - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ATantrum"/>
	<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Tantrum&amp;action=history"/>
	<updated>2026-04-28T03:40:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Tantrum&amp;diff=3135&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Tantrum&amp;diff=3135&amp;oldid=prev"/>
		<updated>2021-10-25T21:05:40Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; COST&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; RNG&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; AOE&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; POW&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; DUR&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt; OFF&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left; font-size:110%; border-right: 1px solid #fff; border-left: 1px solid #fff; border-bottom: 1px solid #fff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left; font-size:110%; border-bottom: 1px solid #fff; border-left: 1px solid #fff;&amp;quot;&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#353535&amp;quot;&amp;gt;Tantrum&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;border-top: 1px solid #A8A8A8;&amp;quot;&amp;gt; 2&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; SELF&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; (★)&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; -&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Upkeep&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; &amp;lt;span style=&amp;quot;font-size:80%&amp;quot;&amp;gt;No&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align:left; border-bottom: 1px solid #fff; border-right: 1px solid #fff; border-left: 1px solid #fff; border-top: 1px solid #fff;&amp;quot;&amp;gt;If one or more models in the spellcaster&amp;#039;s battlegroup were damaged by enemy attacks while in the spellcaster&amp;#039;s &amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;command&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt; range during your opponent&amp;#039;s last turn, during your Maintenance Phase one model in the spellcaster&amp;#039;s battlegroup in its &amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;control&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt; range can advance 2&amp;quot; and make one basic melee attack.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 5%; font-size:110%;&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexc6fb.html?title=Template:Tantrum&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit this spell template&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:88%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;a href=&amp;quot;/index.php?title=Category:Vengeance&amp;quot; title=&amp;quot;Category:Vengeance&amp;quot;&amp;gt;Vengeance&amp;lt;/a&amp;gt; &amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;and/or&amp;lt;b&amp;gt; &amp;lt;a href=&amp;quot;/index.php?title=Category:Righteous_Vengeance&amp;quot; title=&amp;quot;Category:Righteous Vengeance&amp;quot;&amp;gt;Righteous Vengeance&amp;lt;/a&amp;gt; &amp;lt;/b&amp;gt;and/or&amp;lt;b&amp;gt; &amp;lt;a href=&amp;quot;/index.php?title=Category:Retaliation&amp;quot; title=&amp;quot;Category:Retaliation&amp;quot;&amp;gt;Retaliation&amp;lt;/a&amp;gt; &amp;lt;/b&amp;gt;and/or&amp;lt;b&amp;gt; &amp;lt;a href=&amp;quot;/index.php?title=Category:Swift_Vengeance&amp;quot; title=&amp;quot;Category:Swift Vengeance&amp;quot;&amp;gt;Swift Vengeance&amp;lt;/a&amp;gt; &amp;lt;/b&amp;gt;and/or&amp;lt;b&amp;gt; &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Tantrum&amp;lt;/strong&amp;gt;     (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index21d8.html?title=Template:RC_Vengeance&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Vengeance moves do not have to be &amp;lt;i&amp;gt;towards&amp;lt;/i&amp;gt; an enemy model.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You can choose to not move, but still get the attack. One is not conditional on the other.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; In this case, you will not count as advancing and thus will not trigger stuff like &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Countercharge&amp;quot; title=&amp;quot;Countercharge&amp;quot;&amp;gt;Countercharge&amp;lt;/a&amp;gt;. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?256976-forfeiting-movement&amp;amp;amp;p=3650679&amp;amp;amp;viewfull=1#post3650679&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Vengeance is not an activation. It does not prevent the model/unit from activating and acting normally later in the turn.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Stationary and knocked down models may not perform Vengeance moves nor attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Units only&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Out of formation models cannot make Vengeance moves nor Vengeance attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; However if the unit commander uses &amp;lt;i&amp;gt;their&amp;lt;/i&amp;gt; movement to bring the Grunts back into formation, then they &amp;lt;i&amp;gt;can&amp;lt;/i&amp;gt; move and attack.&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; When resolving Vengeance, move all models in the unit before making &amp;lt;i&amp;gt;any&amp;lt;/i&amp;gt; attacks. