Deliverer Skyhammers

From Warmachine University Archive
Jump to navigation Jump to search

Mk4 has been announced, and we need to talk about what it means for the future of this website.

Please join the discussion either on the WMU Facebook Group or the Talk:Main Page area of this wiki.

Protectorate Logo.jpg Deliverer Skyhammers

Protectorate Unit

Brave citizen-soldiers of the Protectorate, deliverers fire their deadly Skyhammer rockets in coordinated volleys. The shrapnel-filled explosions that ensue indiscriminately shred troop formations, punishing non-believers with the hand of judgment.

Basic Info

Deliverer Skyhammers
Missing Info
Deliverers.jpg
COST {{{cacost}}}
UNIT SIZE {{{casize}}}
FA {{{cafa}}}
Warcaster 0
BASE Small
SPD 5
STR 4
MAT 4
RAT 5 / 1 (★)
M.A. N/A
DEF 12
ARM 11
CMD 7
ESSENCE {{{essence}}}
FOCUS N/A
FURY N/A
THRS N/A
HP 1
F. Field N/A
WJP {{{wjp}}}
WBP {{{wbp}}}
IHP {{{ihp}}}
FA 2
UNIT SIZE 6 or 10
COST 7 or 11
1.1 pts each
N/A
(★) Effectively RAT 1 when you include Inaccurate.
Warcaster 1
COST N/A
N/A
Understanding
the Statblock

Abilities

  • CRA symbol.jpg Combined Ranged Attack
  • Arcing Fire - When attacking with this weapon, this model can ignore intervening models except those within 1" of the target.
  • Rocket Volley - If three or more models participate in a CRA, the size of the AOE is 4". If five or more models participate, the size of the AOE is 5".

Weapons

Skyhammer
Gun icon.jpg  RNG   ROF   AOE   POW 
16 1 3 10
  • Inaccurate - This model suffers -4 to attack rolls with this weapon.
Sword
Sword icon.jpg  RNG   POW   P+S 
0.5 7

Theme Forces

Recent Changes

2021.10 Mega Update

  • -1/-2 points cost

Thoughts on Deliverer Skyhammers

Deliverer Skyhammers in a nutshell

Deliverers are cheap conscripts carrying long range but inaccurate rockets to carpet bomb the enemy.

They can also deliver a hell of a CRA punch with one of the longest ranges in the game.

Effective stats
AOE size RAT POW (direct hit) POW (blast damage)
1-man 3 1 10 5
2-man 3 3 12 7
3-man 4 4 13 8
4-man 4 5 14 9
5-man 5 6 15 10
6-man 5 7 16 11
7-man 5 8 17 12
8-man 5 9 18 13
9-man 5 10 19 14
10-man 5 11 20 15

Combos & Synergies

  • Deliverer Arms Master at least makes them slightly less inaccurate.
  • Their god-awful accuracy is usually not a factor against knocked-down targets. Kreoss 1's feat can help them, as well as power attacks from jacks, that cause knockdown on targets. Fire onto targets up-close your warjacks, the blast damage is so low that it will bounce right off your jacks.
  • Severius1 is a universal turd-polisher. With Eye of Menoth, and the Arms Master's help, the aiming Deliverers effectively negate the Inaccurate bonus. The Arms Master can also give them Combat Coordination, which is a quasi Combined Arms with the added bonus of occasionally re-rolling damage rolls.
  • Vindictus protect them from charges and non-magical ranged weapons with his feat for a key turn and can speed them up, giving them a massive 23-inch threat range.

Drawbacks & Downsides

  • They are very sensitive to casualties as they need to be making CRAs and triggering Rocket Volley to be useful.
    • their armour and defence is quite poor, but given their range they will probably still get 1 round of shooting in before any return fire.
  • Precision isn't their thing
  • Rolling deviations can use up a lot of your clock.

