Khador

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<a class="image" href="File_KhadorCommandHardcover.html"><img alt="KhadorCommandHardcover.jpg" height="578" src="/images/thumb/7/72/KhadorCommandHardcover.jpg/450px-KhadorCommandHardcover.jpg" srcset="/images/thumb/7/72/KhadorCommandHardcover.jpg/675px-KhadorCommandHardcover.jpg 1.5x, /images/thumb/7/72/KhadorCommandHardcover.jpg/900px-KhadorCommandHardcover.jpg 2x" width="450"/></a>
"FOR THE MOTHERLAND!" - Khadoran Battlecry

Khador is an aggressive, expansionist nation, constantly threatening its neighbors and seeking to reclaim ancient lands it sees as rightfully Khadoran. Most recently, Khador has conquered over half of Llael and attacked Cygnar directly.


Khador is one of the main factions of Warmachine. They have the most durable warjacks and can field <a class="mw-redirect" href="/index.php?title=Armored_Corps" title="Armored Corps">Man-O-War</a>, the most durable warriors in the game. (They have normal troops too.)

If you want an army of weather-bitten, ill-tempered expansionists wearing heavy armor, firing a blunderbuss as they close into melee where they'll apply the biggest axe they could get their hands on directly to your opponents forehead... you've made it to the right place.

So proceed Kadet, read on, study hard and battle well. And most of all: BRING GLORY TO THE MOTHERLAND!

For backstory, refer to <a href="/index.php?title=Lore_-_Khador" title="Lore - Khador">Lore - Khador</a>.

<a class="image" href="File_Vlad3.html"><img alt="" class="thumbimage" height="390" src="/images/thumb/8/81/Vlad3.jpg/300px-Vlad3.jpg" srcset="/images/thumb/8/81/Vlad3.jpg/450px-Vlad3.jpg 1.5x, /images/8/81/Vlad3.jpg 2x" width="300"/></a>
<a class="internal" href="File_Vlad3.html" title="Enlarge"></a>
<a href="/index.php?title=Vladimir_Tzepesci%2C_Great_Prince_of_Umbrey" title="Vladimir Tzepesci, Great Prince of Umbrey">Vladimir Tzepesci, Great Prince of Umbrey</a>

Khador for beginners

<a class="image" href="File_Khador_art1.html"><img alt="Khador art1.jpg" class="thumbimage" height="359" src="/images/thumb/3/31/Khador_art1.jpg/300px-Khador_art1.jpg" srcset="/images/thumb/3/31/Khador_art1.jpg/450px-Khador_art1.jpg 1.5x, /images/thumb/3/31/Khador_art1.jpg/600px-Khador_art1.jpg 2x" width="300"/></a>
<a class="internal" href="File_Khador_art1.html" title="Enlarge"></a>

Aesthetic

Heavily portrayed as pre-Soviet Russia, with a fair amount of Soviet-era tossed in.

Ice and wind magic are part of the faction identity, and Khador is generally focused on melee combat, if a model has a ranged weapon it's either not very accurate, not very long ranged or not very powerful, due to the engineering limitations of the far north.

Playstyle

<a class="image" href="File_Man-o-War_Strike_Tanker.html"><img alt="" class="thumbimage" height="300" src="/images/thumb/6/6f/Man-o-War_Strike_Tanker.jpg/300px-Man-o-War_Strike_Tanker.jpg" srcset="/images/thumb/6/6f/Man-o-War_Strike_Tanker.jpg/450px-Man-o-War_Strike_Tanker.jpg 1.5x, /images/6/6f/Man-o-War_Strike_Tanker.jpg 2x" width="300"/></a>
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<a href="/index.php?title=Man-o-War_Strike_Tanker" title="Man-o-War Strike Tanker">Man-o-War Strike Tanker</a>

They rely on infantry assisting heavy warjacks to crush their enemies. On the table, Khador features heavily armored, plodding warjacks and elite armored warriors backed up by hordes of expendable troops, powerful wizards and stealthy assassins.

Just as Cygnar has spells that improve its low armor scores, Khador warcasters bring speed to their plodding armies making them deceptively quick. Khador can be built for speed, resilience, high damage shooting output or heavy magic.

    Warcasters    

Khador has a caster for every style, but overall they tend to specialize in axe to the face style combat. Khador is home to some of the most up-in-your-face aggressive warcasters in the game. This concept is exemplified in the various incarnations of <a class="mw-redirect" href="/index.php?title=Butcher" title="Butcher">Kommander Orsus Zoktavir (aka The Butcher)</a> who not only is a capable front line fighter, but CRAVES the front lines. Beyond that we have midfielders like <a class="mw-redirect" href="/index.php?title=Sorscha1" title="Sorscha1">Sorscha1</a> or <a class="mw-redirect" href="/index.php?title=Vladimir1" title="Vladimir1">Vladimir1</a> specialists that solve problems like the <a class="mw-redirect" href="/index.php?title=Old_Witch2" title="Old Witch2">Old Witch2</a> and support casters like <a class="mw-redirect" href="/index.php?title=Irusk1" title="Irusk1">Irusk1</a> or <a class="mw-redirect" href="/index.php?title=Zerkova1" title="Zerkova1">Zerkova1</a>. Khador is also home to the infamous <a href="/index.php?title=Karchev_the_Terrible" title="Karchev the Terrible">Karchev the Terrible</a> who is half warcaster, half warjack.

    Warjacks    

Khador is home to some of the biggest, stompiest warjacks in the game. In the backstory Khador lacks resources to produce many cortexes (warjack brains) so the ones they do have they install in the heaviest chassis possible. They do not use light warjacks at all, viewing them as puny. Lastly, they keep using their older warjacks long past their use-by date, to the point they're unstable and may literally explode mid-battle.

The majority of their 'jacks are expensive and without buffs they're incredibly slow. Luckily Khador has many movement shenanigans at their disposal; most of their casters come with some form of movement buff and certain solos can also speed them up.

    Warriors    

Khador loves infantry. They love infantry so much that they use <a class="mw-redirect" href="/index.php?title=Man-o-War" title="Man-o-War">Man-o-War</a> super-heavy infantry instead of light warjacks. Khador has a unit for every occasion and frequently a unit-specific solo (or two) to back them up.

Khadoran infantry have some of the best (unbuffed) stats. Khador has a number of great solos and unit attachments that are not only capable in their own right, but synergies well with the main combat units to make them even better.

Starter Sets

<a class="image" href="File_Khador_starter.html"><img alt="" class="thumbimage" height="262" src="/images/thumb/b/ba/Khador_starter.png/300px-Khador_starter.png" srcset="/images/thumb/b/ba/Khador_starter.png/450px-Khador_starter.png 1.5x, /images/thumb/b/ba/Khador_starter.png/600px-Khador_starter.png 2x" width="300"/></a>
<a class="internal" href="File_Khador_starter.html" title="Enlarge"></a>
Mk3 Battlegroup Starter Set

Mk3 Battlegroup Set

Contents: <a href="/index.php?title=Lord_Kozlov%2C_Viscount_of_Scarsgrad" title="Lord Kozlov, Viscount of Scarsgrad">Lord Kozlov, Viscount of Scarsgrad</a> warcaster, <a href="/index.php?title=Decimator" title="Decimator">Decimator</a> heavy warjack, and a <a href="/index.php?title=Juggernaut" title="Juggernaut">Juggernaut</a> heavy warjack. Plus a bunch of peripheral stuff (see picture).

Anyone looking for the most affordable and effective way to get into Khador should strongly consider buying the Battlegroup Starter Box and going from there. You have all the materials you need to get started contained within the box, and Lord Kozlov has a fine battlegroup in the Decimator and Juggernaut heavy warjacks. Kozlov and these 'jacks are easy for new players to become familiar with to learn the ropes of the game without feeling like they're underpowered or in over their heads. For most players, it makes sense to start with the Battlegroup Starter and build from there.

<a class="image" href="File_MOWbox.html"><img alt="" class="thumbimage" height="286" src="/images/thumb/7/77/MOWbox.jpg/300px-MOWbox.jpg" srcset="/images/thumb/7/77/MOWbox.jpg/450px-MOWbox.jpg 1.5x, /images/thumb/7/77/MOWbox.jpg/600px-MOWbox.jpg 2x" width="300"/></a>
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Armored Corps Starter Set

Theme Force Starter - <a class="mw-redirect" href="/index.php?title=Armored_Corps" title="Armored Corps">Armored Corps</a>

Contents: A 5-man unit of <a class="mw-redirect" href="/index.php?title=Man-O-War_Demolition_Corps" title="Man-O-War Demolition Corps">Man-O-War Demolition Corps</a> plus their character command attachment, Sergeant Dragos, a 6-man unit of <a href="/index.php?title=Battle_Mechaniks" title="Battle Mechaniks">Battle Mechaniks</a>, a 2-man character unit <a href="/index.php?title=Kommandant_Atanas_Arconovich_%26_Standard" title="Kommandant Atanas Arconovich & Standard">Kommandant Atanas Arconovich & Standard</a>, a <a href="/index.php?title=Greylord_Forge_Seer" title="Greylord Forge Seer">Greylord Forge Seer</a> solo, and a <a class="mw-redirect" href="/index.php?title=Man-O-War_Suppression_Tanker" title="Man-O-War Suppression Tanker">Man-O-War Suppression Tanker</a> solo.

