Category:Primal Shock

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COST RNG AOE POW DUR OFF
Primal Shock

2 Control - (★) - Yes
Choose a friendly Faction warbeast in the spellcaster's control range. Target a model within 8" of the chosen warbeast and make a magic attack against it. The chosen warbeast is the attack's point of origin. If the enemy model is hit, it suffers a damage roll with a POW equal to the warbeast's base STR. Edit this spell template
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Rules Clarification : Primal Shock      (Edit)
Let's call the friendly warbeast the "Primed" model and the attack target the "Shocked" model.

  • The "Primed" model is not a channeler so won't be affected by stuff like Arcane Annihilation
    • However, for targeting, concealment bonuses, etc, it works very similar to channeling. That's what "point of origin" means (refer core rule book).
  • You can "Prime" a warbeast that is engaged in melee.
  • Primal Shock is not affected by range reducing effects (such as Mage Static). For "Priming" the range is CTRL, which cannot be reduced. For "Shocking", choosing a target within 8" is not a range (in the normal sense).
  • The "Shock" can gain any benefits that apply vs the target. For example if your warlock is affected by Beast Lore (+d6 damage vs warbeasts) and you "Shock" an enemy warbeast, you'll get that +d6.
  • The "Shock" uses base STR, not current STR. Thus STR buffs (such as Rage) will not affect the "Shock".
  • You can "Shock" a friendly model and it will cause no damage to it. (Infernal Ruling)
  • When you choose the "Primed" model, you are not targeting it with a spell so anti-magic stuff like Arcane Vortex won't trigger.
    However when you choose the "Shocked" model you are, and the anti-magic stuff can trigger.
    (Infernal Ruling)

Pages in category "Primal Shock"

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