Strider Deathstalker

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Legion Logo.jpg Strider Deathstalker

Legion Strider Solo

Some few striders rise above the ranks of their peers as precision instruments of death. Deathstalkers range ahead at the vanguard of Everblight's armies and regularly embark on extended scouting missions where Legion warlocks entrust them to their own supervision and the leadership of subordinate striders.

Basic Info

Strider Deathstalker
Missing Info
StriderDeathstalker.jpg
COST {{{cacost}}}
UNIT SIZE {{{casize}}}
FA {{{cafa}}}
Warcaster 0
BASE Small
SPD 7
STR
MAT 7
RAT 8
M.A. N/A
DEF 15
ARM 11
CMD 9
ESSENCE {{{essence}}}
FOCUS N/A
FURY N/A
THRS N/A
HP 5
F. Field N/A
WJP {{{wjp}}}
WBP {{{wbp}}}
IHP {{{ihp}}}
FA 2
UNIT SIZE N/A
COST 3
N/A
N/A
N/A
Warcaster 1
COST N/A
N/A
Understanding
the Statblock

Abilities

  • AD symbol.jpg Advance Deployment
  • Pathfinder symbol.jpg Pathfinder
  • Stealth symbol.jpg Stealth
  • LeadershipStrider ] - Friendly Strider models in this model's command range gain Swift Hunter.
  • Swift Hunter - When this model destroys one or more enemy models with a basic ranged attack, immediately after the attack is resolved it can advance up to 2".
  • Marksman - When this model damages a warjack or warbeast with a ranged attack, choose which column or branch suffers the damage.
  • Sniper - Instead of making a damage roll to resolve a ranged attack, this model can inflict 1 point of damage. A model disabled by a ranged attack made by this model cannot make a Tough roll.

Weapons

  • Nyss Longbow - 12" range, POW 10 ranged weapon.
    • Snap Fire - When this model destroys one or more enemy models with a ranged attack with this weapon during its Combat Action, immediately after that attack is resolved this model can make one basic ranged attack with this weapon. Attacks gained from Snap Fire cannot generate additional attacks from Snap Fire.
  • Sword - 0.5" reach, P+S 9 melee weapon.

Theme Forces

Recent Changes

2021. October

  • Dropped 1 point (from 4)

Thoughts on Strider Deathstalker

Strider Deathstalker in a nutshell

It's a ranged combat solo. It excels vs single-wound infantry and is okay vs harder targets. The Strider buff is helpful, too.

Do you like killing infantry? Do you like doing it from 19" away and then skate back out of threat range? Do you want to do it with extreme accuracy and ignoring tough? Did you leave that pesky warjack on one box of cortex and really really need it to not counterattack effectively? If you answered to yes to any or all of the above of these questions, the Strider Deathstalker is for you. Probably a pair of them.

Deathstalkers are among the best and brightest of Legion's ranged solos at what they do, and really are a high contender across all factions at eliminating single wound troopers with little effort. With Advance Deploy, high SPD, and exceptional RAT, anything that a Deathstalker can get to, it will hit (as long as it doesn't have stealth, or extremely high DEF that any model would struggle to hit). Anything a Deathstalker can hit that only has a box left will also die, because Marksman and Sniper allow it to always ensure a point of damage is dealt regardless of the target's ARM; to top it all off Sniper also ignores tough.

It doesn't stop there of course - after the first shot, Swift Hunter and Snap Fire both trigger, allowing you to do it again to another nearby target, and after that Swift Hunter triggers yet once more, so at the end of the day a Deathstalker can easily end up 14-16" away from any threats (depending on how you positioned yourself for the first shot compared to the enemy - 14" is going to be typical).

Like many Legion models Deathstalkers sport high DEF and Stealth to preserve their lives. As is also common, their ARM pales in comparison, making them dead meat if anything can is accurate or lucky enough to connect. Unlike their less elite Strider Scouts, they at least have a few boxes of HP to ward off a blast damage that scattered their way, but try to leverage their long range and mobility before their DEF and Stealth to keep them going turn after turn.

Combos & Synergies

Deathstalkers are self-sufficent murder machines that can go into basically any Legion list that wants some spot removal against single wound warriors, and just about any Legion list wants just that, as there's always enough troopers around to justify at least one, if not usually two (max FA) - a pair of Deathstalkers can remove almost half an average unit's worth of models from the table with no outside support. Unfortunately they are only allowed in the Ravens of War Theme Force.

  • They can crank Scouts' mobility up to 11 by granting them Swift Hunter within their CMD, but Scouts tend to spread out very far thanks to their command attachment, so it's hard to catch them all in the Deathstalker's CMD bubble. Additionally, Scouts tend to have trouble actually killing what they shoot without CRA, so Swift Hunter has limited value for them. To counter that, shoot targets in the Blight Storm template of a Sorceress.
    • Remember, in case of CRA only the model conducting the attack will get the Swift Hunter move, not the ones contributing to the attack.
  • Bog Trog Mist Speaker - Might be a stairway to the support bloat, but if your targets rely Stealth, and you really want to remove them from afar, Guidance is extremely helpful.
  • Rotwings and Golab - They have Finisher and Sniper is a great way to get a damage point in to trigger it.
  • Harriers in Raven of War gain Mark Target, helping her hit.

Drawbacks & Downsides

  • Easily jammed - beware fast melee infantry that can run to engage and force a free strike and prevent them from going full Legolas with their bows.
  • Very vulnerable to boostable blast damage.
  • Can't see through clouds and can't ignore Stealth without outside help.
  • Useless against anything with even a modicum of armor unless you're fine with a single damage (in the case of trying to cripple a warjack this can be corner case valuable).

