Category:Repel
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| Repel - (1) When this model hits an enemy model with this weapon during its activation, the model hit is pushed 1" directly away from this model. (2) When this model is hit with a melee attack made by a model in its front arc, after the attack is resolved the attacking model is pushed 1" directly away from this model. (3) This model loses Repel while this weapon system is crippled. | Edit description |
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Rules Clarification : Repel (Edit)
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Pages in category "Repel"
The following 2 pages are in this category, out of 2 total.
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