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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ATraumatic_Transformation</id>
	<title>Category:Traumatic Transformation - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Category%3ATraumatic_Transformation"/>
	<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Traumatic_Transformation&amp;action=history"/>
	<updated>2026-04-27T20:18:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Category:Traumatic_Transformation&amp;diff=3242&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Category:Traumatic_Transformation&amp;diff=3242&amp;oldid=prev"/>
		<updated>2021-12-27T16:55:58Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Traumatic Transformation (long version):&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; This model begins the game as Little Alyce. When all of this model&amp;#039;s damage boxes are marked, instead of becoming disabled this model is replaced with Big Alyce. Damage points in excess of this model&amp;#039;s remaining unmarked damage boxes are not applied to Big Alyce&amp;#039;s damage boxes. If this model is replaced with Big Alyce while advancing, it cannot continue to advance; if this model is replaced with Big Alyce during its activation, its activation ends. After this model is replaced with Big Alyce, apply effects that were on it to Big Alyce. When this model is replaced with Big Alyce, Big Alyce is not considered to have entered an area and does not trigger effects triggered from entering that area. Once this replacement is complet, any further damage is applied to Big Alyce&amp;#039;s damage boxes.&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;b&amp;gt;&amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#353535&amp;quot;&amp;gt;Traumatic Transformation&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/b&amp;gt; - A long, wordy rule that boils down to: When Little Alyce &amp;quot;dies&amp;quot;, she is instead replaced by Big Alyce.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index7b94.html?title=Template:Traumatic_Transformation&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit description&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:90%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;strong class=&amp;quot;selflink&amp;quot;&amp;gt;Traumatic Transformation&amp;lt;/strong&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexa09d.html?title=Template:RC_Traumatic_Transformation&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Replace&amp;lt;/u&amp;gt; (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index03f2.html?title=Template:RC_Replace&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; There are three types of Replace: &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Dragoon&amp;quot; title=&amp;quot;Dragoon&amp;quot;&amp;gt;Dragoons&amp;lt;/a&amp;gt; getting dismounted, Grunt models being promoted to a Leader model, and abilities that transform one model into another (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Infection&amp;quot; title=&amp;quot;Infection&amp;quot;&amp;gt;Infection&amp;lt;/a&amp;gt; or &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Soul_Gate&amp;quot; title=&amp;quot;Soul Gate&amp;quot;&amp;gt;Soul Gate&amp;lt;/a&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Colossals and Gargantuans cannot be placed via a replacement effect. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?257044-Soul-Gate-Kraken&amp;amp;amp;p=3613150&amp;amp;amp;viewfull=1#post3613150&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Replace_RC&amp;quot;&amp;gt;You cannot replace a model if there isn&amp;#039;t enough space, and you don&amp;#039;t apply the rule of Least Disturbance. &amp;lt;br/&amp;gt;This can lead to some awkward rules interactions when a larger model replaces a smaller, or any model replaces another while overlapping a third model. Click to read more.   &amp;lt;span style=&amp;quot;vertical-align: super; font-size: smaller;&amp;quot;&amp;gt;[&amp;lt;span class=&amp;quot;mw-customtoggle-Replace_RC&amp;quot; style=&amp;quot;color: #0645ad&amp;quot;&amp;gt;Show/Hide&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&amp;lt;li&amp;gt; If it is &amp;lt;b&amp;gt;completely voluntary&amp;lt;/b&amp;gt; (such as casting &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Soulgate&amp;quot; title=&amp;quot;Soulgate&amp;quot;&amp;gt;Soulgate&amp;lt;/a&amp;gt;) then you simply don&amp;#039;t get to place the larger model because there isn&amp;#039;t room. