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| Something Wicked (★ Action) - While in this model's command range, the Monkey gains an adiditional die on melee attack and melee damage rolls and Killing Spree. Something Wicked lasts for one activation. (Killing Spree - When a model with Killing Spree destroys one or more enemy models with a melee attack during its Combat Action, after the attack is resolved the model with Killing Spree can advance up to 1" and make one additional melee attack.)
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Rules Clarification : Something Wicked (Edit)
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Rules Clarification : Killing Spree and/or Hornet's Nest (Edit)
- Attack-Generating Abilities (Edit)
- From the core rulebook: When a model is granted more attacks as a result of an attack it made, it gains only one. If two or more special rules would grant the model another attack as a result of making an attack, its controlling player chooses which special rule to apply.
- If you trigger two attack-generating abilities (such as Black Spot and Kill Shot) you choose to resolve one and "lose" the other (unless you trigger it again later).
- If you trigger two attack-generating abilities, and one of them is compulsory (such as Black Spot and Berserk), you must choose to resolve the compulsory one. (Infernal Ruling)
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