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	<id>https://wiki.warmahordes.net/index.php?action=history&amp;feed=atom&amp;title=Template%3ARC_Black_Spot</id>
	<title>Template:RC Black Spot - Revision history</title>
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	<updated>2026-04-27T21:45:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.warmahordes.net/index.php?title=Template:RC_Black_Spot&amp;diff=10998&amp;oldid=prev</id>
		<title>imported&gt;Warmachine University contributors: Imported from HTTrack HTML mirror</title>
		<link rel="alternate" type="text/html" href="https://wiki.warmahordes.net/index.php?title=Template:RC_Black_Spot&amp;diff=10998&amp;oldid=prev"/>
		<updated>2021-05-18T21:20:16Z</updated>

		<summary type="html">&lt;p&gt;Imported from HTTrack HTML mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
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&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#20B2AA&amp;quot;&amp;gt;Rules Clarification:  : &amp;lt;a href=&amp;quot;/index.php?title=Category:Black_Spot&amp;quot; title=&amp;quot;Category:Black Spot&amp;quot;&amp;gt;Black Spot&amp;lt;/a&amp;gt;      (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index57f3.html?title=Template:RC_Black_Spot&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;i&amp;gt;(Click Expand to read)&amp;lt;/i&amp;gt;&lt;br /&gt;
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&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;* Black Spot only triggers from &amp;lt;i&amp;gt;basic&amp;lt;/i&amp;gt; attacks. Power Attacks, (★ Attack)s, and Chain Attacks will not trigger it.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; If you destroy multiple models in an attack (such as with a spray or AOE) you only get one free attack, due to the &amp;quot;destroyed one &amp;lt;i&amp;gt;or more&amp;lt;/i&amp;gt;&amp;quot; wording.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; In a CRA, only the attack leader is actually making an attack, so only he will gain a free attack from Black Spot and all the other participants gain nothing.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; The free attack he gains is a normal attack, not a free CRA (although he can use the free attack as part of a whole new CRA with different participants, if you want.)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;The &amp;lt;b&amp;gt;type&amp;lt;/b&amp;gt; of attack that is generated by Black Spot&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; The wording of &amp;lt;i&amp;gt;&amp;quot;make one additional melee &amp;lt;b&amp;gt;or&amp;lt;/b&amp;gt; ranged attack&amp;quot;&amp;lt;/i&amp;gt; is a bit unclear on what the intent is, but the &amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?256305-What-is-the-MKIII-Ruling-on-Black-Spot-and-Reaper-Malice-Drags&amp;amp;amp;p=3850223&amp;amp;amp;viewfull=1#post3850223&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; is:&amp;lt;br/&amp;gt;Essentially, Black Spot doesn&amp;#039;t &amp;lt;i&amp;gt;impose&amp;lt;/i&amp;gt; any restrictions on the type of attack you make ... but neither does it &amp;lt;i&amp;gt;lift&amp;lt;/i&amp;gt; any restrictions you already have.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Thus a model can be in one of these cases:&lt;br /&gt;
&amp;lt;ol&amp;gt;&amp;lt;li&amp;gt; If you have a special rule that lets you make &amp;lt;i&amp;gt;both ranged and melee attacks in the same activation, &amp;lt;u&amp;gt;and&amp;lt;/u&amp;gt; as many as you like&amp;lt;/i&amp;gt; (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Dual_Attack&amp;quot; title=&amp;quot;Dual Attack&amp;quot;&amp;gt;Dual Attack&amp;lt;/a&amp;gt;) then any Black Spot attacks you get can be either ranged or melee, your choice.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you don&amp;#039;t have a special rule allowing unlimited amounts of both, then any Black Spot attacks you generate have to be the same type as what you started with. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Special cases:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Abilities that let you make a &amp;lt;b&amp;gt;single&amp;lt;/b&amp;gt; attack of the opposite type to your normal attacks (eg &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Kill_Shot&amp;quot; title=&amp;quot;Kill Shot&amp;quot;&amp;gt;Kill Shot&amp;lt;/a&amp;gt;, &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Quick_Work&amp;quot; title=&amp;quot;Quick Work&amp;quot;&amp;gt;Quick Work&amp;lt;/a&amp;gt;, &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Assault&amp;quot; title=&amp;quot;Assault&amp;quot;&amp;gt;Assault&amp;lt;/a&amp;gt;, etc). &amp;lt;br/&amp;gt;Because they only allow 1 opposite attack, these abilities count as case #2.&amp;lt;br/&amp;gt;For example, you make an initial melee attack, trigger Kill Shot, and get a free ranged attack. This ranged attack then kills a Black Spotted model and you get another free attack. The Black Spot free attack has to be another melee attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Abilities that let you make unlimited attacks of the opposite type (eg &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Drag&amp;quot; title=&amp;quot;Drag&amp;quot;&amp;gt;Drag&amp;lt;/a&amp;gt;). If you successfully trigger Drag, it counts as case #1. If you&amp;#039;re unsuccessful, it&amp;#039;s case #2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Gunfighter&amp;quot; title=&amp;quot;Gunfighter&amp;quot;&amp;gt;Gunfighter&amp;lt;/a&amp;gt; and &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Point_Blank&amp;quot; title=&amp;quot;Point Blank&amp;quot;&amp;gt;Point Blank&amp;lt;/a&amp;gt; are case #2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ol&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;&amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Black_Spot&amp;quot; title=&amp;quot;Black Spot&amp;quot;&amp;gt;Black Spot&amp;lt;/a&amp;gt; plus &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Drag&amp;quot; title=&amp;quot;Drag&amp;quot;&amp;gt;Drag&amp;lt;/a&amp;gt; - Infinite Attack combo&amp;lt;/u&amp;gt; (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index70f2.html?title=Template:RC_Black_Spot_Drag&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; This combo can lead to an infinite number of attacks, but it depends on your dice.