This one is designed to be an add-on to your existing collection, rather than be a complete starter by itself - you'll note it doesn't include a warcaster or any warjacks. It is roughly 35 points.


All other starter boxes are out of print.

Other good early purchases

<a class="image" href="File_Fenris.html"><img alt="" class="thumbimage" height="300" src="/images/thumb/2/2a/Fenris.jpg/300px-Fenris.jpg" srcset="/images/2/2a/Fenris.jpg 1.5x, /images/2/2a/Fenris.jpg 2x" width="300"/></a>
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<a href="/index.php?title=Fenris" title="Fenris">Fenris</a>

When beginning Warmachine, always start with your favorite warcaster and build around them by choosing a theme force and models that compliment their abilities.

    Warcasters    

Khador has three warcasters that are comparatively easy to learn and work well when played with only their battlegroups and are thus good for beginners:

  • "<a class="mw-redirect" href="/index.php?title=Butcher1" title="Butcher1">Butcher1</a>"--as we often lovingly refer to him--is the first of three incarnations of Orsus Zoktavir, the embodiment of Khadoran aggression. He's an exceptional battlegroup warcaster that's easy to learn.
  • <a class="mw-redirect" href="/index.php?title=Kozlov1" title="Kozlov1">Lord Kozlov</a> is Khador's Battlegroup Starter warcaster and he is indeed a powerful 'caster that happens to be easy to learn the game with. Beyond that, he's a great warcaster to grow you forces with because his tool kit applies to both his battlegroup warjacks as well as Khadorans that march with him. Note that as of the time of writing (2019.07), the only way to purchase him is by getting the Battlegroup Starter Box
  • <a href="/index.php?title=Vladimir_Tzepesci%2C_the_Dark_Prince" title="Vladimir Tzepesci, the Dark Prince">Vladimir Tzepesci, the Dark Prince</a>: All three recommended starting warcasters are melee powerhouses, but his toolkit skews entirely to mixing things up in melee. Casting big spells with hugely powerful effects that scale into larger armies perfectly, he's also an excellent pick.

    Warjacks    

Khador has many excellent warjacks new players can pick from beyond the recommendations made below. For the purposes of learning the game it tends to be wise resist the temptation to buy unique aka "Character" warjacks and Colossals because these can be more difficult to learn, niche and/or very expensive. Khadoran warjacks aren't the most nuanced in Immoren but it's typically best to first buy warjacks that you're almost guaranteed to continue using no matter what play style you prefer.

  • Decimator & Juggernaut from the Battlegroup Starter Box: The Decimator and Juggernaut are powerful warjacks that happen to be great for learning the game, but they have the added benefit of adding up to a cost of exactly 28 WJP, which is the same amount available to not only Kozlov, but the Butcher and Vladimir (not to mention several other Khadoran warcasters) as well! Buying the Battlegroup Starter box and one or two extra warcasters makes for an easy way to vary your play early on, without incurring a lot of costs It is advisable to look into <a class="external text" href="https://www.miniwargaming.com/content/Y86RVpyjoGEl" rel="nofollow">"magnetizing"</a> these warjacks' arms so you can swap their loadouts once you expand into larger games.
<a class="image" href="File_Greylord_Forge_Seer_WEB.html"><img alt="" class="thumbimage" height="300" src="/images/thumb/a/a1/Greylord_Forge_Seer_WEB.jpg/300px-Greylord_Forge_Seer_WEB.jpg" srcset="/images/thumb/a/a1/Greylord_Forge_Seer_WEB.jpg/450px-Greylord_Forge_Seer_WEB.jpg 1.5x, /images/a/a1/Greylord_Forge_Seer_WEB.jpg 2x" width="300"/></a>
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<a href="/index.php?title=Greylord_Forge_Seer" title="Greylord Forge Seer">Greylord Forge Seer</a>

    Evergreen Faction Models    

Most models are subdivided into different themes, but there are a few "Evergreen" models that can be fielded in multiple themes and are useful models to own:

  • The <a href="/index.php?title=Greylord_Adjunct" title="Greylord Adjunct">Greylord Adjunct</a> is a warcaster attachment that brings something to the table for almost every warcaster in the faction. Whether it's a free upkeep, extra range on spells, Guidance or a cloud you will always get something out of it every turn which more than justifies its point cost.
  • <a href="/index.php?title=Battle_Mechaniks" title="Battle Mechaniks">Battle Mechaniks</a> are Khador's resident, well, mechanics whose job it is to keep your war machines up and running even during combat. They don't cost a lot of points and--because every army you field has warjacks--they're almost always useful.
  • The trusty <a href="/index.php?title=War_Dog" title="War Dog">War Dog</a> accompanies and protects your warcaster in battle, which is handy because we often have to play with our warcasters close to danger. All Khadoran warcasters can benefit from it, but you can only take one warcaster attachment, so it often gets left behind in favor of the Greylord Adjunct.
  • <a href="/index.php?title=Kayazy_Eliminators" title="Kayazy Eliminators">Kayazy Eliminators</a>: One of the two partisan units to Khador they provide excellent damage output, defensive abilities and mobility to keep you in scenario and threaten the odd support piece. They will still take your merc slot in everything but Jaws of the Wolves, but for Khador that slot is not hotly contested anyway.

Other than these Evergreen models, which Khador models you buy first heavily depends on which theme you decide to collect. See the theme articles themselves for more advice about what to get first (links to the articles are below).

    Evergreen Mercenary Models    

Most theme forces only allow a player to take one Mercenary solo and one Mercenary unit, so new players should over-investing in Mercenaries until they know what they're doing. That said, there are several Mercenary options that have proven their worth time and again so are considered "Evergreen" purchases:

  • While expensive, <a class="mw-redirect" href="/index.php?title=Alexia2" title="Alexia2">Alexia2</a> is an invaluable solo that takes souls from fallen infantry and turns them into spell-protection or independent, hard hitting solos to keep you in scenario.
  • <a href="/index.php?title=Gobber_Tinker" title="Gobber Tinker">Gobber Tinker</a>: Costs the same as a 4-man unit of our own Mechaniks, but can be harder to kill and/or better at contesting objectives.
  • <a href="/index.php?title=Death_Archon" title="Death Archon">Death Archon</a>: A powerful melee solo that also does work as a support piece, using its Mortal Fear ability to further decrease the damage living enemies can do against our heavy armor.
  • <a href="/index.php?title=Scythe" title="Scythe">Scythe</a> or <a href="/index.php?title=Thamarite_Archon" title="Thamarite Archon">Thamarite Archon</a>: Both are really, really good ranged solo options with some awesome defensive abilities.
  • <a class="mw-redirect" href="/index.php?title=Hermit_of_Hengehold" title="Hermit of Hengehold">Hermit of Hengehold</a>: A damage buff, a damage negate or a to-hit buff for spells. He also steals Essence in the <a class="mw-redirect" href="/index.php?title=Infernal" title="Infernal">Infernal</a> match up.

    Niche Mercenary Models    

These Mercenaries have also proved themselves useful to the forces of Khador, but only to solve particular problems. If you haven't yet encountered opponents that give you those problems, there is little need to get them, but these options are there when you need them:

  • <a href="/index.php?title=Morrowan_Archon" title="Morrowan Archon">Morrowan Archon</a>: They debuff enemy attack rolls and are a Shield Guard making them excellent body guards for casters such as <a class="mw-redirect" href="/index.php?title=Butcher3" title="Butcher3">Butcher3</a> who want to wander up the board and project their incredible personal threat.
  • <a href="/index.php?title=Harlowe_Holdemhigh" title="Harlowe Holdemhigh">Harlowe Holdemhigh</a>: Especially powerful in lists like Legion of Steel who have no way of dealing with Incorporeal models or just appreciate shooting in general.
<a class="image" href="File_LOS_logo.html"><img alt="LOS logo.jpg" height="60" src="/images/thumb/8/82/LOS_logo.jpg/60px-LOS_logo.jpg" srcset="/images/thumb/8/82/LOS_logo.jpg/90px-LOS_logo.jpg 1.5x, /images/thumb/8/82/LOS_logo.jpg/120px-LOS_logo.jpg 2x" width="60"/></a>

Line of Sight article : <a class="external text" href="https://www.loswarmachine.com/brawlmachine/2020/10/22/brawlmachine-list-building-khador" rel="nofollow">Brawlmachine List Building - Khador</a>
In 2020.10 Phillip Melvin, one of the LOS authors, wrote an excellent article for how to start Khador. It is based on the newbie-friendly <a class="mw-redirect" href="/index.php?title=Brawlmachine" title="Brawlmachine">Brawlmachine</a> format (25 point limit).
The article contains a different list for each Khador theme, and advice on how to expand those lists beyond 25 points.

