Doctor Alejandro Mosby
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Doctor Alejandro Mosby Crucible Guard Character Command Attachment - (Ranking Officer) |
Doctor Alejandro Mosby is an alchemist obsessed with his work, foregoing all comforts in his latest efforts to unlock new discoveries. Mosby, who supports the Guard as head of its surgical division, has become obsessed with the effect of alchemical concoctions on the body, human or otherwise. Soldiers given to his care receive treatment with wary apprehension, as the man has a reputation as a dangerous lunatic. He views the battlefield as the ideal test bed for his latest creations, exposing his troops to all manner of combat stimulants without restriction. That a significant number of his mercenaries who survive the fighting subsequently expire does not deter the doctor in the slightest.
Basic Info
| Doctor Alejandro Mosby | |||||||||||||||||||||||||||||||
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Attachment [ Small- or Medium-based Mercenary ] - This model can be added to a small- or medium-based Mercenary unit.
Ranking Officer - This model is a Ranking Officer. While this model is in play, models in its unit are Crucible Guard models instead of Mercenary models.
Abilities
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Officer - Breather - This model does not suffer gas effects.
- Field Work - This model can use one of the following special rules at the start of its unit's activation. Each model in this unit gains the benefits listed while in formation.
- Coagulum of Entropy - Affected models gain Immunity: Corrosion. When an affected model is hit by a melee attack, the attacking model suffers the the Corrosion continuous effect. Coagulum of Entropy lasts for one round.
- Fortemorphic Elixir - Affected living models gain +2 STR and gain Overtake. Fortemorphic Elixir lasts for one round. (Overtake - When a model with Overtake destroys one or more enemy models with a basic melee attack during its Combat Action, after the attack is resolved it can immediately advance up to 1".)
- The Good Stuff - Affected living models gain Tough and cannot become knocked down but suffer -1 to attack rolls. The Good Stuff lasts for one round.
- Heal [d3+2] (★ Action) - RNG B2B. Target friendly living Faction model. If the model is in range, remove d3+2 damage points from it.
- Revivifier [ Minifeat ] - This model can use Revivifier once per game at any time during its activation. While in this model's command range, friendly Faction warrior models gain Tough. Additionally, when a friendly Faction warrior model makes a Tough roll of 4, 5, or 6 while in this model's command range, that model can remove 1 damage point. Revivifier lasts for one round.
Weapons
- Combat Syringe - 0.5" reach, doesn't do a damage roll.
- Anaesthesia - A living model damaged by an attack from this weapon becomes stationary for one round.
- Needle - Instead of suffering a damage roll, a living model hit by this weapon automatically suffers 1 damage point. This weapon cannot damage non-living models.
Theme Forces
As a Merc unit attachment, he can be in the theme that allows Merc units:
Thoughts on Doctor Alejandro Mosby
Doctor Alejandro Mosby in a nutshell
Doctor Alejandro Mosby is a ranking officer - a model who takes control of a unit of Mercenaries and makes them Crucible Guard while he's alive. He also gives that unit a little more "oomph" with his drugs.
There are three different reasons you'll include a Ranking Officer:
- You want to get a "friendly Faction" spell/buff from your CG caster onto a Mercenary unit.
- You want to get a "friendly Faction" spell/buff from a Mercenary unit onto your own forces.
- You want to include a Mercenary unit anyway, and they will get better with the drugs.
Combos & Synergies
- Steelhead Halberdiers - cheap enough, Tough helps with delivery/jamming, +2 STR means they hit at POW13 while charging. Syvestro's Transmutation pushes their STR even higher and DEF to above average.
- Order of Illumination Resolutes - A great medium-base unit that gets a lot of benefits from Mosby with a laundry list of good synergies. Gearhart and Syvestro can really make them shine. They can bring up to 3 Morrowan Battle Priest attachments for some cheap, hard-hitting shield guards.
- Legion of Lost Souls - Expensive and don't benefit from all of Mosby's special rules, but truly ridiculous with Transmutation and other CG buffs. They can also bring Morrowan Battle Priest attachments, and their Blood Bound recursion ability can not only bring back Priests, but also Mosby himself. Keep in mind they cannot Shield Wall as long as he's alive.
