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| Soul Claiming - When a living enemy model is destroyed within 4" of this model while this model is in its controller's control range, its controller gains the destroyed model's soul token regardless of the proximity of other models.
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Rules Clarification : Soul Claiming (Edit)
- "Regardless of proximity" soul takers (Edit)
- The model which ignores distance doesn't always get the soul. Abilities which say you "can't" collect souls (such as Soul Ward) trump it, due to the general rule that "can't trumps can".
- If there are multiple models that all have the "regardless of proximity" clause, then you randomise who the soul goes to. (Infernal Ruling)
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Pages in category "Soul Claiming"
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