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Case A (Fail): Make initial ranged attack, &amp;lt;b&amp;gt;destroy&amp;lt;/b&amp;gt; the target with the ranged attack. &amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; Drag does not trigger.&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; Black Spot does trigger, and the free BS attack &amp;lt;i&amp;gt;must&amp;lt;/i&amp;gt; be a ranged attack because you don&amp;#039;t have any rule that gets around the core rule &amp;lt;i&amp;gt;&amp;quot;models cannot make both ranged and melee attacks during the same activation&amp;quot;&amp;lt;/i&amp;gt; (unless you have Dual Attack).&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; The free BS attack cannot generate any more free BS attacks.&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Case B (Success): Make initial ranged attack, &amp;lt;b&amp;gt;damage&amp;lt;/b&amp;gt; the target with the ranged attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;dl&amp;gt;&amp;lt;dd&amp;gt; Drag triggers, and now you &amp;lt;i&amp;gt;have&amp;lt;/i&amp;gt; gotten around the core rule about mixing attack types. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?256305-What-is-the-MKIII-Ruling-on-Black-Spot-and-Reaper-Malice-Drags&amp;amp;amp;p=3850223&amp;amp;amp;viewfull=1#post3850223&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; Destroy the dragged model with a melee attack, and trigger Black Spot. The free BS attack can be either ranged or melee.&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; So you make a ranged attack and try to Drag another one to restart the sequence.&amp;lt;/dd&amp;gt;&lt;br /&gt;
&amp;lt;dd&amp;gt; Theoretically, if you keep managing to &amp;lt;i&amp;gt;damage + Drag&amp;lt;/i&amp;gt; targets with the free ranged attacks, and &amp;lt;i&amp;gt;destroy + Black Spot&amp;lt;/i&amp;gt; them with the free melee attacks, you never run out of free attacks.&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&amp;lt;/dd&amp;gt;&amp;lt;/dl&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Attack-Generating Abilities&amp;lt;/u&amp;gt; (&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;../index5d3a.html?title=Template:RC_Attack_Generation&amp;amp;amp;action=edit&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;)&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; From the core rulebook: &amp;lt;i&amp;gt;When a model is granted more attacks as a result of an attack it made, it gains only one. If two or more special rules would grant the model another attack as a result of making an attack, its controlling player chooses which special rule to apply.&amp;lt;/i&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you trigger two attack-generating abilities (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Black_Spot&amp;quot; title=&amp;quot;Black Spot&amp;quot;&amp;gt;Black Spot&amp;lt;/a&amp;gt; and &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Kill_Shot&amp;quot; title=&amp;quot;Kill Shot&amp;quot;&amp;gt;Kill Shot&amp;lt;/a&amp;gt;) you choose to resolve one and &amp;quot;lose&amp;quot; the other (unless you trigger it again later).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; If you trigger two attack-generating abilities, and one of them is compulsory (such as &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Black_Spot&amp;quot; title=&amp;quot;Black Spot&amp;quot;&amp;gt;Black Spot&amp;lt;/a&amp;gt; and &amp;lt;a class=&amp;quot;mw-redirect&amp;quot; href=&amp;quot;/index.php?title=Berserk&amp;quot; title=&amp;quot;Berserk&amp;quot;&amp;gt;Berserk&amp;lt;/a&amp;gt;), you &amp;lt;i&amp;gt;must&amp;lt;/i&amp;gt; choose to resolve the compulsory one. (&amp;lt;b&amp;gt;&amp;lt;a class=&amp;quot;external text&amp;quot; href=&amp;quot;https://privateerpressforums.com/showthread.php?260582-Cleave-ability&amp;amp;amp;p=3686817&amp;amp;amp;viewfull=1#post3686817&amp;quot; rel=&amp;quot;nofollow&amp;quot;&amp;gt;Infernal Ruling&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt;)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
NewPP limit report&lt;br /&gt;
Cached time: 20220728132448&lt;br /&gt;
Cache expiry: 86400&lt;br /&gt;
Dynamic content: false&lt;br /&gt;
CPU time usage: 0.058 seconds&lt;br /&gt;
Real time usage: 0.065 seconds&lt;br /&gt;
Preprocessor visited node count: 29/1000000&lt;br /&gt;
Preprocessor generated node count: 180/1000000&lt;br /&gt;
Post‐expand include size: 7951/2097152 bytes&lt;br /&gt;
Template argument size: 4725/2097152 bytes&lt;br /&gt;
Highest expansion depth: 3/40&lt;br /&gt;
Expensive parser function count: 0/100&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Transclusion expansion time report (%,ms,calls,template)&lt;br /&gt;
100.00%   10.657      1 - Template:RC_Longbox&lt;br /&gt;
100.00%   10.657      1 - -total&lt;br /&gt;
 24.00%    2.558      1 - Template:RC_Attack_Generation&lt;br /&gt;
 23.17%    2.469      1 - Template:RC_Black_Spot_Drag&lt;br /&gt;
 18.09%    1.928      1 - Template:Star_Attack&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key warmachi_mw26-mwjg_:pcache:idhash:6028-0!*!0!*!*!5!* and timestamp 20220728132448 and revision id 97644&lt;br /&gt;
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		<author><name>imported&gt;Warmachine University contributors</name></author>
	</entry>
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