Starting a Theme Force

<a class="image" href="File_Khador_art2.html"><img alt="Khador art2.jpg" class="thumbimage" height="389" src="/images/thumb/2/2a/Khador_art2.jpg/300px-Khador_art2.jpg" srcset="/images/thumb/2/2a/Khador_art2.jpg/450px-Khador_art2.jpg 1.5x, /images/2/2a/Khador_art2.jpg 2x" width="300"/></a>
<a class="internal" href="File_Khador_art2.html" title="Enlarge"></a>

Players can use the <a class="mw-redirect" href="/index.php?title=Theme_Force" title="Theme Force">Theme Force</a> rules to construct their army list once the game size reaches 25 points. Themes restrict which models from your Faction you have access to, with different models being "locked" into different themes. In return, playing a theme force gives you multiple benefits in return. Also, models in a theme force normally have natural synergies with each other - synergies they can't use if they're paired with models from outside the theme.

Themes are considered the default way to play Warmachine and Hordes (although technically they're optional).

Regardless of whether you're starting at 25 points or lower, as a new player you have two options:

  1. Ignore themes to begin with, buy a couple of things you like the look of, and later on figure out if they work together in the same theme.
    With this approach you run the risk of buying models from a hodge podge of different themes. At some point you'll end up choosing one theme to use and expand, and shelving your models that don't fit the theme.
  2. Figure out which theme contains models you like the look of, and limit yourself to just buying models from that theme.
    This approach has the benefit of not shelving any of your purchases and you're more likely to have models that have natural synergies with each other (even if you buy things completely at random).

Khador Theme Forces

<a class="mw-redirect" href="/index.php?title=Armored_Korps" title="Armored Korps">Armored Korps</a>

With a hiss of steam and the tread of iron, the heavily armored infantry of Khador march to war with heavy warjacks at their side. Though Khador lacks the light warjacks of other nations, they make up for it with a dedicated corps of soldiers who go to war in steam-powered armor. Few opponents possess the weaponry able to chew through so thick a wall of armor, allowing the Man-O-War to crush enemy emplacements.

The Armored Corps (or Korps) is all about Man-o-War troops in heavy steam-powered armor lumbering across the field, crushing their targets after closing the distance. Man-o-War have access to a suite of combined arms weaponry, advanced tactics and devastating heavy cavalry but are short on skirmisher unless reinforced by Mercenaries. If you like small but elite forces of warriors on 40mm (Medium) bases clad in the heaviest of armors, start building for an Armored Corps.

The models allowed in <a href="/index.php?title=Theme_-_Armored_Korps" title="Theme - Armored Korps">Armored Korps</a> are:   [Show/Hide]

This list was last updated: 2018.11   (<a class="external text" href="../index4903.html?title=Template:AK_models&action=edit" rel="nofollow">Edit</a>)

Warcasters

  • All Khador warcasters

Warjacks

  • All non-character Khador warjacks
  • <a href="/index.php?title=Behemoth" title="Behemoth">Behemoth</a>
  • Character warjacks can be taken, but only if they're in their <a class="mw-redirect" href="/index.php?title=Bond" title="Bond">bonded</a> model's battlegroup.

Battle Engines

  • <a href="/index.php?title=Man-o-War_Assault_Chariot" title="Man-o-War Assault Chariot">Man-o-War Assault Chariot</a>
  • <a href="/index.php?title=Man-o-War_Siege_Chariot" title="Man-o-War Siege Chariot">Man-o-War Siege Chariot</a>

Units

  • <a href="/index.php?title=Battle_Mechaniks" title="Battle Mechaniks">Battle Mechaniks</a>
  • <a href="/index.php?title=Kommandant_Atanas_Arconovich_%26_Standard" title="Kommandant Atanas Arconovich & Standard">Kommandant Atanas Arconovich & Standard</a>
  • <a href="/index.php?title=Man-o-War_Bombardiers" title="Man-o-War Bombardiers">Man-o-War Bombardiers</a>
  • <a href="/index.php?title=Man-o-War_Demolition_Corps" title="Man-o-War Demolition Corps">Man-o-War Demolition Corps</a>
  • <a href="/index.php?title=Man-o-War_Shocktroopers" title="Man-o-War Shocktroopers">Man-o-War Shocktroopers</a>

Solos

  • <a href="/index.php?title=Bulkhead" title="Bulkhead">Bulkhead</a>
  • <a href="/index.php?title=Greylord_Forge_Seer" title="Greylord Forge Seer">Greylord Forge Seer</a> - (<a class="mw-redirect" href="/index.php?title=%27Jack_Marshal" title="'Jack Marshal">'Jack Marshal</a>)
  • <a href="/index.php?title=Greylord_Adjunct" title="Greylord Adjunct">Greylord Adjunct</a> - (<a class="mw-redirect" href="/index.php?title=Attached" title="Attached">Warcaster Attachment</a>)
  • <a href="/index.php?title=Man-o-War_Drakhun" title="Man-o-War Drakhun">Man-o-War Drakhun</a>
  • <a href="/index.php?title=Man-o-War_Kovnik" title="Man-o-War Kovnik">Man-o-War Kovnik</a> - (<a class="mw-redirect" href="/index.php?title=%27Jack_Marshal" title="'Jack Marshal">'Jack Marshal</a>)
  • <a href="/index.php?title=Man-o-War_Suppression_Tanker" title="Man-o-War Suppression Tanker">Man-o-War Suppression Tanker</a>
  • <a href="/index.php?title=Man-o-War_Strike_Tanker" title="Man-o-War Strike Tanker">Man-o-War Strike Tanker</a>
  • <a href="/index.php?title=War_Dog" title="War Dog">War Dog</a> - (<a class="mw-redirect" href="/index.php?title=Attached" title="Attached">Warcaster Attachment</a>)

Mercenaries

  • Up to one solo
  • Up to one unit

Here's some examples of the model aesthetic for this theme:

<a href="/index.php?title=Theme_-_Flame_in_the_Darkness" title="Theme - Flame in the Darkness">Flame in the Darkness</a>

This theme is shared with Cygnar and Mercenaries - it allows you to mix models from all 3 factions. Although it doesn't allow you to take a Cygnar or Mercenary warcaster, your warcaster will get access to their warjacks.

This theme represents the <a class="mw-redirect" href="/index.php?title=Thamarite" title="Thamarite">Thamarite</a> and <a class="mw-redirect" href="/index.php?title=Morrowan" title="Morrowan">Morrowan</a> forces putting aside their ideological differences and teaming up to fight off the <a class="mw-redirect" href="/index.php?title=Infernal" title="Infernal">Infernal</a> invasion.

Important Note: Very few models in this theme force are from Khador originally, you'll have to collect a bunch of Mercenary and Cygnar models. Also, the only casters you'll have access to is <a class="mw-redirect" href="/index.php?title=Zerkova1" title="Zerkova1">Zerkova1</a> and <a class="mw-redirect" href="/index.php?title=Zerkova2" title="Zerkova2">Zerkova2</a> (as of 2019.09).

The models allowed in <a href="/index.php?title=Theme_-_Flame_in_the_Darkness" title="Theme - Flame in the Darkness">Flame in the Darkness</a> are:   [Show/Hide]

This list was last updated: 2020.12   (<a class="external text" href="../indexc81e.html?title=Template:FitD_models&action=edit" rel="nofollow">Edit</a>)

Warcasters - For Mercenary players

  • <a href="/index.php?title=Constance_Blaize%2C_Knight_of_the_Prophet" title="Constance Blaize, Knight of the Prophet">Blaize1</a>
  • <a href="/index.php?title=Fiona_the_Black" title="Fiona the Black">Fiona1</a>
  • <a href="/index.php?title=Lieutenant_Crosse%2C_Resistance_Fighter" title="Lieutenant Crosse, Resistance Fighter">Crosse2</a>
  • <a href="/index.php?title=Ashlynn_d%27Elyse" title="Ashlynn d'Elyse">Ashlynn1</a>
  • <a href="Ashlynn_d%e2%80%99Elyse%2c_the_Queen%e2%80%99s_Blade.html" title="Ashlynn d’Elyse, the Queen’s Blade">Ashlynn2</a>

Warcasters - For Cygnar players

  • <a href="/index.php?title=Constance_Blaize%2C_Knight_of_the_Prophet" title="Constance Blaize, Knight of the Prophet">Blaize1</a>
  • <a href="/index.php?title=Captain_Allison_Jakes" title="Captain Allison Jakes">Jakes2</a>
  • Stryker <a href="/index.php?title=Commander_Coleman_Stryker" title="Commander Coleman Stryker">(1)</a>, <a href="/index.php?title=Lord_Commander_Stryker" title="Lord Commander Stryker">(2)</a>, or <a href="/index.php?title=Lord_General_Coleman_Stryker" title="Lord General Coleman Stryker">(3)</a>
  • <a href="/index.php?title=Major_Beth_Maddox" title="Major Beth Maddox">Maddox1</a>

Warcasters - For Khador players

  • Zerkova <a href="/index.php?title=Koldun_Kommander_Aleksandra_Zerkova" title="Koldun Kommander Aleksandra Zerkova">(1)</a> or <a href="/index.php?title=Obavnik_Kommander_Zerkova_%26_Reaver_Guard" title="Obavnik Kommander Zerkova & Reaver Guard">(2)</a>

Warjacks
Note: All warcasters get the same warjacks to choose from, regardless of their original Faction:

  • All non-character <a class="mw-redirect" href="/index.php?title=Mercenary" title="Mercenary">Mercenary</a> warjacks (except the Rhulic ones)
  • Up to two non-character <a href="/index.php?title=Cygnar" title="Cygnar">Cygnar</a> or Khador warjacks (one of each is legal).
  • <a href="/index.php?title=Gallant" title="Gallant">Gallant</a>
  • Other character warjacks can be taken, but only if they have a <a class="mw-redirect" href="/index.php?title=Bond" title="Bond">bond</a> and they're in their bonded model's battlegroup.

