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	<title>Template:RC Battle-Charged - Revision history</title>
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	<updated>2026-04-28T00:49:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.warmahordes.net/index.php?title=Template:RC_Battle-Charged&amp;diff=10964&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
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		<updated>2021-12-14T20:48:10Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;&amp;quot; width=&amp;#039;style=&amp;quot;font-size:88%&amp;quot;&amp;#039;&amp;gt;&lt;br /&gt;
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&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: 2px solid #20B2AA;&amp;quot; width=&amp;quot;2.5%&amp;quot;&amp;gt;&amp;lt;a class=&amp;quot;image&amp;quot; href=&amp;quot;File_RC_symbol.html&amp;quot;&amp;gt;&amp;lt;img alt=&amp;quot;RC symbol.png&amp;quot; height=&amp;quot;60&amp;quot; src=&amp;quot;/images/thumb/1/1c/RC_symbol.png/60px-RC_symbol.png&amp;quot; srcset=&amp;quot;/images/thumb/1/1c/RC_symbol.png/90px-RC_symbol.png 1.5x, /images/thumb/1/1c/RC_symbol.png/120px-RC_symbol.png 2x&amp;quot; width=&amp;quot;60&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px; padding-right: 20px;&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification : &amp;lt;a href=&amp;quot;/index.php?title=Category:Battle-Charged&amp;quot; title=&amp;quot;Category:Battle-Charged&amp;quot;&amp;gt;Battle-Charged&amp;lt;/a&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index4838.html?title=Template:RC_Battle-Charged&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Battlegroup members&amp;lt;/u&amp;gt; (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexa285.html?title=Template:RC_Battlegroup&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Spells that target/affect &amp;quot;models in the battlegroup&amp;quot; can also target/will also affect the caster, the caster&amp;#039;s unit (if they have one), and the caster&amp;#039;s &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Companion&amp;quot; title=&amp;quot;Companion&amp;quot;&amp;gt;Companion&amp;lt;/a&amp;gt; (if they have one).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; It won&amp;#039;t target/affect models which are &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Attached&amp;quot; title=&amp;quot;Attached&amp;quot;&amp;gt;Attached&amp;lt;/a&amp;gt;, though. &amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;font-size:100%&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;td style=&amp;quot;border-top: 0.5px dashed #20B2AA; background: #EBEBF0;border-bottom-right-radius: 12px;border-top-right-radius: 12px&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification:  : &amp;lt;a href=&amp;quot;/index.php?title=Category:Countercharge&amp;quot; title=&amp;quot;Category:Countercharge&amp;quot;&amp;gt;Countercharge&amp;lt;/a&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexa1db.html?title=Template:RC_Countercharge&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;i&amp;gt;(Click Expand to read)&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;font-size: 95%; border-bottom:1px solid gray;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;Timing&amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If the moving model has Assault, the Countercharge is resolved before the &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Assault&amp;quot; title=&amp;quot;Assault&amp;quot;&amp;gt;Assault&amp;lt;/a&amp;gt; attack. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?278904-Assault-vs-Counter-Charge-(and-other-similar-effects)&amp;amp;amp;p=3877373&amp;amp;amp;viewfull=1#post3877373&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If the moving model has a rule that resolves &amp;quot;at the end of Normal Movement&amp;quot; (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Slipstream&amp;quot; title=&amp;quot;Slipstream&amp;quot;&amp;gt;Slipstream&amp;lt;/a&amp;gt;), the Countercharge is resolved before the other rule. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?279347-Countercharge-vs-Slipstream&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; The moving model cannot use an &amp;quot;Any Time&amp;quot; after finishing their advance but before your Countercharge. They can use it only after the Countercharge is resolved. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If the non-countercharging player has a similar &amp;quot;ends an advance&amp;quot; trigger (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Admonition&amp;quot; title=&amp;quot;Admonition&amp;quot;&amp;gt;Admonition&amp;lt;/a&amp;gt;) then they can trigger and resolve that from your countercharge movement. &lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Example: Model [A] charges, and triggers Countercharge on [B]. Model [B] countercharges, and triggers Admonition on [C].&amp;lt;br/&amp;gt;Resolve Admonition on [C]. Then finish resolving Countercharge on [B]. Then finish model [A]&amp;#039;s activation. &amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;font-size: 95%; border-bottom:1px solid gray;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;Triggering Countercharge&amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; You can trigger Countercharge if you&amp;#039;re &amp;lt;i&amp;gt;engaging&amp;lt;/i&amp;gt;, but not &amp;lt;i&amp;gt;engaged&amp;lt;/i&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You can trigger Countercharge during your own turn, if your opponent has an ability to move during your turn (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Admonition&amp;quot; title=&amp;quot;Admonition&amp;quot;&amp;gt;Admonition&amp;lt;/a&amp;gt;).