Category:Soul Strike

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COST RNG AOE POW DUR OFF
Soul Strike

3 10 - 12 - Yes
When a living model is directly hit and destroyed by Soul Strike, after resolving the attack you can choose one model within 4" of the destroyed model. That model suffers a damage roll with a POW equal to the ARM of the destroyed model. This additional damage roll is not considered to have been caused by an attack. Edit this spell template
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Rules Clarification : Soul Strike      (Edit)

  • The secondary damage roll is magical damage. It is part of resolving the spell. (Infernal Ruling)
  • You choose a model to be hit with the secondary effect before the original target is removed from the table. (Infernal Ruling)
  • The damage roll occurs after the model has been removed from the table, limiting the ARM of the destroyed model to base ARM rather than current ARM. (Infernal Ruling)
    • A Spell Slave can cast Soul Strike and gobble the soul, then immediately spend that soul to boost the secondary damage. (Infernal Ruling)
  • Not considered an attack & "Non-attack damage roll" (Edit)   [Show/Hide]
    • There are two ways you can get these "non-attack" damage rolls.
      • Type 1 - A secondary damage roll that is not considered to be an attack. Some attacks create a second damage roll that is explicitly "not considered an attack" (such as Electro Leap).
        (Note that although the secondary damage roll is not an attack, the original attack certainly is and will trigger stuff normally. These clarifications don't apply to the original attack.)
      • Type 2 - A damage roll that's not from an attack. Some special abilities & special actions tell you to make a damage roll without mentioning whether it is considered an attack or not (such as Vent Steam and Flak Field).
    • When it comes to other abilities that trigger on damage (such as Vengeance) both types function the same way. For brevity we'll refer to both as "Pure Damage".

    • Pure damage is not an attack, so doesn't trigger stuff like Vengeance.
    • Pure damage is not an attack, so doesn't benefit from stuff that affects 'attack damage rolls' (such as Bethayne1's feat). (Infernal Ruling)
    • Pure damage (normally) doesn't actually hit the model(s) it damages, so doesn't trigger stuff like Shock Field. (A few of them do specify they hit, though, like Warhead.)
    • Pure damage is not from an attack, but it is (normally) damage from the original model. This has two implications:
      1. It's not an attack from a weapon so:
        • it won't gain damage buffs from the weapon (such as Poison).
        • it won't gain any Damage Types from the weapon. (Infernal Ruling)
      2. It is a damage roll from a model so:
    • Exception: Some damage is not from an attack and not from a model (for example, Collateral damage). In this case, you should reverse the stuff listed under #2 above.

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