Category:Mechanikal Seizure

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Mechanikal Seizure - When a warjack is hit by this weapon, it becomes stationary for one round. Edit description
Stall - A warjack hit by this weapon becomes stationary for one round. Edit description


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Rules Clarification : Mechanikal Seizure      (Edit)

  • Remember, stationary only prevents what it says it does. Refer the recap on stationary for what models can/can't do.
  • Abilities that say they cannot be used if the model is stationary (such as Shield Guard) cannot be used while a warjack is inert, either. Refer "Warcaster Destruction", page 59 of the core rulebook.

Pages in category "Mechanikal Seizure"

The following 3 pages are in this category, out of 3 total.

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