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?257625-Vengeance-still-all-move-and-all-attack&amp;amp;amp;p=3687821&amp;amp;amp;viewfull=1#post3687821&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you have more than one unit with Vengeance, move all of unit A then complete all of unit A&amp;#039;s attacks, before starting to move unit B.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you manage to spawn new models during the Maintenance Phase (such as with &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Reconstruction&amp;quot; title=&amp;quot;Reconstruction&amp;quot;&amp;gt;Reconstruction&amp;lt;/a&amp;gt; or &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Blood-Bound&amp;quot; title=&amp;quot;Blood-Bound&amp;quot;&amp;gt;Blood-Bound&amp;lt;/a&amp;gt;) then those new models can also make Vengeance attacks. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?278840-Blood-bound-and-Morrowan-Battle-Priest&amp;amp;amp;p=3876964&amp;amp;amp;viewfull=1#post3876964&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Due to the way it is worded Vengeance can be &amp;quot;inherited&amp;quot; by unit attachments that do not actually have the Vengeance ability themselves. For instance, a &amp;lt;a href=&amp;quot;/index.php?title=Soulless_Escort&amp;quot; title=&amp;quot;Soulless Escort&amp;quot;&amp;gt;Soulless Escort&amp;lt;/a&amp;gt; attached to the &amp;lt;a href=&amp;quot;/index.php?title=Spears_of_Scyrah&amp;quot; title=&amp;quot;Spears of Scyrah&amp;quot;&amp;gt;Spears of Scyrah&amp;lt;/a&amp;gt;.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If anyone is damaged, including the attachment, everyone in the unit gets to trigger Vengeance.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; But if everyone is killed except the attachment, then he doesn&amp;#039;t get to trigger Vengeance because the rule is &amp;quot;no longer on the table&amp;quot;.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Granted&amp;quot; title=&amp;quot;Granted&amp;quot;&amp;gt;Granted&amp;lt;/a&amp;gt; [ Vengeance ] &lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If the model granting Vengeance dies, the unit will not get any Vengeance attacks. &amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; It is &amp;quot;If you have Vengeance, and you were damaged last turn, you get a move+attack.&amp;quot;&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; It is &amp;lt;b&amp;gt;not&amp;lt;/b&amp;gt; &amp;quot;If you get damaged, you get Vengeance next turn.&amp;quot;&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If you lose Vengeance halfway through resolving Vengeance, then you stop resolving Vengeance immediately. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?279421-Losing-Granted-Vengeance-while-resolving-Vengeance&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Triggers&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Only enemy &amp;lt;i&amp;gt;attacks&amp;lt;/i&amp;gt; trigger Vengeance. There are plenty of ways enemies can &amp;lt;i&amp;gt;damage&amp;lt;/i&amp;gt; you without attacking you (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Electro_Leap&amp;quot; title=&amp;quot;Electro Leap&amp;quot;&amp;gt;Electro Leap&amp;lt;/a&amp;gt;) and these will not trigger Vengeance. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If a CA has &amp;lt;b&amp;gt;Granted: Vengeance&amp;lt;/b&amp;gt; then only models in formation have it. However, models that are damaged while out of formation can trigger Vengeance, they just will not benefit from it. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?278755-Granted-Vengeance-and-Damaged-while-out-of-Formation&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Locked thread&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220726213416&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.049 seconds&lt;br /&gt;
Real time usage: 0.066 seconds&lt;br /&gt;
Preprocessor visited node count: 114/1000000&lt;br /&gt;
Preprocessor generated node count: 628/1000000&lt;br /&gt;
Post‐expand include size: 19831/2097152 bytes&lt;br /&gt;
Template argument size: 7351/2097152 bytes&lt;br /&gt;
Highest expansion depth: 7/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   32.051      1 - Template:SpellCat1&lt;br /&gt;
100.00%   32.051      1 - -total&lt;br /&gt;
 66.82%   21.418      1 - Template:Tantrum&lt;br /&gt;
 55.82%   17.892      1 - Template:Spellbox1&lt;br /&gt;
 22.08%    7.076      1 - Template:RC_Tantrum&lt;br /&gt;
 15.65%    5.017      1 - Template:Control&lt;br /&gt;
 13.01%    4.169      1 - Template:RCbox&lt;br /&gt;
 11.67%    3.741      1 - Template:Command&lt;br /&gt;
  7.28%    2.334      1 - Template:Iconbox&lt;br /&gt;
  5.51%    1.766      1 - Template:Green&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:10324-0!*!0!*!*!5!* and timestamp 20220726213416 and revision id 64227&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Tantrum&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This category contains only the following page.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;T&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=The_Child&amp;quot; title=&amp;quot;The Child&amp;quot;&amp;gt;The Child&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
</feed>