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?277482-Replacing-models-when-there-is-insufficient-space&amp;amp;amp;p=3867548&amp;amp;amp;viewfull=1#post3867548&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If it is &amp;lt;b&amp;gt;involuntary&amp;lt;/b&amp;gt; and occurs while &amp;lt;b&amp;gt;moving&amp;lt;/b&amp;gt; (such as a flying Dragoon moving and taking a free strike that dismounts him while overlapping something) then you rewind the movement until you reach a point where there is sufficient space to carry out the replacement. This &amp;lt;i&amp;gt;can&amp;lt;/i&amp;gt; cause it to move several inches away from where it took the free strike. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?256428-Dragoon-model-dismounted-while-overlapping-other-models&amp;amp;amp;p=3871512&amp;amp;amp;viewfull=1#post3871512&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If is &amp;lt;b&amp;gt;involuntary&amp;lt;/b&amp;gt; and occurs while &amp;lt;b&amp;gt;standing still&amp;lt;/b&amp;gt; (such as Little &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Alyce&amp;quot; title=&amp;quot;Alyce&amp;quot;&amp;gt;Alyce&amp;lt;/a&amp;gt; getting shot and trying to transform into Big Alyce) you simply don&amp;#039;t get to place the larger model because there isn&amp;#039;t room. &amp;lt;br/&amp;gt;In the case of Alyce, you can&amp;#039;t trigger &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Traumatic_Transformation&amp;quot; title=&amp;quot;Traumatic Transformation&amp;quot;&amp;gt;Traumatic Transformation&amp;lt;/a&amp;gt; so Little Alyce goes through the disabled-boxed-destroyed process like a normal model does, and never becomes Big Alyce. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?278056-Follow-up-question-replacing-models-and-no-least-disturbance&amp;amp;amp;p=3871516&amp;amp;amp;viewfull=1#post3871516&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;br/&amp;gt;In the case of the &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Northkin_Fireeaters&amp;quot; title=&amp;quot;Northkin Fireeaters&amp;quot;&amp;gt;Northkin Fireeaters&amp;lt;/a&amp;gt;, the Pyg Grunt model can only be promoted to the Troll Leader model if there is enough space. If not, he stays a Pyg but becomes the unit commander.&amp;lt;/li&amp;gt;&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Note that if two models are B2B with a third model, that third model can&amp;#039;t be replaced with a larger model. There is no configuration where it fits &amp;lt;i&amp;gt;and&amp;lt;/i&amp;gt; overlaps where the small one was.&amp;lt;/li&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220727055828&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.044 seconds&lt;br /&gt;
Real time usage: 0.056 seconds&lt;br /&gt;
Preprocessor visited node count: 99/1000000&lt;br /&gt;
Preprocessor generated node count: 598/1000000&lt;br /&gt;
Post‐expand include size: 20321/2097152 bytes&lt;br /&gt;
Template argument size: 8426/2097152 bytes&lt;br /&gt;
Highest expansion depth: 9/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   25.499      1 - -total&lt;br /&gt;
100.00%   25.499      1 - Template:QuickCat&lt;br /&gt;
 65.91%   16.807      1 - Template:RC_Traumatic_Transformation&lt;br /&gt;
 51.39%   13.105      1 - Template:RCbox&lt;br /&gt;
 39.48%   10.068      1 - Template:Iconbox&lt;br /&gt;
 22.88%    5.833      1 - Template:RC_Replace&lt;br /&gt;
 18.24%    4.651      1 - Template:Traumatic_Transformation&lt;br /&gt;
 10.54%    2.687      1 - Template:Expand&lt;br /&gt;
  8.31%    2.119      1 - Template:Darkgrey&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:11138-0!*!0!*!*!5!* and timestamp 20220727055828 and revision id 90663&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-category-generated&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;mw-pages&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Pages in category &amp;quot;Traumatic Transformation&amp;quot;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This category contains only the following page.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;div class=&amp;quot;mw-content-ltr&amp;quot; dir=&amp;quot;ltr&amp;quot; lang=&amp;quot;en&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;A&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Aurum_Ominus_Alyce_Marc&amp;quot; title=&amp;quot;Aurum Ominus Alyce Marc&amp;quot;&amp;gt;Aurum Ominus Alyce Marc&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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