Category:Hollow

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COST RNG AOE POW DUR OFF
Hollow

2 6 - - Upkeep No
Target friendly living Faction warrior model/unit gains Undead and Soul Vessel. When an affected model is destroyed, the spellcaster gains its soul token regardless of the proximity of other models.
Soul Vessel - This model generates soul tokens as if it were a living model.
Edit this spell template
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Rules Clarification : Hollow      (Edit)

  • You can't target a non-living unit even if it has a living attachment, because it doesn't meet the definition of "living unit". (Infernal Ruling)
  • "Regardless of proximity" soul takers (Edit)
    • The model which ignores distance doesn't always get the soul. Abilities which say you "can't" collect souls (such as Soul Ward) trump it, due to the general rule that "can't trumps can".
    • If there are multiple models that all have the "regardless of proximity" clause, then you randomise who the soul goes to. (Infernal Ruling)
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Rules Clarification : Soul Vessel      (Edit)

  • The only thing the Soul Vessel rules does is, the model produces a soul when it is destroyed as if it were a living model.
For similar logic, things that prevent living models from generating souls (such as Annihilator) also prevent Soul Vessels from generating souls. (Infernal Ruling)
  • A Soul Vessel is not a living model for the purposes of anything except soul generation & collection. Special rules that interact with living models but which aren't soul-related (such as Bloodthirst or Poison) don't do anything vs Soul Vessels.
For example: An attack that RFPs living models (such as Snacking) would normally prevent that living model from generating a soul token; but Snacking doesn't work vs non-living. So a Soul Vessel doesn't get Snacked and will produce a soul token.

Pages in category "Hollow"

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