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| Bone Picker - When this model destroys a living or undead enemy model with a melee attack, this model gains the destroyed model's corpse token and the destroyed model is removed from play. This model can have up to three corpse tokens at any time.
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| Bone Pile - When a model in this unit destroys a living or undead enemy model with a melee attack, this model gains the destroyed model’s corpse token and the destroyed model is RFP'd. This model can have up to three corpse tokens at any time.
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Edit description
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Rules Clarification : Bone Picker and/or Bone Pile (Edit)
- This model only gets the corpse if it's the closest eligible model. Bone Picker doesn't have the "regardless of proximity of other models" wording like Dark Fire does.
- This will hardly ever come up, considering the short range of most melee weapons.
- It'll come up slightly more often for Barnabus2.
- RFP on Destroyed (Edit)
- Corpse/Soul generation and collection isn't an ability that you trigger, it just happens the instant a model is destroyed. As such, if an attack RFPs the target on destroyed (such as Bone Picker), it will not stop corpse/souls. (Infernal Ruling)
- In saying that though, Golab's Carrion Feast ability messes everything up. You can read more about that weird rule interaction here.
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Pages in category "Bone Picker"
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