Template:Hunter Defender comparison
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| Defender | Hunter |
|---|---|
| Cost | |
| 14 points | 10 points |
| Range | |
| 16" aiming 21" walk-and-shoot |
14" aiming 20" walk-and-shoot |
| Accuracy | |
| RAT 6 But can aim more often due to longer range |
RAT 7 |
| Damage | |
| Better against targets with natural ARM 17 and below or who have additional ARM protection (Shield, Buckler, spells, etc.) | Better against targets with natural ARM 20 and above |
| Melee | |
| MAT 7 P+S 17 Cortex damage vs warjacks 9" melee threat Good against heavy targets |
MAT 6 P+S 12 10" melee threat Only useful against light/medium single wound infantries and light solos. |
| Resilience | |
| DEF 12 ARM 18 30 HP |
DEF 14 ARM 15 24 HP |
| Other | |
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| (Edit this comparison) | |
Overall, the Defender is much more resilient, and better at dealing damage against targets with ablative protection (Buckler, Shield, spells, etc), while the Hunter is good against naturally very high ARM targets (they tie against ARM 18-19). The Hunter beats the Defender in mobility, and flexibility in positioning, but cannot compete with it in melee. Superior range in SR2017 scenarios is a debatable advantage due to the increased number of terrain pieces.