Tricks & Tips

  • You can forfeit movement to aim but still get Swift Hunter; the aiming bonus also carries to the next shot. This can be useful if your opponent forgot to or mismeasured your bubble of arrow death and want a little extra accuracy, or late in the game when engagements are closer quarters.


Other

Trivia

  • Released in Hordes: Metamorphosis (2009)
  • According to the fluff, the feathers on their cloak are from ravens and each feather denotes a kill-shot.

Other Legion models

Legion Logo.jpg       Legion Index       (Edit)            
Battlegroup & Similar
Warlocks

Absylonia1 - Absylonia2 - Anamag - Bethayne1 - Bethayne2 - Fyanna2 - Kallus1 - Kallus2 - Kryssa - Lylyth1 - Lylyth2 - Lylyth3 - Lylyth4 - Rhyas1 - Saeryn1 - Saeryn2 & Rhyas2 - Thagrosh1 - Thagrosh2 - Vayl1 - Vayl2

Other Warbeast Controllers

Beast Mistress - Blight Archon - Thagrosh0

Lesser Blight Wasps - Shredder - Harrier - Mekanoshredder - Stinger
Light Afflictor - Naga Nightlurker - Nephilim Bloodseer - Nephilim Bolt Thrower - Nephilim Protector - Nephilim Soldier - Raek - Teraph
Heavy

Angelius - Azrael - Carnivean - Golab - Neraph - Proteus - Ravagore - Scythean - Typhon - Seraph - Zuriel

Gargantuans Archangel - Blightbringer
Units, Solos, & Battle Engines
Units

Blackfrost Shard - B.N. Archers - B.N. Hex Hunters - B.N. Legionnaires - B.N. Raptors - B.N. Scather Crew - B.N. Swordsmen - B. Rotwings - B.O. Warmongers - B.O. Warspears - Chosen - Grotesque Banshees - Grotesque Raiders - Hellmouth - Ice Witches - Strider Blightblades - Strider Scouts - Spawning Vessel - Virtue Host

Solos

Ammok - Annyssa Ryvaal - Beast Mistress - Blight Archon - B.N Shepherd - B.N. Sorceress - B.N. Warlord - Craelix - Forsaken - Fyanna1 - Grotesque Assassin - Incubi - Spell Martyr - Strider Deathstalker - Succubus - Thagrosh0 - Virtue Champion - B.O. Warmonger War Chief - Yssylla

Battle Engines Throne of Everblight
Theme Forces
Children of the Dragon - Oracles of Annihilation - Primal Terrors - Ravens of War
Minions
Refer to Who Works for Whom and/or Category: Legion of Everblight Minion
This index was last updated: 2021.11

Rules Clarifications

RC symbol.png

Rules Clarification : Snap Fire      (Edit)

  • You can trigger Snap Fire multiple times if you have multiple attacks. The reference to "destroy one or more enemy models" is just for when this ability is tied to an AOE or spray weapon.


RC symbol.png

Rules Clarification : Advance Deployment      (Edit)

  • Sometimes you can attach a WA or CA that doesn't have AD to a unit that does have AD. If you do, the attachment effectively gains AD and they can all advance deploy together. (Locked Thread)
RC symbol.png

Rules Clarification : Pathfinder      (Edit)

RC symbol.png

Rules Clarification : Stealth      (Edit)

  • Stealth models are not invisible and you can target them - you'll just auto-miss most of the time.
  • You can target them with a charge.
  • You can target them with an AOE, have it auto-miss and scatter, luckily land on top of them anyway, and that will hit them.


RC symbol.png

Rules Clarification : Leadership      (Edit)

  • If you have two Leaders handing out the same buff, then sometimes they stack (Bronzeback) and sometimes they don't (Exemplar Bastion). (Infernal Ruling)
    • See specific models for case-by-case Infernal Rulings.
  • If you have two Leaders handing out different buffs (such as Iona's Leadership giving Dodge, and the Wolf Rider Champion's Leadership giving Prowl) then the benefits do stack - they'll get both Dodge and Prowl. (Infernal Ruling)
RC symbol.png

Rules Clarification : Swift Hunter and/or Overtake     (Edit)

  • The free move must be resolved before other abilities that involve attacks (such as Quick Work or Berserk). Refer Step 12 vs 14 in Appendix A.
  • This ability does not trigger off special attacks, only basic ones.
  • An important difference:
    • Swift Hunter can be triggered by any attack, including out-of-activation attacks.
    • Overtake only works on attacks during your Combat Action. Even stuff like Impact Attacks won't trigger it.
  • If you make a free strike during your Combat Action (for instance the enemy used a special rule to move during your Combat Action) you can trigger Overtake on that free strike. It still counts as being during your Combat Action. (Infernal Ruling)
RC symbol.png

Rules Clarification : Marksman and/or Precision Strike     (Edit)

  • These abilities do not get around Retribution Force Fields. The attacker's ability assigns it to a column, and Force Field reassigns it.
  • Versus a Colossal or Gargantuan, you don't get to choose which grid is damaged. That is still governed by which Firing Arc the attacker is standing in.
  • Attacker chooses column vs Defender chooses column (Edit)
    • When both the attacker and defender have an ability that lets them choose the column that gets damaged, the attacker gets to choose. (Infernal Ruling)
RC symbol.png

Rules Clarification : Sniper      (Edit)

  • If you choose to do 1 point of damage, this is still considered to be damage "from an attack" for the purposes of Vengeance etc. (Locked thread)