Units

  • <a class="mw-redirect" href="/index.php?title=Alexia_Ciannor_%26_the_Risen" title="Alexia Ciannor & the Risen">Alexia1</a>
  • <a class="mw-redirect" href="/index.php?title=Devil%27s_Shadow_Mutineers" title="Devil's Shadow Mutineers">Devil's Shadow Mutineers</a>
  • <a href="/index.php?title=Field_Mechaniks" title="Field Mechaniks">Field Mechaniks</a>
  • <a href="/index.php?title=Legion_of_Lost_Souls" title="Legion of Lost Souls">Legion of Lost Souls</a>
  • <a href="/index.php?title=Order_of_Illumination_Resolutes" title="Order of Illumination Resolutes">Order of Illumination Resolutes</a>
  • <a href="/index.php?title=Order_of_Illumination_Vigilants" title="Order of Illumination Vigilants">Order of Illumination Vigilants</a>
  • <a href="/index.php?title=Precursor_Knights" title="Precursor Knights">Precursor Knights</a>

Solos

  • <a href="/index.php?title=Alexia%2C_Mistress_of_the_Witchfire" title="Alexia, Mistress of the Witchfire">Alexia2</a>
  • <a class="mw-redirect" href="/index.php?title=Alexia%2C_the_Undying" title="Alexia, the Undying">Alexia3</a>
  • <a href="/index.php?title=Black_Bella%2C_Duchess_of_Dread" title="Black Bella, Duchess of Dread">Black Bella1</a>
  • <a href="/index.php?title=Stonecold_Black_Bella" title="Stonecold Black Bella">Black Bella2</a>
  • <a href="/index.php?title=Glyn_Cormier%2C_Illuminated_One" title="Glyn Cormier, Illuminated One">Glyn Cormier, Illuminated One</a>
  • <a href="/index.php?title=Grand_Master_Gabriel_Throne" title="Grand Master Gabriel Throne">Grand Master Gabriel Throne</a>
  • <a href="/index.php?title=Harlan_Versh%2C_Illuminated_One" title="Harlan Versh, Illuminated One">Harlan Versh, Illuminated One</a>
  • <a href="/index.php?title=Hermit_of_Henge_Hold" title="Hermit of Henge Hold">Hermit of Henge Hold</a>
  • <a href="/index.php?title=Lieutenant_Allison_Jakes" title="Lieutenant Allison Jakes">Jakes1</a> - (<a class="mw-redirect" href="/index.php?title=Battlegroup_Controller" title="Battlegroup Controller">"Junior Warcaster"</a>)
  • <a href="/index.php?title=Morrowan_Archon" title="Morrowan Archon">Morrowan Archon</a>
  • <a href="/index.php?title=Ragman" title="Ragman">Ragman</a>
  • <a href="/index.php?title=Savio_Montero_Acosta" title="Savio Montero Acosta">Savio Montero Acosta</a>
  • <a href="/index.php?title=Thamarite_Advocate" title="Thamarite Advocate">Thamarite Advocate</a>
  • <a href="/index.php?title=Thamarite_Archon" title="Thamarite Archon">Thamarite Archon</a>

Here's some examples of the model aesthetic for this theme:

<a class="mw-redirect" href="/index.php?title=Jaws_of_the_Wolf" title="Jaws of the Wolf">Jaws of the Wolf</a>

The deployment of warjack-heavy forces to eliminate hard targets is a standard response to military threats. A common Khadoran tactic involves augmenting such forces with a contingent of scouts who venture ahead to ensure the slow and steady column of Khadoran steel reaches its target intact. Once engaged, the warjacks rely on overwhelming strength and raw firepower to batter the enemy into submission.

Jaws of the Wolf is Khador's warjack-centric theme (if you like large groups of warjacks, this is where you want to be). It is augmented by a number of irregular warriors to create a very mobile skirmishing force backed up by heavy-hitting warjacks.

The models allowed in <a href="/index.php?title=Theme_-_Jaws_of_the_Wolf" title="Theme - Jaws of the Wolf">Jaws of the Wolf</a> are:   [Show/Hide]

This list was last updated: 2020.12   (<a class="external text" href="../index7ccc.html?title=Template:JotW_models&action=edit" rel="nofollow">Edit</a>)

Warcasters

  • All Khador warcasters

Warjacks

  • All non-character Khador warjacks
  • <a href="/index.php?title=Behemoth" title="Behemoth">Behemoth</a>
  • <a href="/index.php?title=Black_Ivan" title="Black Ivan">Black Ivan</a>
  • Other character warjacks can be taken, but only if they have a <a class="mw-redirect" href="/index.php?title=Bond" title="Bond">bond</a> and they're in their bonded model's battlegroup.

Units

  • <a href="/index.php?title=Battle_Mechaniks" title="Battle Mechaniks">Battle Mechaniks</a>
  • <a href="/index.php?title=Kayazy_Assassins" title="Kayazy Assassins">Kayazy Assassins</a>
  • <a href="/index.php?title=Kayazy_Eliminators" title="Kayazy Eliminators">Kayazy Eliminators</a>
  • <a href="/index.php?title=Kossite_Woodsmen" title="Kossite Woodsmen">Kossite Woodsmen</a>
  • <a href="/index.php?title=Widowmaker_Scouts" title="Widowmaker Scouts">Widowmaker Scouts</a>

Solos

  • <a href="/index.php?title=Greylord_Adjunct" title="Greylord Adjunct">Greylord Adjunct</a> - (<a class="mw-redirect" href="/index.php?title=Attached" title="Attached">Warcaster Attachment</a>)
  • <a href="/index.php?title=Greylord_Forge_Seer" title="Greylord Forge Seer">Greylord Forge Seer</a> - (<a class="mw-redirect" href="/index.php?title=%27Jack_Marshal" title="'Jack Marshal">'Jack Marshal</a>)
  • <a class="mw-redirect" href="/index.php?title=Malakov1" title="Malakov1">Malakov1</a> - (<a class="mw-redirect" href="/index.php?title=Battlegroup_Controller" title="Battlegroup Controller">"Junior Warcaster"</a>)
  • <a href="/index.php?title=Manhunter" title="Manhunter">Manhunter</a>
  • <a href="/index.php?title=Ol%27_Grim" title="Ol' Grim">Ol' Grim</a>
  • <a class="mw-redirect" href="/index.php?title=Sorscha0" title="Sorscha0">Sorscha0</a> - (<a class="mw-redirect" href="/index.php?title=Battlegroup_Controller" title="Battlegroup Controller">"Junior Warcaster"</a>)
  • <a href="/index.php?title=Underboss_Vizkoya" title="Underboss Vizkoya">Underboss Vizkoya</a>
  • <a href="/index.php?title=War_Dog" title="War Dog">War Dog</a> - (<a class="mw-redirect" href="/index.php?title=Attached" title="Attached">Warcaster Attachment</a>)
  • <a href="/index.php?title=Widowmaker_Marksman" title="Widowmaker Marksman">Widowmaker Marksman</a>
  • <a href="/index.php?title=Yuri_the_Axe" title="Yuri the Axe">Yuri1</a>
  • <a href="/index.php?title=Yuri_the_Hunter" title="Yuri the Hunter">Yuri2</a>

Mercenaries

  • Up to one solo
  • Up to one unit
    • Note that <a class="mw-redirect" href="/index.php?title=Valachev" title="Valachev">Valachev</a> is not allowed.

Here's some examples of the model aesthetic for this theme:

<a class="mw-redirect" href="/index.php?title=Legion_of_Steel" title="Legion of Steel">Legion of Steel</a>

The brotherhood of the Iron Fangs maintains traditions arising from ancient warriors who battled the beasts of the north armed only with spears and the indomitable courage all true Khadorans possess. Iron Fang assault forces are tasked with breaking enemy lines regardless of whether those lines are composed of towering warjacks or masses of infantry. Surrounding a hard center of warjacks, an Iron Fang legion marches in lockstep behind a wall of shields, supported by swift and brutal cavalry to protect their flanks.

If you prefer a medieval-style army you need look no further than the Legion of Steel. None of the Iron Fangs carry ranged weapons and instead they're armed with spear tipped with explosive warheads.

The models allowed in <a href="/index.php?title=Theme_-_Legions_of_Steel" title="Theme - Legions of Steel">Legions of Steel</a> are:   [Show/Hide]

This list was last updated: 2019.07   (<a class="external text" href="../index6a71.html?title=Template:LoS_models&action=edit" rel="nofollow">Edit</a>)

Warcasters

  • All Khador warcasters

Warjacks

  • All non-character Khador warjacks
  • Character warjacks can be taken, but only if they're in their <a class="mw-redirect" href="/index.php?title=Bond" title="Bond">bonded</a> model's battlegroup.

