Extoller Novitiate
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Extoller Novitiate |
Becoming a full extoller is an arduous process, one with many trials where failure can result in death. Yet even novitiates who have yet to sacrifice an eye to gain their oculus can be useful on the battlefield. Each one labors day and night, carving the stone forms of the exalted, and through this skill, they can restore those damaged in battle or help quicken them to action. They are not warriors, but each wields a hammer augmented to shape stone, which can as easily be used to shatter the skull of any unwary foe that lingers nearby.
Basic Info
| Extoller Novitiate | |||||||||||||||||||||||||||||||
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Abilities
- Leadership [ Exalted ] - Friendly Exalted models in this model's command range gain Tough.
- Magic Ability [ - ] - This model can cast spells. Normally this uses up the model's Combat Action and as such is limited to one spell per activation, but exceptions do exist.
Weapons
- Mallet - 0.5" reach, POW 3, P+S 8 melee attack
Spells
| COST | RNG | AOE | POW | DUR | OFF | ||
|---|---|---|---|---|---|---|---|
| Repair
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(★ Action) | B2B | - | - | - | No | |
| Target friendly Faction construct model. If the model is in range, remove d3+1 damage points from it. | |||||||
| Stone's Wrath
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(★ Action) | CMD | - | - | Turn | No | |
| Target friendly Faction construct model. If the model is in range, it gains +2 STR this turn. | |||||||
Theme Forces
- Masters of War. He gains "Optional Take Down" in this theme. Three Extoller Novitiate solos may be taken as a single requisition option.
- The Exalted Three Extoller Novitiate solos may be taken as a single requisition option.
- Winds of Death
Thoughts on the Extoller Novitiate
Extoller Novitiate in a nutshell
An Extoller who is just beginning their training, he buffs the strength of Constructs, repairs them, and gives a tough bubble to Exalted models. It basically does for Ancestral Guardians, Hakaar the Destroyer, and the Supreme Guardian what Paingiver Beast Handlers do for Skorne warbeasts.
Using them as a 3 for 1 Requisition option is a good way to add a few extra souls to a list, this can be a invaluable asset in the Exalted theme.
Combos & Synergies
- Tough is mostly for Immortals. It also applies to Hakaar the Destroyer, the Ancestral Guardians, Abidan the Keeper, the Immortal Vessel, and Zaal the Ancestral Advocate
- The +2 strength is mostly for the Supreme Guardian (although this can be overkill), Ancestral Guardians, Hakaar the Destroyer and Abidan the Keeper.
Drawbacks & Downsides
- If he's using his tough aura on Immortals enemies can scalpel him out. Of course he's only two points.
- Using both Paingiver Beast Handlers and the Novitiate is generally considered to be overloading on support.
Tricks & Tips
- Remember he doesn't give tough to himself.
- With two initial attacks and the ability to buy three more, Hakaar the Destroyer does most bonus single target damage from the strength buff - although the Supreme Guardian may do far more on a grand Thresher.
- He's normally better kept back to buff STR than forward to be scalpeled out when he tries to use his tough aura - but this varies game by game.
Other
Trivia
- Released in the Exalted expansion (2018.10),
Other Skorne models
Rules Clarifications
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Rules Clarification : Leadership (Edit)
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Rules Clarification : Tough - None yet. (Edit)
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Rules Clarification : Magic Ability (Edit)
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Rules Clarification : Repair (Edit)
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Rules Clarification : Stone's Wrath - None yet. (Edit)
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Rules Clarification: : Magical Damage (Edit) |
* The "Damage Type: Magical" is not inherited by "secondary" damage from a weapon. That is, stuff like arcs (Electro Leap) or hazards (Scather). (Infernal Ruling)
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