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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Template%3ARC_Apparition</id>
	<title>Template:RC Apparition - Revision history</title>
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	<updated>2026-04-28T08:49:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.warmahordes.net/index.php?title=Template:RC_Apparition&amp;diff=10879&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Template:RC_Apparition&amp;diff=10879&amp;oldid=prev"/>
		<updated>2021-08-26T02:24:38Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
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&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;a href=&amp;quot;/index.php?title=Category:Apparition&amp;quot; title=&amp;quot;Category:Apparition&amp;quot;&amp;gt;Apparition&amp;lt;/a&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexe946.html?title=Template:RC_Apparition&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Apparition is an &amp;quot;Other&amp;quot; Control Phase effect, so it happens at &amp;lt;a href=&amp;quot;/index.php?title=Timing#Game_Round&amp;quot; title=&amp;quot;Timing&amp;quot;&amp;gt;Step 7 of the Control Phase&amp;lt;/a&amp;gt;.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; It happens after paying for upkeeps, Power Up, etc&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you have another &amp;quot;Other&amp;quot; Control Phase effect, you get to choose the order to resolve them.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If a model is B2B with you when you use Apparition then they will be exactly 2&amp;quot; away afterwards. So you&amp;#039;ll still be in the melee range of anything with RNG 2 or higher.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Unit members must always be placed in formation. Refer to the &amp;quot;Placed&amp;quot; section of the core rulebook.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If a trooper can&amp;#039;t be placed in formation (because it&amp;#039;s more than 2&amp;quot; out of formation to begin with) then it can&amp;#039;t be placed at all.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; The unit commander is always &amp;quot;In Formation&amp;quot; by definition, so can be placed where it likes.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
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&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
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CPU time usage: 0.035 seconds&lt;br /&gt;
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Preprocessor visited node count: 55/1000000&lt;br /&gt;
Preprocessor generated node count: 391/1000000&lt;br /&gt;
Post‐expand include size: 2746/2097152 bytes&lt;br /&gt;
Template argument size: 1820/2097152 bytes&lt;br /&gt;
Highest expansion depth: 5/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
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100.00%    5.730      1 - Template:RCbox&lt;br /&gt;
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		<author><name>imported&gt;Warmachine University contributors</name></author>
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