Units

  • <a href="/index.php?title=Battle_Mechaniks" title="Battle Mechaniks">Battle Mechaniks</a>
  • <a href="/index.php?title=Black_Dragons" title="Black Dragons">Black Dragons</a>
  • <a href="/index.php?title=Great_Bears_of_the_Gallowswood" title="Great Bears of the Gallowswood">Great Bears of the Gallowswood</a>
  • <a href="/index.php?title=Iron_Fang_Pikemen" title="Iron Fang Pikemen">Iron Fang Pikemen</a>
  • <a href="/index.php?title=Iron_Fang_Uhlans" title="Iron Fang Uhlans">Iron Fang Uhlans</a>

Solos

  • <a href="/index.php?title=Iron_Fang_Kovnik" title="Iron Fang Kovnik">Iron Fang Kovnik</a>
  • <a href="/index.php?title=Kapitan_Sofya_Skirova" title="Kapitan Sofya Skirova">Kapitan Sofya Skirova</a>
  • <a href="/index.php?title=Uhlan_Kovnik_Markov" title="Uhlan Kovnik Markov">Uhlan Kovnik Markov</a>
  • <a href="/index.php?title=War_Dog" title="War Dog">War Dog</a>
      (<a class="mw-redirect" href="/index.php?title=Attached" title="Attached">Warcaster Attachment</a>)
  • <a href="/index.php?title=Greylord_Adjunct" title="Greylord Adjunct">Greylord Adjunct</a>
      (<a class="mw-redirect" href="/index.php?title=Attached" title="Attached">Warcaster Attachment</a>)

Mercenaries

  • Up to one solo
  • Up to one unit

Here's some examples of the model aesthetic for this theme:

<a href="/index.php?title=Theme_-_Warriors_of_the_Old_Faith" title="Theme - Warriors of the Old Faith">Warriors of the Old Faith</a>

This theme is shared with the Protectorate - it allows you to mix both Khador models with Protectorate ones. You can even take a Protectorate warcaster if you're a Khador player, and vice versa.

This theme is heavily focussed on Cavalry.

The models allowed in <a href="/index.php?title=Theme_-_Warriors_of_the_Old_Faith" title="Theme - Warriors of the Old Faith">Warriors of the Old Faith</a> are:   [Show/Hide]

This list was last updated: 2020.12   (<a class="external text" href="../indexe03a.html?title=Template:WotOF_models&action=edit" rel="nofollow">Edit</a>)

Warcasters

  • <a href="/index.php?title=Vladimir_Tzepesci%2C_Great_Prince_of_Umbrey" title="Vladimir Tzepesci, Great Prince of Umbrey">Vladimir3</a>
  • <a class="mw-redirect" href="/index.php?title=Feora%2C_The_Conquering_Flame" title="Feora, The Conquering Flame">Feora3</a>
  • <a href="/index.php?title=Intercessor_Kreoss" title="Intercessor Kreoss">Kreoss3</a>
  • <a href="/index.php?title=Servath_Reznik%2C_Wrath_of_Ages" title="Servath Reznik, Wrath of Ages">Reznik2</a>
Note: - You can take a warcaster that doesn't normally belong to your Faction.

Warjacks

  • All non-character Khador and Protectorate warjacks
Note: - Warcasters can take any mix of warjacks they like, regardless of their original Faction.
  • Character warjacks can be taken, but only if they have a <a class="mw-redirect" href="/index.php?title=Bond" title="Bond">bond</a> and they're in their bonded model's battlegroup.

Units

  • <a href="/index.php?title=Choir_of_Menoth" title="Choir of Menoth">Choir of Menoth</a>
  • <a href="/index.php?title=Exemplar_Vengers" title="Exemplar Vengers">Exemplar Vengers</a>
  • <a href="/index.php?title=Flame_Bringers" title="Flame Bringers">Flame Bringers</a>
  • <a href="/index.php?title=Greylord_Outriders" title="Greylord Outriders">Greylord Outriders</a>
  • <a href="/index.php?title=Iron_Fang_Uhlans" title="Iron Fang Uhlans">Iron Fang Uhlans</a>
  • <a href="/index.php?title=Kossite_Woodsmen" title="Kossite Woodsmen">Kossite Woodsmen</a>
  • <a class="mw-redirect" href="/index.php?title=Initiates_of_the_Order_of_the_Wall" title="Initiates of the Order of the Wall">Initiates of the Order of the Wall</a>

Solos

  • <a href="/index.php?title=Champion_of_the_Order_of_the_Wall" title="Champion of the Order of the Wall">Champion of the Order of the Wall</a>
  • <a href="/index.php?title=Fenris" title="Fenris">Fenris</a>
  • <a href="/index.php?title=Hand_of_Silence" title="Hand of Silence">Hand of Silence</a>
  • <a href="/index.php?title=Hermit_of_Henge_Hold" title="Hermit of Henge Hold">Hermit of Henge Hold</a>
  • <a href="/index.php?title=High_Exemplar_Gravus" title="High Exemplar Gravus">High Exemplar Gravus</a>
  • <a href="/index.php?title=High_Paladin_Dartan_Vilmon" title="High Paladin Dartan Vilmon">High Paladin Dartan Vilmon</a>
  • <a href="/index.php?title=Man-o-War_Drakhun" title="Man-o-War Drakhun">Man-o-War Drakhun</a>
  • <a href="/index.php?title=Manhunter" title="Manhunter">Manhunter</a>
  • <a href="/index.php?title=Menite_Archon" title="Menite Archon">Menite Archon</a>
  • <a href="/index.php?title=Paladin_of_the_Order_of_the_Wall" title="Paladin of the Order of the Wall">Paladin of the Order of the Wall</a>
  • <a href="/index.php?title=Uhlan_Kovnik_Markov" title="Uhlan Kovnik Markov">Uhlan Kovnik Markov</a>
  • <a href="/index.php?title=Vassal_of_Menoth" title="Vassal of Menoth">Vassal of Menoth</a>
  • <a href="/index.php?title=Vassal_Mechanik" title="Vassal Mechanik">Vassal Mechanik</a>
  • <a href="/index.php?title=War_Dog" title="War Dog">War Dog</a> - (Warcaster attachment)
  • <a href="/index.php?title=Wrack" title="Wrack">Wrack</a>
  • <a href="/index.php?title=Yuri_the_Axe" title="Yuri the Axe">Yuri1</a>
  • <a href="/index.php?title=Yuri_the_Hunter" title="Yuri the Hunter">Yuri2</a>

Battle Engines

  • <a href="/index.php?title=Man-o-War_Assault_Chariot" title="Man-o-War Assault Chariot">Man-o-War Assault Chariot</a>
  • <a href="/index.php?title=Man-o-War_Siege_Chariot" title="Man-o-War Siege Chariot">Man-o-War Siege Chariot</a>
  • <a href="/index.php?title=Winter_Guard_Gun_Carriage" title="Winter Guard Gun Carriage">Winter Guard Gun Carriage</a>

Mercenaries

  • None (other than those listed above)

Here's some examples of the model aesthetic for this theme:

<a class="mw-redirect" href="/index.php?title=Winter_Guard_Kommand" title="Winter Guard Kommand">Winter Guard Kommand</a>

The ranks of the Winter Guard are the patriotic backbone of the Khadoran Army. Hardened by a rigorous training regimen and driven by their love for the Motherland, these soldiers march against the enemies of the empire. They make every effort to see the will of the empress done, whether pushing deep into hostile territory under the cover of withering artillery fire or giving their lives to defend Khador from those who would threaten its sovereignty.

If you prefer a quantity of warriors over quality, Winter Guard conscripts might be the type of cannon fodder you're looking for.

The models allowed in <a href="/index.php?title=Theme_-_Winter_Guard_Kommand" title="Theme - Winter Guard Kommand">Winter Guard Kommand</a> are:   [Show/Hide]

This list was last updated: 2020.12   (<a class="external text" href="../indexd68b.html?title=Template:WGK_models&action=edit" rel="nofollow">Edit</a>)

Warcasters

  • All Khador warcasters

Warjacks

  • All non-character Khador warjacks
  • <a class="mw-redirect" href="/index.php?title=Beast-09" title="Beast-09">Beast-09</a>
  • <a href="/index.php?title=Torch" title="Torch">Torch</a>
  • Other character warjacks can be taken, but only if they have a <a class="mw-redirect" href="/index.php?title=Bond" title="Bond">bond</a> and they're in their bonded model's battlegroup.

