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| Take a Bullet - Once per round, when a friendly model is targeted by a non-spray ranged attack during your opponent's turn while within 3" of this model, you can choose to have this model become the target instead. If you do, this model is considered to be in the attack's RNG and the attacker's LOS for this attack. This model cannot use Take a Bullet while it is incorporeal, knocked down, or stationary.
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Rules Clarification : Take a Bullet (Edit)
- Apart from the fact that this triggers on "target" instead of "hit", this is the same as Shield Guard, so ...
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Rules Clarification : Shield Guard and/or Shadow Guardian (Edit)
- You can't use this ability vs spells.
- You shift all effects onto the new model, including stuff that triggers on "when this attack hits".
- When you use this ability vs an AOE attack, the template moves too. Because, with reference to Apdx A, the hit 'moves' at Step 6 and the template placement is determined at Step 7.
- This ability doesn't work vs Point Blank attacks. Because Point Blank attacks are melee attacks that are made using a ranged weapon.
- On the other hand, it will work vs Gunfighter attacks.
- Shield Guard only
- Since Shield Guard specifies "opponent's turn", it can't be used against stuff that shoots in your own turn (such as Watcher or Counterblast).
- The Shield Guard does not necessarily need to be in the attacker's LOS or range.
- The Shield Guarder is always hit even if they have an ability that makes them automatically get missed, such as Stealth. (Automatically missing is determined earlier in the timing sequence than the Shield Guard moving the hit.) (Infernal Ruling)
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