Category:Critical Continuous Corrosion
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Unlike most games, having a weapon with a Damage Type in Warmachine doesn't do anything extra for your damage output (with the exception of Corrosion continuous effect, Fire continuous effect, and Damage Type: Magical).
Generally speaking, if you have a Damage Type, then 75% of the time it'll be irrelevant, 20% of the time it is a disadvantage because your opponent is immune to it, and 5% of the time it does something worthwhile because you stacked it with a different special rule (such as Fuel for the Flames or Peel Back the Layers).
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Damage Type: Corrosion (Page 18) - This weapon causes corrosion damage. -
Immunity: Corrosion (Page 16) - This model does not suffer corrosion damage or the corrosion continuous effect.
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Continuous Corrosion (Page 18) - A model hit by this weapon suffers the corrosion continuous effect.
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Critical Continuous Corrosion (Page 18) - On a critical hit, the model hit by this weapon suffers the continuous corrosion effect. - Corrosion Continuous Effect (Page 61) - During your Maintenance Phase roll a d6 for each continuous effect; if the result is a 1 or 2, the continuous effect expires without further effect. On a result of 3 to 6, it remains in play and the affected model suffers 1 point of corrosion damage.
See also the basic training article: 101 - Damage Type
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Rules Clarification : Corrosion (Edit)
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