Category:Force Bolt

From Warmachine University Archive
(Redirected from Force Bolt)
Jump to navigation Jump to search

COST RNG AOE POW DUR OFF
Force Bolt

(★ Attack) 10 - 10 - Yes
(1) An enemy model hit by this attack can be pushed d3" directly away or toward the caster. Roll the d3 after choosing direction. (2) On a critical hit, the enemy model becomes knocked down after being pushed. Edit this spell template
RC symbol.png

Rules Clarification : Force Bolt      (Edit)

  • Knockdown (Edit) - Remember, knockdown only prevents what it says it does. Refer to the Knockdown page for a recap of what a model can/can't do.
  • Push - General     (Edit)   [Show/Hide]
    • Pushed models do not change their facing.
    • Pushed models move at half rate through difficult terrain. Also, Pathfinder doesn't apply during pushes.
    • Pushed models stop if they contact anything - a model of any size, or any obstacles or obstructions.
    • You don't get free strikes against pushed models, because it is "involuntary movement" and therefore does not count as an advance.
    • Pushed models suffer the effects of anything they move through (such as acid clouds).
    • If you use a Push vs a charging model (via a free strike for example), this will stop the charge movement (refer core rulebook).
      • However, if the pushed model is in melee range of its charge target after the push, then it is considered a successful charge. (Infernal Ruling)
      • In that scenario, you measure whether the charging model moved 3" or less excluding the push distance. (Infernal Ruling)
    • If you push a model to a position where it regains Incorporeal (for instance you push it out of range of an Exorcist) then what happens is (Being Checked by Infernals)

Pages in category "Force Bolt"

The following 2 pages are in this category, out of 2 total.

This category currently contains no pages or media.