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Some abilities let you &amp;quot;ignore intervening models when declaring a charge&amp;quot; (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Flight&amp;quot; title=&amp;quot;Flight&amp;quot;&amp;gt;Flight&amp;lt;/a&amp;gt;). Unfortunately, you still need LOS to &amp;lt;i&amp;gt;trigger&amp;lt;/i&amp;gt; Countercharge, and it&amp;#039;s only &amp;lt;i&amp;gt;after&amp;lt;/i&amp;gt; CC is triggered that you actually get to declare a charge. In other words, Flight and Countercharge don&amp;#039;t work together for LOS purposes.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; What &amp;lt;b&amp;gt;does&amp;lt;/b&amp;gt; trigger Countercharge&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Countercharge triggers off &amp;lt;i&amp;gt;any&amp;lt;/i&amp;gt; advance, not just in-activation stuff.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Standing still but changing facing is an advance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; What &amp;lt;b&amp;gt;doesn&amp;#039;t&amp;lt;/b&amp;gt; trigger Countercharge&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Aiming, or forfeiting your movement, is not advancing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If a model doesn&amp;#039;t move, doesn&amp;#039;t change facing, doesn&amp;#039;t aim ... does nothing but skips straight ahead to its Combat Action, this is not an advance. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?256976-forfeiting-movement&amp;amp;amp;p=3651621&amp;amp;amp;viewfull=1#post3651621&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Being placed (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Teleport&amp;quot; title=&amp;quot;Teleport&amp;quot;&amp;gt;Teleport&amp;lt;/a&amp;gt;) is not an advance.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Involuntary movement (being &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Slam&amp;quot; title=&amp;quot;Slam&amp;quot;&amp;gt;slammed&amp;lt;/a&amp;gt;, &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Throw&amp;quot; title=&amp;quot;Throw&amp;quot;&amp;gt;thrown&amp;lt;/a&amp;gt;, or &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Push&amp;quot; title=&amp;quot;Push&amp;quot;&amp;gt;pushed&amp;lt;/a&amp;gt;) is not an advance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; When a unit is moving, countercharge is triggered on a model-by-model basis. So you can countercharge after any model in the unit has finished its move within range, but you can only countercharge that model who just finished its movement. You can&amp;#039;t &amp;quot;save it&amp;quot; until the entire unit finishes moving and then say &amp;quot;I&amp;#039;m going to Countercharge the first guy you moved.&amp;quot; &amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;font-size: 95%; border-bottom:1px solid gray;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;Attacks, Boosting, &amp;amp;amp; Other Triggers&amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; You only get one attack when making a countercharge, regardless of how many initials you normally have.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; The charge attack damage is only boosted if the Countercharger moved 3&amp;quot; or more, as with a regular charge.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Countercharge occurs outside of activation so you can&amp;#039;t spend fury/focus to boost a countercharge attack, nor buy additional attacks afterwards, not trigger stuff that only happens during your Combat Action (like &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Berserk&amp;quot; title=&amp;quot;Berserk&amp;quot;&amp;gt;Berserk&amp;lt;/a&amp;gt;). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Even if you trigger Countercharge during your own activation, for the duration of you resolving the CC it &amp;quot;no longer counts&amp;quot; as being in your activation. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?279153-Counter-Charging-during-your-activation-and-Special-Actions&amp;amp;amp;p=3879652&amp;amp;amp;viewfull=1#post3879652&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;font-size: 95%; border-bottom:1px solid gray;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;After the Countercharge&amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; The countercharging model cannot use any abilities that trigger on &amp;quot;during activation&amp;quot; or &amp;quot;during combat action&amp;quot; (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Sprint&amp;quot; title=&amp;quot;Sprint&amp;quot;&amp;gt;Sprint&amp;lt;/a&amp;gt;), as Counter Charge is not an activation. