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| Death Burst (★ Attack) - This model makes a melee attack. (HIT) If that attack hits, instead of dealing damage normally, center a 4" AOE on the model hit and RFP this model. The model hit suffers an POW 16 damage roll. (MISS) If the attack misses, center the AOE on this model and RFP this model. (BLAST) Other than the model directly hit, models in the AOE are hit and suffer an unboostable POW 8 blast damage roll. Detonation damage is unboostable.
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| Detonation - (HIT) If this attack directly hits, instead of dealing damage normally, center a 4" AOE on the model hit and RFP this model. The model hit suffers an unboostable POW 14 damage roll. (MISS) If the attack misses, center the AOE on this model and RFP this model. (BLAST) Models in the AOE other than the model directly hit are hit and suffer an unboostable POW 7 blast damage roll. Blast damage from this attack is not considered to have been caused by an attack. Detonation damage is unboostable.
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Rules Clarification : Detonation and/or Death Burst (Edit)
- The Servitor / Scrap Thrall is on the table for the attack roll, but it is removed before the damage roll. So stuff that affects a model's damage roll (like Positive Charge) won't apply to the damage. (Infernal Ruling)
- Damage is never boosted, even if the model charged before making the melee attack.
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Not considered an attack & "Non-attack damage roll" ( Edit) [Show/Hide]
- There are two ways you can get these "non-attack" damage rolls.
- Type 1 - A secondary damage roll that is not considered to be an attack. Some attacks create a second damage roll that is explicitly "not considered an attack" (such as Electro Leap).
- (Note that although the secondary damage roll is not an attack, the original attack certainly is and will trigger stuff normally. These clarifications don't apply to the original attack.)
- Type 2 - A damage roll that's not from an attack. Some special abilities & special actions tell you to make a damage roll without mentioning whether it is considered an attack or not (such as Vent Steam and Flak Field).
- When it comes to other abilities that trigger on damage (such as Vengeance) both types function the same way. For brevity we'll refer to both as "Pure Damage".
- Pure damage is not an attack, so doesn't trigger stuff like Vengeance.
- Pure damage is not an attack, so doesn't benefit from stuff that affects 'attack damage rolls' (such as Bethayne1's feat). (Infernal Ruling)
- Pure damage (normally) doesn't actually hit the model(s) it damages, so doesn't trigger stuff like Shock Field. (A few of them do specify they hit, though, like Warhead.)
- Pure damage is not from an attack, but it is (normally) damage from the original model. This has two implications:
- It's not an attack from a weapon so:
- it won't gain damage buffs from the weapon (such as Poison).
- it won't gain any Damage Types from the weapon. (Infernal Ruling)
- It is a damage roll from a model so:
- Exception: Some damage is not from an attack and not from a model (for example, Collateral damage). In this case, you should reverse the stuff listed under #2 above.
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