Battle Engines

  • <a href="/index.php?title=Winter_Guard_Gun_Carriage" title="Winter Guard Gun Carriage">Winter Guard Gun Carriage</a>

Units

  • <a href="/index.php?title=Assault_Kommandos" title="Assault Kommandos">Assault Kommandos</a>
  • <a href="/index.php?title=Battle_Mechaniks" title="Battle Mechaniks">Battle Mechaniks</a>
  • <a href="/index.php?title=Widowmaker_Scouts" title="Widowmaker Scouts">Widowmaker Scouts</a>
  • <a href="/index.php?title=Winter_Guard_Infantry" title="Winter Guard Infantry">Winter Guard Infantry</a>
  • <a href="/index.php?title=Winter_Guard_Rifle_Corps" title="Winter Guard Rifle Corps">Winter Guard Rifle Corps</a>
  • <a href="/index.php?title=Winter_Guard_Field_Gun_Crew" title="Winter Guard Field Gun Crew">Winter Guard Field Gun Crew</a>
  • <a href="/index.php?title=Winter_Guard_Mortar_Crew" title="Winter Guard Mortar Crew">Winter Guard Mortar Crew</a>

Solos

  • <a href="/index.php?title=Greylord_Adjunct" title="Greylord Adjunct">Greylord Adjunct</a> - (<a class="mw-redirect" href="/index.php?title=Attached" title="Attached">Warcaster Attachment</a>)
  • <a href="/index.php?title=Kovnik_Jozef_Grigorovich" title="Kovnik Jozef Grigorovich">Kovnik Jozef Grigorovich</a>
  • <a href="/index.php?title=Kovnik_Andrei_Malakov" title="Kovnik Andrei Malakov">Malakov1</a> - (<a class="mw-redirect" href="/index.php?title=Battlegroup_Controller" title="Battlegroup Controller">"Junior Warcaster"</a>)
  • <a href="/index.php?title=Ol%27_Grim" title="Ol' Grim">Ol' Grim</a>
  • <a href="/index.php?title=Kovnik_Apprentice_Kratikoff" title="Kovnik Apprentice Kratikoff">Sorscha0</a> - (<a class="mw-redirect" href="/index.php?title=Battlegroup_Controller" title="Battlegroup Controller">"Junior Warcaster"</a>)
  • <a href="/index.php?title=War_Dog" title="War Dog">War Dog</a> - (<a class="mw-redirect" href="/index.php?title=Attached" title="Attached">Warcaster Attachment</a>)
  • <a href="/index.php?title=Widowmaker_Marksman" title="Widowmaker Marksman">Widowmaker Marksman</a>
  • <a href="/index.php?title=Winter_Guard_Artillery_Kapitan" title="Winter Guard Artillery Kapitan">Winter Guard Artillery Kapitan</a>

Mercenaries

  • Up to one solo
  • Up to one unit

Here's some examples of the model aesthetic for this theme:

<a class="mw-redirect" href="/index.php?title=Wolves_of_Winter" title="Wolves of Winter">Wolves of Winter</a>

The Greylords Covenant does not shrink from using any weapon at its disposal, no matter how horrifying. This fact is seldom made clearer than when a task force of Greylord arcanists goes to battle with a retinue of blood-mad Doom Reavers bearing profane fellblades, cursed objects based on the weapons of the Orgoth slavers. Greylords will not hesitate to unleash their insane soldiers upon any foe, with little regard for the collateral damage they may cause.

Greylords are the magical R&D department of Khador. Their most successful experiment to date is chaining convicted felons to cursed swords that drive the weilders insane, and then escorting the frothing result into battle. So, yeah. Greylords aren't known for their strong moral compass.

The models allowed in <a href="/index.php?title=Theme_-_Wolves_of_Winter" title="Theme - Wolves of Winter">Wolves of Winter</a> are:   [Show/Hide]

This list was last updated: 2019.10   (<a class="external text" href="../index9e51.html?title=Template:WoW_models&action=edit" rel="nofollow">Edit</a>)

Warcasters

  • All Khador warcasters

Warjacks

  • All non-character Khador warjacks
  • <a href="/index.php?title=Drago" title="Drago">Drago</a>
  • <a href="/index.php?title=Ruin" title="Ruin">Ruin</a>
  • Other character warjacks can be taken, but only if they're in their <a class="mw-redirect" href="/index.php?title=Bond" title="Bond">bonded</a> model's battlegroup.

Units

  • <a href="/index.php?title=Battle_Mechaniks" title="Battle Mechaniks">Battle Mechaniks</a>
  • <a href="/index.php?title=Doom_Reaver_Swordsmen" title="Doom Reaver Swordsmen">Doom Reaver Swordsmen</a>
  • <a href="/index.php?title=Greylord_Ternion" title="Greylord Ternion">Greylord Ternion</a>
  • <a href="/index.php?title=Greylord_Outriders" title="Greylord Outriders">Greylord Outriders</a>

Solos

  • <a class="mw-redirect" href="/index.php?title=Butcher4" title="Butcher4">Butcher4</a>
  • <a href="/index.php?title=Fenris" title="Fenris">Fenris</a>
  • <a href="/index.php?title=Greylord_Adjunct" title="Greylord Adjunct">Greylord Adjunct</a> - (<a class="mw-redirect" href="/index.php?title=Attached" title="Attached">Warcaster Attachment</a>)
  • <a href="/index.php?title=Greylord_Forge_Seer" title="Greylord Forge Seer">Greylord Forge Seer</a> - (<a class="mw-redirect" href="/index.php?title=%27Jack_Marshal" title="'Jack Marshal">'Jack Marshal</a>)
  • <a href="/index.php?title=Koldun_Lord" title="Koldun Lord">Koldun Lord</a>
  • <a href="/index.php?title=War_Dog" title="War Dog">War Dog</a> - (<a class="mw-redirect" href="/index.php?title=Attached" title="Attached">Warcaster Attachment</a>)

Mercenaries

  • <a href="/index.php?title=Void_Archon" title="Void Archon">Void Archon</a>
  • Up to one other solo
  • Up to one unit, that may include <a class="mw-redirect" href="/index.php?title=Valachev" title="Valachev">Valachev</a>

Here's some examples of the model aesthetic for this theme:

Khador Models

<a class="image" href="File_Khador_art3.html"><img alt="Khador art3.jpg" class="thumbimage" height="416" src="/images/thumb/5/50/Khador_art3.jpg/300px-Khador_art3.jpg" srcset="/images/5/50/Khador_art3.jpg 1.5x, /images/5/50/Khador_art3.jpg 2x" width="300"/></a>
<a class="internal" href="File_Khador_art3.html" title="Enlarge"></a>

Model Gallery

Refer to <a href="/index.php?title=Khador_Gallery" title="Khador Gallery">Khador Gallery</a>

Warcasters

Butcher1 <a href="/index.php?title=Orsus_Zoktavir%2C_the_Butcher_of_Khardov" title="Orsus Zoktavir, the Butcher of Khardov">Orsus Zoktavir, the Butcher of Khardov</a>
Butcher2 <a href="/index.php?title=Kommander_Orsus_Zoktavir" title="Kommander Orsus Zoktavir">Kommander Orsus Zoktavir</a>
Butcher3 <a href="/index.php?title=Kommander_Zoktavir%2C_the_Butcher_Unleashed" title="Kommander Zoktavir, the Butcher Unleashed">Kommander Zoktavir, the Butcher Unleashed</a>
Butcher4 Refer to solos, below
Cylena-1 <a class="mw-redirect" href="/index.php?title=Cylena_Raefyll%2C_Guardian_of_Nyssor" title="Cylena Raefyll, Guardian of Nyssor"> Cylena Raefyll, Guardian of Nyssor</a> (Not tournament legal)
Harkevich1 <a href="/index.php?title=Kommander_Harkevich%2C_the_Iron_Wolf" title="Kommander Harkevich, the Iron Wolf">Kommander Harkevich, the Iron Wolf</a>
Irusk1 <a href="/index.php?title=Kommandant_Irusk" title="Kommandant Irusk">Kommandant Irusk</a>
Irusk2 <a href="/index.php?title=Supreme_Kommandant_Irusk" title="Supreme Kommandant Irusk">Supreme Kommandant Irusk</a>
Karchev1 <a href="/index.php?title=Karchev_the_Terrible" title="Karchev the Terrible"> Karchev the Terrible</a>
Karchev2 <a href="/index.php?title=Karchev_%26_Deathjack%2C_Malignant_Fusion" title="Karchev & Deathjack, Malignant Fusion"> Karchev & Deathjack, Malignant Fusion</a>
Kozlov1 <a href="/index.php?title=Lord_Kozlov%2C_Viscount_of_Scarsgrad" title="Lord Kozlov, Viscount of Scarsgrad">Lord Kozlov, Viscount of Scarsgrad</a>
Malakov1 Refer to solos, below
Malakov2 <a href="/index.php?title=Kommander_Andrei_Malakov" title="Kommander Andrei Malakov">Kommander Andrei Malakov</a>
Old Witch1 <a href="/index.php?title=The_Old_Witch_of_Khador_%26_Scrapjack" title="The Old Witch of Khador & Scrapjack">The Old Witch of Khador & Scrapjack</a>
Old Witch2 <a href="/index.php?title=Zevanna_Agha%2C_the_Fate_Keeper_(Khador)" title="Zevanna Agha, the Fate Keeper (Khador)">Zevanna Agha, the Fate Keeper (Khador)‎‎</a>
Old Witch3 Refer to <a href="/index.php?title=Grymkin" title="Grymkin">Grymkin</a> warlocks
Sorscha0 Refer to solos, below
Sorscha1 <a href="/index.php?title=Kommander_Sorscha" title="Kommander Sorscha">Kommander Sorscha</a>
Sorscha2 <a href="/index.php?title=Forward_Kommander_Sorscha" title="Forward Kommander Sorscha">Forward Kommander Sorscha</a>
Sorscha3 <a href="/index.php?title=Kommandant_Sorscha_Kratikoff" title="Kommandant Sorscha Kratikoff">Kommandant Sorscha Kratikoff</a>
Strakhov1 <a href="/index.php?title=Kommander_Oleg_Strakhov" title="Kommander Oleg Strakhov">Kommander Oleg Strakhov</a>
Strakhov2 <a href="/index.php?title=Assault_Kommander_Strakhov_%26_Kommandos" title="Assault Kommander Strakhov & Kommandos">Assault Kommander Strakhov & Kommandos</a>
Vladimir1 <a href="/index.php?title=Vladimir_Tzepesci%2C_the_Dark_Prince" title="Vladimir Tzepesci, the Dark Prince">Vladimir Tzepesci, the Dark Prince</a>
Vladimir2 <a href="/index.php?title=Vladimir_Tzepesci%2C_the_Dark_Champion" title="Vladimir Tzepesci, the Dark Champion">Vladimir Tzepesci, the Dark Champion</a>
Vladimir3 <a href="/index.php?title=Vladimir_Tzepesci%2C_Great_Prince_of_Umbrey" title="Vladimir Tzepesci, Great Prince of Umbrey">Vladimir Tzepesci, Great Prince of Umbrey</a>
Zerkova1 <a href="/index.php?title=Koldun_Kommander_Aleksandra_Zerkova" title="Koldun Kommander Aleksandra Zerkova">Koldun Kommander Aleksandra Zerkova</a>
Zerkova2 <a href="/index.php?title=Obavnik_Kommander_Zerkova_%26_Reaver_Guard" title="Obavnik Kommander Zerkova & Reaver Guard">Obavnik Kommander Zerkova & Reaver Guard</a>

