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COST
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RNG
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AOE
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POW
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DUR
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OFF
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| Primal Shock
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2
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Control
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-
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(★)
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Yes
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| Choose a friendly Faction warbeast in the spellcaster's control range. Target a model within 8" of the chosen warbeast and make a magic attack against it. The chosen warbeast is the attack's point of origin. If the enemy model is hit, it suffers a damage roll with a POW equal to the warbeast's base STR.
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Edit this spell template
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Rules Clarification : Primal Shock (Edit)
Let's call the friendly warbeast the "Primed" model and the attack target the "Shocked" model.
- The "Primed" model is not a channeler so won't be affected by stuff like Arcane Annihilation
- However, for targeting, concealment bonuses, etc, it works very similar to channeling. That's what "point of origin" means (refer core rule book).
- You can "Prime" a warbeast that is engaged in melee.
- Primal Shock is not affected by range reducing effects (such as Mage Static). For "Priming" the range is CTRL, which cannot be reduced. For "Shocking", choosing a target within 8" is not a range (in the normal sense).
- The "Shock" can gain any benefits that apply vs the target. For example if your warlock is affected by Beast Lore (+d6 damage vs warbeasts) and you "Shock" an enemy warbeast, you'll get that +d6.
- The "Shock" uses base STR, not current STR. Thus STR buffs (such as Rage) will not affect the "Shock".
- You can "Shock" a friendly model and it will cause no damage to it. (Infernal Ruling)
- When you choose the "Primed" model, you are not targeting it with a spell so anti-magic stuff like Arcane Vortex won't trigger.
However when you choose the "Shocked" model you are, and the anti-magic stuff can trigger. (Infernal Ruling)
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Pages in category "Primal Shock"
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