Tricks & Tips

  • The rule of thumb for most CRA units is "Use 2-man CRAs when in doubt". The logic being that a +2/+2 bonus is worth losing a single attack, but a +3/+3 bonus is not normally worth losing two attacks for.
However, for Delivers, if in doubt you should use 3-man CRAs (for the AOE size bonus).
  • Remember, you apply the CRA bonus after halving for blast damage.
    • A three-man CRA is a 4" AOE that does POW 8 blast damage
    • A five-man CRA is a 5" AoE that does POW 10 blast damage (and might even hit).
    • A ten-man CRA is a 5" AoE that does POW 15 blast damage (and will probably hit).
  • Arcing fire allows you to target the squishy models in backlines. If a caster is hiding behind a larger base, use a ten-man CRA to target the larger base and hit the caster with POW 15 blast damage.
  • Have them use mass CRAs turn after turn to soften up heavies and decimate units.
  • If you have a full unit still alive, ARM 17 is a tipping point. ARM 16 and below, use 2 five-man CRA. ARM 17 and above, use a single ten-man CRA.

Other

Trivia

Other Protectorate models

Protectorate Logo.jpg       Protectorate Index       (Edit)          
Battlegroup & Similar
Warcasters

Amon - Cyrenia - Durant2 - Durst - Feora1 - Feora2 - Feora3 - Feora4 - Harbinger - Kreoss1 - Kreoss2 - Kreoss3 - Malekus - Reclaimer1 - Reclaimer2 - Reznik1 - Reznik2 - Severius1 - Severius2 - Thyra - Vindictus

Warcaster attachments Hierophant - Madelyn Corbeau (Mercenary)
Other Warjack Controllers BGC Durant1 - Severius0
Marshals Bastion Seneschal - Reclaimer Gatekeeper
Light

Blessing of Vengeance - Dervish - Devout - Purifier - Redeemer - Repenter - Revenger - Vigilant

Heavy

Avatar of Menoth - Blood of Martyrs - Castigator - Crusader - Eye of Truth - Fire of Salvation - Guardian - Hand of Judgment - Indictor - Reckoner - Sanctifier - Scourge of Heresy - Templar - Vanquisher

Colossal Judicator - Revelator
Units, Solos, Battle Engines, & Structures
Units

Choir of Menoth - Daughters of the Flame - Deliverer Sunburst Crew - Deliverer Skyhammers - Exemplar Bastions - Exemplar Cinerators - Exemplar Errants - Exemplar Vengers - Flame Bringers - Flameguard Cleansers - Holy Zealots - Idrian Skirmishers - Initiates of the Wall - Knights Exemplar - Temple Flameguard - Visgoth Juviah Rhoven & Honor Guard
Ranking Officer CA: Attendant Priest

Solos

Allegiant of the Order of the Fist - Champion of the Order of the Wall - Covenant1 - Covenant2 - Deliverer Arms Master - Exemplar Warder Elias Gade - Exemplar Warder - Exemplar Bastion Seneschal - Exemplar Errant Seneschal - Hand of Silence - Hierophant - High Exemplar Gravus - High Paladin Dartan Vilmon - Initiate Tristan Durant - Knights Exemplar Seneschal - Menite Archon - Nicia, Tear of Vengeance - Paladin of the Order of the Wall - Pyrrhus, Flameguard Hero - Reclaimer Gatekeeper - Scrutator Potentate Severius - Vassal Mechanik - Vassal of Menoth - Wrack

Battle Engines & Structures Vessel of Judgment (BE) - Shrine of the Lawgiver (Structure)
Theme Forces
Exemplar Interdiction - Guardians of the Temple - The Creator's Might - The Faithful Masses - Warriors of the Old Faith
Mercenaries
Refer to Who Works for Whom and/or Category: Protectorate of Menoth Mercenary
This index was last updated: 2021.11

Rules Clarifications

Rules Clarification : Inaccurate - None yet. (Edit)

RC symbol.png

Rules Clarification : Combined Ranged Attack      (Edit)

  • CRA cannot target models in melee ... unless the target is a huge-based model or the attacker has War-Tempered.
  • If you give the attack-leader a buff to their attack (such as Guidance) then that buff applies to the combined attack (even though the other participants don't have the buff). (Locked thread)
  • Assault & CRA (Edit)
    • You cannot mix Combined Range Attacks with Assault shots, as CRA works during your combat action and Assault shots occur before it. (Infernal Ruling)
RC symbol.png

Rules Clarification : Arcing Fire      (Edit)

  • Arcing Fire lets you ignore models but not terrain. You don't ignore clouds, forests or buildings.

Rules Clarification : Rocket Volley - None yet. (Edit)