Category:Disruption

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Unlike most games, having a weapon with a Damage Type in Warmachine doesn't do anything extra for your damage output (with the exception of Corrosion continuous effect, Fire continuous effect, and Damage Type: Magical).

Generally speaking, if you have a Damage Type, then 75% of the time it'll be irrelevant, 20% of the time it is a disadvantage because your opponent is immune to it, and 5% of the time it does something worthwhile because you stacked it with a different special rule (such as Fuel for the Flames or Peel Back the Layers).


  • Electricity dam symbol.jpg Damage Type: Electricity (Page 18) - This weapon causes electrical damage.
  • Electricity Imm symbol.jpg Immunity: Electricity (Page 16) - This model does not suffer electrical damage. Additionally, when lightning arcs as a result of a special rule, it cannot arc to or from this model.
  • Disruption symbol.jpg Disruption (Page 18) - A warjack hit by this attack loses its focus points and cannot channel spells or gain focus by any means, including by being allocated focus, for one round.
Disruption Crit symbol.jpg Critical Disruption (Page 18) - On a critical hit on a warjack, the warjack suffers Disruption.


Unlike Fire and Corrosion, Electricity does not have a continuous effect. However it is often associated with Disruption, which is kind of the same as a continuous effect.


See also the basic training article: 101 - Damage Type


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Rules Clarification : Electricity      (Edit)

  • When electricity arcs/leaps, you ignore models with Immunity:Electricity. The arc "skips" them.
  • If you attack a model with Immunity:Electricity, the arc/leap won't go anywhere at all. The arc is "grounded".
  • Incorporeal models do not have Immunity: Electricity (they just ignore non-magical damage). As such electricity can arc/leap to and from incorporeal models.
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Rules Clarification : Disruption      (Edit)

  • If a model is disrupted, it cannot get focus for any reason. Whether the rule says 'allocate', 'gain', 'receive' or 'give' ... Disruption stops it all. (Infernal Ruling)
  • Despite being unable to channel spells, a warjack can still be the target of spells just fine.

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