Template:Hunter Defender comparison

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Defender Hunter
Cost
14 points 10 points
Range
16" aiming
21" walk-and-shoot
14" aiming
20" walk-and-shoot
Accuracy
RAT 6
But can aim more often due to longer range
RAT 7
Damage
Better against targets with natural ARM 17 and below or who have additional ARM protection (Shield, Buckler, spells, etc.) Better against targets with natural ARM 20 and above
Melee
MAT 7
P+S 17
Cortex damage vs warjacks
9" melee threat
Good against heavy targets
MAT 6
P+S 12
10" melee threat
Only useful against light/medium single wound infantries and light solos.
Resilience
DEF 12
ARM 18
30 HP
DEF 14
ARM 15
24 HP
Other
  • Cortex Damage on the melee weapon
  • Can Trample
  • Armour Piercing gun,
  • Pathfinder to help navigation,
  • Extended Control Range
(Edit this comparison)

Overall, the Defender is much more resilient, and better at dealing damage against targets with ablative protection (Buckler, Shield, spells, etc), while the Hunter is good against naturally very high ARM targets (they tie against ARM 18-19). The Hunter beats the Defender in mobility, and flexibility in positioning, but cannot compete with it in melee. Superior range in SR2017 scenarios is a debatable advantage due to the increased number of terrain pieces.