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COST
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RNG
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AOE
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POW
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DUR
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OFF
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| Wind Thrower
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(★ Action)
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CMD
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3
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-
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Round
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No
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| Place a 3" AOE anywhere completely within the spellcaster's command range. Cloud effects overlapping the AOE expire. Models cannot make ranged attacks while within the AOE. The AOE remains in play for one round.
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Edit this spell template
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Rules Clarification : Wind Burst and/or Wind Thrower (Edit)
- There is a formatting error on the Steelhead Arcanist's warroom entry such that Wind Thrower is not listed under Magic Ability. Despite this error, it is a spell.
- The Wind AOE has to actually cross over the cloud; two AOE templates which are exactly "base to base" are not overlapping. (Infernal Ruling)
- Anti-Cloud abilities vs Burning Earth (Edit)
- If you make a piece of terrain "Burning Earth" it counts as a cloud effect in addition to it's original type. This has 2 odd rulings:
- If any part of the terrain piece is "hit" by an ability that makes clouds expire (such as Gale Winds) then the entire terrain piece is taken off the table. (Infernal Ruling)
- If a model can ignore clouds but not the original terrain type, they don't ignore the terrain. For instance if you have a burning forest, then Eyeless Sight can't see through the forest. (Infernal Ruling)
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Pages in category "Wind Thrower"
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