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;http://privateerpressforums.com/showthread.php?253602-Sprint-and-countercharge&amp;amp;amp;p=3570078&amp;amp;amp;viewfull=1#post3570078&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Locked thread&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;font-size: 95%; border-bottom:1px solid gray;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;Other interactions&amp;lt;/b&amp;gt;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;u&amp;gt;Countercharge during your own activation (Countercharge vs Admonition etc)&amp;lt;/u&amp;gt; ( &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index29d2.html?title=Template:RC_Countercharge_%26_Admonition&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt; )&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; You can trigger &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Countercharge&amp;quot; title=&amp;quot;Countercharge&amp;quot;&amp;gt;Countercharge&amp;lt;/a&amp;gt; during your own activation, but only if an enemy model moves during your activation. For instance, you move towards a model who has &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Admonition&amp;quot; title=&amp;quot;Admonition&amp;quot;&amp;gt;Admonition&amp;lt;/a&amp;gt; and they trigger that to try to move away. (You do a normal move, they trigger admonition and move, you trigger countercharge from their admonition-move.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; However countercharge &amp;lt;i&amp;gt;always&amp;lt;/i&amp;gt; counts as being out-of-activation, no matter when you trigger it. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?279153-Counter-Charging-during-your-activation-and-Special-Actions&amp;amp;amp;p=3879652#post3879652&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; As a result, you &amp;lt;i&amp;gt;can&amp;#039;t&amp;lt;/i&amp;gt; trigger only-during-activation effects (such as Critical Shred &amp;amp;amp; Sustained Attack).&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; On the other hand, you can potentially get &amp;lt;b&amp;gt;two charge attacks&amp;lt;/b&amp;gt; (one for your normal charge, one for the counter charge). (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?271841-Counter-Charge-amp-Admonition-(or-similar)-Again&amp;amp;amp;p=3850184#post3850184&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;) &amp;lt;br/&amp;gt;This ruling still applies even after the 2018.07 update (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?278788-Counter-Charge-(again)-and-Mk-quot-3-5-quot&amp;amp;amp;p=3876575&amp;amp;amp;viewfull=1#post3876575&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Re-ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Countercharge plus Admonition&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If a model has both CC and Admonition, it can trigger both at the same time. A model moves nearby, it admonitions away, then countercharges back in.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Countercharge Inception&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If a model [A] has Countercharge, and it charges an enemy model [B] that has Countercharge and Admonition, then ...&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Model [A] charges and triggers CC and Admo on [B]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Model [B] Admo moves but before it can resolve its own CC, it triggers CC on [A]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; You now have two models that have triggered CC simultaneously. So the Active player gets to resolve their one first.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Assault vs Countercharge&amp;lt;/u&amp;gt; ( &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexf069.html?title=Template:RC_Countercharge_%26_Assault&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt; )&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Things which are resolved when a model &amp;quot;ends movement&amp;quot; (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Countercharge&amp;quot; title=&amp;quot;Countercharge&amp;quot;&amp;gt;Countercharge&amp;lt;/a&amp;gt;) need to be resolved &amp;lt;i&amp;gt;before&amp;lt;/i&amp;gt; the &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Assault&amp;quot; title=&amp;quot;Assault&amp;quot;&amp;gt;Assault&amp;lt;/a&amp;gt; attack. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?278904-Assault-vs-Counter-Charge-(and-other-similar-effects)&amp;amp;amp;p=3877373&amp;amp;amp;viewfull=1#post3877373&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;).&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;u&amp;gt;Countercharge &amp;amp;amp; Cavalry&amp;lt;/u&amp;gt; ( &amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../indexcea6.html?title=Template:RC_Countercharge_%26_Cavalry&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt; )&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; A model with Countercharge and Cavalry can make Impact Attacks during the countercharge. (Refer &amp;quot;Charges Outside of Activation&amp;quot; in the rulebook).&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220728044858&lt;br /&gt;
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&amp;lt;!-- &lt;br /&gt;
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100.00%   29.460      1 - Template:RCbox&lt;br /&gt;
100.00%   29.460      1 - -total&lt;br /&gt;
 87.80%   25.866      1 - Template:Iconbox&lt;br /&gt;
 62.34%   18.364      1 - Template:RC_Countercharge&lt;br /&gt;
 51.98%   15.313      1 - Template:RC_Longbox&lt;br /&gt;
  9.92%    2.923      1 - Template:RC_Countercharge_&amp;amp;amp;_Admonition&lt;br /&gt;
  9.63%    2.837      5 - Template:Header&lt;br /&gt;
  8.98%    2.647      1 - Template:RC_Battlegroup&lt;br /&gt;
  8.52%    2.509      1 - Template:RC_Countercharge_&amp;amp;amp;_Assault&lt;br /&gt;
  8.16%    2.404      1 - Template:RC_Countercharge_&amp;amp;amp;_Cavalry&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:5996-0!*!0!*!*!5!* and timestamp 20220728044858 and revision id 50576&lt;br /&gt;
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		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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