- Horgenhold Forge Guard - Weapon Masters love STR buffs and with other CG (de)buffs they can hit extremely hard.
- Press Gangers - Advance Deployment is great, bonus STR and CG (de)buffs let them hit reasonably hard and overtake facilitates usage of Gang. Shanghai is situationally useful for RFP and recursion.
- Sea Dog Pirates - Another cheap unit that have some unusual synergies with Mosby and CG casters. Adding Lord Rockbottom pushes them into truly ridiculous territory for such a cheap unit.
- Greygore Boomhowler & Co. - Premiere jamming unit with no-KD 4+ tough.
- Herne & Jonne - Artillerist for all your AOE needs. They also of course love CG buffs and debuffs. A Scattershot buffed by Artillerist and e.g. Hot-Shot against a rusted target is going to hurt.
Drawbacks & Downsides
- With no defensive mechanism outside of Tough, Mosby is easy to kill and without him melee units lose a lot of their oomph.
- He has a relatively small CMD stat of 7 which limits the ability of the unit to spread out and requires Mosby to be close to the action where he does not want to be.
- The Mercenary unit can't take their normal CA, and some Merc units only get decent when they get that CA.
- The only order a Ranking Officer can issue is Press Forward (plus any on their own card, which Mosby has none). This means Merc units can't use specialized orders such as Shield Wall, at least not until Mosby dies.
Tricks & Tips
- His mini-feat Revivifier applies to ALL friendly faction models within 7" of Mosby, not just his unit.
- Coagulum of Entropy only applies the Corrosion continuous effect, it does not directly damage enemies, and even then only after they hit a model. As such, it gets more utility by giving the unit Immunity:Corrosion to protect them from friendly corrosion (e.g., Vulcan sprays) or enemy corrosion attacks.
Other
Trivia
- Released with the Faction release (2018.06)
- PP originally called the model Doctor Adolpheus Morely but he was renamed in 2018.11 and given new artwork.
Why, you ask? There was a bit of scandal about references to Hitler: his original artwork had a shadow that looked suspiciously like a Hitler mustache, his name contained "Adolph", and lastly "Dr. Morely" is similar to "Dr. Morell" (who was Hitler's personal physician).
PP denied any intentional correlation.
Other Crucible Guard models
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| Battlegroup & Similar | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Warcasters | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Warcaster attachments | Aurum Legate Alyce Marc (Crucible) - Sylys Wyshnalyrr (Mercenary) - Madelyn Corbeau (Mercenary) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other Warjack Controllers | Prospero (BGC) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Light | Liberator - Retaliator - Vanguard | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Heavy | Suppresor - Toro - Vindicator | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Colossal | Vulcan | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Units, Solos, Battle Engines, & Structures | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Units |
Combat Alchemists -
CG Assault Troopers -
CG Infantry -
CG Rocketmen -
CG Storm Troopers -
Dragon's Breath Rocket -
Failed Experiments
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| Solos |
Ascendant Mentalist - CG Mechanik - Gorman1 - Gorman2 - Hutchuk, Ogrun Bounty Hunter - Prospero - Rocketman Ace - Trancer | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Battle Engines | Railless Interceptor | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Theme Forces | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Magnum Opus - Prima Materia | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Mercenaries | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Refer to Who Works for Whom and/or Category: Crucible Guard Mercenary | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| This index was last updated: 2021.05 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rules Clarifications
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Rules Clarification : Anaesthesia (Edit)
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Rules Clarification : Needle (Edit)
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Rules Clarification: : Ranking Officer (Edit) |
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Rules Clarification : Attachment (Edit)
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Rules Clarification : Officer (Edit)
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Rules Clarification : Breather - None yet. (Edit)
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Rules Clarification : Field Work (Edit)
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Rules Clarification : Coagulum of Entropy (Edit)
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Rules Clarification : Fortemorphic Elixir (Edit)
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Rules Clarification : The Good Stuff (Edit) |
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Rules Clarification : Heal and/or First Aid (Edit)
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Rules Clarification : Revivifier - None yet. (Edit)