Warjacks

<a class="image" href="File_Tip_lightbulb.html"><img alt="Tip lightbulb.png" height="60" src="/images/thumb/5/58/Tip_lightbulb.png/60px-Tip_lightbulb.png" srcset="/images/thumb/5/58/Tip_lightbulb.png/90px-Tip_lightbulb.png 1.5x, /images/thumb/5/58/Tip_lightbulb.png/120px-Tip_lightbulb.png 2x" width="60"/></a>

Tip !
Khador does not use puny light warjacks.

<a class="image" href="File_Marauder.html"><img alt="" class="thumbimage" height="300" src="/images/thumb/5/5e/Marauder.jpg/300px-Marauder.jpg" srcset="/images/thumb/5/5e/Marauder.jpg/450px-Marauder.jpg 1.5x, /images/5/5e/Marauder.jpg 2x" width="300"/></a>
<a class="internal" href="File_Marauder.html" title="Enlarge"></a>
<a href="/index.php?title=Marauder" title="Marauder">Marauder</a>
  • Heavy Warjacks
    • <a class="mw-redirect" href="/index.php?title=Beast-09" title="Beast-09">Beast-09</a> - (Bonded with <a class="mw-redirect" href="/index.php?title=Sorscha" title="Sorscha">Sorscha</a>)
    • <a href="/index.php?title=Behemoth" title="Behemoth">Behemoth</a> - (Bonded with no one)
    • <a href="/index.php?title=Berserker" title="Berserker">Berserker</a>
    • <a href="/index.php?title=Black_Ivan" title="Black Ivan">Black Ivan</a> - (Bonded with <a class="mw-redirect" href="/index.php?title=Harkevich" title="Harkevich">Harkevich</a>)
    • <a href="/index.php?title=Decimator" title="Decimator">Decimator</a>
    • <a href="/index.php?title=Demolisher" title="Demolisher">Demolisher</a>
    • <a href="/index.php?title=Destroyer" title="Destroyer">Destroyer</a>
    • <a href="/index.php?title=Devastator" title="Devastator">Devastator</a>
    • <a href="/index.php?title=Drago" title="Drago">Drago</a> - (Bonded with <a class="mw-redirect" href="/index.php?title=Vladimir" title="Vladimir">Vladimir</a>)
    • <a href="/index.php?title=Grolar" title="Grolar">Grolar</a>
    • <a href="/index.php?title=Juggernaut" title="Juggernaut">Juggernaut</a>
    • <a href="/index.php?title=Kodiak" title="Kodiak">Kodiak</a>
    • <a href="/index.php?title=Mad_Dog" title="Mad Dog">Mad Dog</a>
    • <a href="/index.php?title=Marauder" title="Marauder">Marauder</a>
    • <a href="/index.php?title=Rager" title="Rager">Rager</a>
    • <a href="/index.php?title=Ruin" title="Ruin">Ruin</a> - (Bonded with <a class="mw-redirect" href="/index.php?title=Butcher" title="Butcher">Butcher</a>)
    • <a href="/index.php?title=Spriggan" title="Spriggan">Spriggan</a>
    • <a href="/index.php?title=Torch" title="Torch">Torch</a> - (Bonded with <a class="mw-redirect" href="/index.php?title=Strakhov" title="Strakhov">Strakhov</a>)
<a class="image" href="File_BlackIvan.html"><img alt="" class="thumbimage" height="300" src="/images/thumb/d/d7/BlackIvan.jpg/300px-BlackIvan.jpg" srcset="/images/thumb/d/d7/BlackIvan.jpg/450px-BlackIvan.jpg 1.5x, /images/d/d7/BlackIvan.jpg 2x" width="300"/></a>
<a class="internal" href="File_BlackIvan.html" title="Enlarge"></a>
<a href="/index.php?title=Black_Ivan" title="Black Ivan">Black Ivan</a>
  • Colossals
    • <a href="/index.php?title=Conquest" title="Conquest">Conquest</a>
    • <a href="/index.php?title=Victor" title="Victor">Victor</a>

Battle Engines

<a class="image" href="File_Grolar.html"><img alt="" class="thumbimage" height="300" src="/images/thumb/6/68/Grolar.jpg/300px-Grolar.jpg" srcset="/images/thumb/6/68/Grolar.jpg/450px-Grolar.jpg 1.5x, /images/6/68/Grolar.jpg 2x" width="300"/></a>
<a class="internal" href="File_Grolar.html" title="Enlarge"></a>
<a href="/index.php?title=Grolar" title="Grolar">Grolar</a>
  • <a href="/index.php?title=Man-o-War_Assault_Chariot" title="Man-o-War Assault Chariot">Man-o-War Assault Chariot</a>
  • <a href="/index.php?title=Man-o-War_Siege_Chariot" title="Man-o-War Siege Chariot">Man-o-War Siege Chariot</a>
  • <a href="/index.php?title=Winter_Guard_Gun_Carriage" title="Winter Guard Gun Carriage">Winter Guard Gun Carriage</a>

Units

<a class="image" href="File_33017_DoomReavers_WEB_0.html"><img alt="" class="thumbimage" height="300" src="/images/thumb/4/47/33017_DoomReavers_WEB_0.jpg/300px-33017_DoomReavers_WEB_0.jpg" srcset="/images/thumb/4/47/33017_DoomReavers_WEB_0.jpg/450px-33017_DoomReavers_WEB_0.jpg 1.5x, /images/4/47/33017_DoomReavers_WEB_0.jpg 2x" width="300"/></a>
<a class="internal" href="File_33017_DoomReavers_WEB_0.html" title="Enlarge"></a>
<a href="/index.php?title=Doom_Reaver_Swordsmen" title="Doom Reaver Swordsmen">Doom Reaver Swordsmen</a>
  • <a href="/index.php?title=Assault_Kommandos" title="Assault Kommandos">Assault Kommandos</a>
    • WA - Flame Thrower
  • <a href="/index.php?title=Battle_Mechaniks" title="Battle Mechaniks">Battle Mechaniks</a>
    • CA - Officer
  • <a href="/index.php?title=Black_Dragons" title="Black Dragons">Black Dragons</a>
    • CA - Officer & Standard
  • <a href="/index.php?title=Doom_Reaver_Swordsmen" title="Doom Reaver Swordsmen">Doom Reaver Swordsmen</a>
    • CA - Greylord Escort
  • <a href="/index.php?title=Great_Bears_of_the_Gallowswood" title="Great Bears of the Gallowswood">Great Bears of the Gallowswood</a>
  • <a href="/index.php?title=Greylord_Outriders" title="Greylord Outriders">Greylord Outriders</a>
  • <a href="/index.php?title=Greylord_Ternion" title="Greylord Ternion">Greylord Ternion</a>
  • <a href="/index.php?title=Iron_Fang_Pikemen" title="Iron Fang Pikemen">Iron Fang Pikemen</a>
    • CA - Officer & Standard
  • <a href="/index.php?title=Iron_Fang_Uhlans" title="Iron Fang Uhlans">Iron Fang Uhlans</a>
  • <a href="/index.php?title=Kayazy_Assassins" title="Kayazy Assassins">Kayazy Assassins</a> - (Partisan)
    • CA - Underboss
  • <a href="/index.php?title=Kayazy_Eliminators" title="Kayazy Eliminators">Kayazy Eliminators</a> - (Partisan)
  • <a href="/index.php?title=Kommandant_Atanas_Arconovich_%26_Standard" title="Kommandant Atanas Arconovich & Standard">Kommandant Atanas Arconovich & Standard</a>
  • <a href="/index.php?title=Kossite_Woodsmen" title="Kossite Woodsmen">Kossite Woodsmen</a>
  • <a href="/index.php?title=Man-o-War_Bombardiers" title="Man-o-War Bombardiers">Man-o-War Bombardiers</a>
    • CA - Officer
  • <a href="/index.php?title=Man-o-War_Demolition_Corps" title="Man-o-War Demolition Corps">Man-o-War Demolition Corps</a>
    • CA - Dragos Dragadovich
  • <a href="/index.php?title=Man-o-War_Shocktroopers" title="Man-o-War Shocktroopers">Man-o-War Shocktroopers</a>
    • CA - Officer
  • <a href="/index.php?title=Widowmaker_Scouts" title="Widowmaker Scouts">Widowmaker Scouts</a>
  • <a href="/index.php?title=Winter_Guard_Field_Gun_Crew" title="Winter Guard Field Gun Crew">Winter Guard Field Gun Crew</a>
  • <a href="/index.php?title=Winter_Guard_Infantry" title="Winter Guard Infantry">Winter Guard Infantry</a>
    • WA - Rocketeer
    • CA - Officer & Standard
  • <a href="/index.php?title=Winter_Guard_Mortar_Crew" title="Winter Guard Mortar Crew">Winter Guard Mortar Crew</a>
  • <a href="/index.php?title=Winter_Guard_Rifle_Corps" title="Winter Guard Rifle Corps">Winter Guard Rifle Corps</a>
    • WA - Rocketeer
<a class="image" href="File_Strakhov2.html"><img alt="" class="thumbimage" height="300" src="/images/thumb/a/aa/Strakhov2.jpeg/300px-Strakhov2.jpg" srcset="/images/thumb/a/aa/Strakhov2.jpeg/450px-Strakhov2.jpeg 1.5x, /images/a/aa/Strakhov2.jpeg 2x" width="300"/></a>
<a class="internal" href="File_Strakhov2.html" title="Enlarge"></a>
<a href="/index.php?title=Assault_Kommander_Strakhov_%26_Kommandos" title="Assault Kommander Strakhov & Kommandos">Assault Kommander Strakhov & Kommandos</a>

Special Unit Attachment(s)

  • <a href="/index.php?title=Koldun_Kapitan_Valachev" title="Koldun Kapitan Valachev">Koldun Kapitan Valachev</a> - (<a class="mw-redirect" href="/index.php?title=Ranking_Officer" title="Ranking Officer">Ranking Officer</a>)

Solos

<a class="image" href="File_Butcher2.html"><img alt="" class="thumbimage" height="300" src="/images/thumb/3/34/Butcher2.jpg/300px-Butcher2.jpg" srcset="/images/thumb/3/34/Butcher2.jpg/450px-Butcher2.jpg 1.5x, /images/3/34/Butcher2.jpg 2x" width="300"/></a>
<a class="internal" href="File_Butcher2.html" title="Enlarge"></a>
<a href="/index.php?title=Kommander_Orsus_Zoktavir" title="Kommander Orsus Zoktavir">Kommander Orsus Zoktavir</a>
  • <a href="/index.php?title=Bulkhead" title="Bulkhead">Bulkhead</a>
  • Butcher1-3: Refer warcasters, above
  • Butcher4: <a href="/index.php?title=Orsus_the_Chained" title="Orsus the Chained">Orsus the Chained</a>
  • <a href="/index.php?title=Greylord_Adjunct" title="Greylord Adjunct">Greylord Adjunct</a> - (<a class="mw-redirect" href="/index.php?title=Attached" title="Attached">Warcaster Attachment</a>)
  • <a href="/index.php?title=Greylord_Forge_Seer" title="Greylord Forge Seer">Greylord Forge Seer</a> - (<a class="mw-redirect" href="/index.php?title=%27Jack_Marshal" title="'Jack Marshal">'Jack Marshal</a>)
  • <a href="/index.php?title=Fenris" title="Fenris">Fenris</a>
  • <a href="/index.php?title=Iron_Fang_Kovnik" title="Iron Fang Kovnik">Iron Fang Kovnik</a>
  • <a href="/index.php?title=Kapitan_Sofya_Skirova" title="Kapitan Sofya Skirova">Kapitan Sofya Skirova</a>
  • <a href="/index.php?title=Koldun_Lord" title="Koldun Lord">Koldun Lord</a>
  • <a href="/index.php?title=Kovnik_Jozef_Grigorovich" title="Kovnik Jozef Grigorovich">Kovnik Jozef Grigorovich</a>
  • Malakov1: <a href="/index.php?title=Kovnik_Andrei_Malakov" title="Kovnik Andrei Malakov">Kovnik Andrei Malakov</a> - (<a class="mw-redirect" href="/index.php?title=Battlegroup_Controller" title="Battlegroup Controller">"Junior Warcaster"</a>)
  • Malakov2: Refer to warcasters, above
  • <a href="/index.php?title=Man-o-War_Drakhun" title="Man-o-War Drakhun">Man-o-War Drakhun</a>
  • <a href="/index.php?title=Man-o-War_Kovnik" title="Man-o-War Kovnik">Man-o-War Kovnik</a> - (<a class="mw-redirect" href="/index.php?title=%27Jack_Marshal" title="'Jack Marshal">'Jack Marshal</a>)
  • <a href="/index.php?title=Man-o-War_Strike_Tanker" title="Man-o-War Strike Tanker">Man-o-War Strike Tanker</a>
  • <a href="/index.php?title=Man-o-War_Suppression_Tanker" title="Man-o-War Suppression Tanker">Man-o-War Suppression Tanker</a>
  • <a href="/index.php?title=Manhunter" title="Manhunter">Manhunter</a>
  • <a href="/index.php?title=Ol%27_Grim" title="Ol' Grim">Ol' Grim</a>
  • Sorscha0: <a href="/index.php?title=Kovnik_Apprentice_Kratikoff" title="Kovnik Apprentice Kratikoff">Kovnik Apprentice Kratikoff</a> - (<a class="mw-redirect" href="/index.php?title=Battlegroup_Controller" title="Battlegroup Controller">"Junior Warcaster"</a>)
  • Sorscha1-3: Refer to warcasters, above
  • <a href="/index.php?title=Uhlan_Kovnik_Markov" title="Uhlan Kovnik Markov">Uhlan Kovnik Markov</a>
  • <a class="mw-redirect" href="/index.php?title=Underboss_Vizkova" title="Underboss Vizkova">Underboss Vizkova</a>
  • <a href="/index.php?title=War_Dog" title="War Dog">War Dog</a> - (<a class="mw-redirect" href="/index.php?title=Attached" title="Attached">Warcaster Attachment</a>)
  • <a href="/index.php?title=Widowmaker_Marksman" title="Widowmaker Marksman">Widowmaker Marksman</a>
  • <a href="/index.php?title=Winter_Guard_Artillery_Kapitan" title="Winter Guard Artillery Kapitan">Winter Guard Artillery Kapitan</a>
  • Yuri1: <a href="/index.php?title=Yuri_the_Axe" title="Yuri the Axe">Yuri the Axe</a>
  • Yuri2: <a href="/index.php?title=Yuri_the_Hunter" title="Yuri the Hunter">Yuri the Hunter</a>

Mercenaries that Work for Khador

<a class="image" href="File_KhadorMap.html"><img alt="KhadorMap.png" class="thumbimage" height="300" src="/images/thumb/3/34/KhadorMap.png/300px-KhadorMap.png" srcset="/images/thumb/3/34/KhadorMap.png/450px-KhadorMap.png 1.5x, /images/thumb/3/34/KhadorMap.png/600px-KhadorMap.png 2x" width="300"/></a>
<a class="internal" href="File_KhadorMap.html" title="Enlarge"></a>

Refer to <a class="mw-redirect" href="/index.php?title=Who_works_for_Whom" title="Who works for Whom">Who works for Whom</a> and/or <a href="/index.php?title=Category:Khador_Mercenary" title="Category:Khador Mercenary">Category: Khador Mercenary</a>

Other

<a class="image" href="File_Khador_art4.html"><img alt="Khador art4.jpg" class="thumbimage" height="165" src="/images/thumb/4/4a/Khador_art4.jpg/300px-Khador_art4.jpg" srcset="/images/thumb/4/4a/Khador_art4.jpg/450px-Khador_art4.jpg 1.5x, /images/thumb/4/4a/Khador_art4.jpg/600px-Khador_art4.jpg 2x" width="300"/></a>
<a class="internal" href="File_Khador_art4.html" title="Enlarge"></a>

Designer's notes

Just before the launch of the mk3 ruleset, the game developers did a series of Insider articles about what they saw as each Faction's "Core Identity". Although it's a little dated now, it is still an interesting insight to how they view Khador <a class="external text" href="http://privateerpress.com/community/privateer-insider/insider-05-26-2016" rel="nofollow">2016.05 Khador Preview</a>.

Official Short Stories

See <a href="/index.php?title=Lore_-_Source_Material#Short_Stories" title="Lore - Source Material">Lore - Source Material#Short Stories</a>