Blessing of Vengeance: Difference between revisions
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<h1><span class="mw-headline" id="Thoughts_on_Blessing_of_Vengeance">Thoughts on Blessing of Vengeance</span></h1> | <h1><span class="mw-headline" id="Thoughts_on_Blessing_of_Vengeance">Thoughts on Blessing of Vengeance</span></h1> | ||
<div class="thumb tright"><div class="thumbinner" style="width:302px;"><a class="image" href="File_Severius0.html"><img alt="" class="thumbimage" height="300" src="/images/thumb/a/a4/Severius0.jpg/300px-Severius0.jpg" srcset="/images/a/a4/Severius0.jpg 1.5x, /images/a/a4/Severius0.jpg 2x" width="300"/></a> <div class="thumbcaption"><div class="magnify"><a class="internal" href="File_Severius0.html" title="Enlarge"></a></div><a class="mw-redirect" href="/index.php?title=Severius0" title="Severius0">Severius0</a></div></div></div> | <div class="thumb tright"><div class="thumbinner" style="width:302px;"><a class="image" href="File_Severius0.html"><img alt="" class="thumbimage" height="300" src="/images/thumb/a/a4/Severius0.jpg/300px-Severius0.jpg" srcset="/images/a/a4/Severius0.jpg 1.5x, /images/a/a4/Severius0.jpg 2x" width="300"/></a> <div class="thumbcaption"><div class="magnify"><a class="internal" href="File_Severius0.html" title="Enlarge"></a></div><a class="mw-redirect" href="/index.php?title=Severius0" title="Severius0">Severius0</a></div></div></div> | ||
<h3><span class="mw-headline" id=" | <h3><span class="mw-headline" id="Blessing_of_Vengeance_a_nutshell">Blessing of Vengeance in a nutshell</span></h3> | ||
<p>For 3 pts over a <a href="/index.php?title=Revenger" title="Revenger">Revenger</a> you get Shield Guard, Defensive Strike, +1 MAT, and the bond. Generally only worth it with any of Severius's incarnations, but he will almost always be taken with either full | <p>For 3 pts over a <a href="/index.php?title=Revenger" title="Revenger">Revenger</a> you get Shield Guard, Defensive Strike, +1 MAT, and the bond. Generally only worth it with any of Severius's incarnations, but he will almost always be taken with either full | ||
</p><p>The Blessing of Vengeance is all of the best bits of a <a href="/index.php?title=Revenger" title="Revenger">Revenger</a> & a <a href="/index.php?title=Devout" title="Devout">Devout</a> (sans magic protection) rolled into one, but that makes its job quite confused as you really need a mixed arms opponent who plays into all of your abilities to make the costed upgrade worthwhile when you could instead include a solo and the non character variant for the points difference. | </p><p>The Blessing of Vengeance is all of the best bits of a <a href="/index.php?title=Revenger" title="Revenger">Revenger</a> & a <a href="/index.php?title=Devout" title="Devout">Devout</a> (sans magic protection) rolled into one, but that makes its job quite confused as you really need a mixed arms opponent who plays into all of your abilities to make the costed upgrade worthwhile when you could instead include a solo and the non character variant for the points difference. | ||
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Blessing of Vengeance |
Blessing of Vengeance has served for three decades as a direct conduit for the divine prayers of destruction and conversion. Zealots whisper that this 'jack can see straight into men's souls. The eyes of this 'jack glow with fervour when it beholds enemies blasted to ash or lit afire by the holy power of Protectorate warcasters passing judgement through it in the name of Menoth.
Basic Info
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Warjack - All warjacks share the same set of special rules. Most notably being big and stompy. Click here for a newbie-friendly recap, or click here for the full rules.
Abilities
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Arc Node -
Construct - Bond [ Severius ] - If this model begins the game in Severius's battlegroup, it is bonded to them. This model is not considered to be bonded while under your opponent's control. Once per turn, when Severius channels a spell through this model, he gains +2 to that spell's attack and damage rolls.
- Defensive Strike - Once per turn, when an enemy advances into and ends its movement in this model's melee range, this model can immediately make one basic melee attack against it.
- Shield Guard - Once per round, when a friendly model is directly hit by a non-spray ranged attack during your opponent's turn while within 3" of this model, you can choose to have this model directly hit instead. This model is automatically hit and suffers all damage and effects. This model cannot use Shield Guard while it is incorporeal, knocked down, or stationary. The Shield Guard special rule can only trigger once per attack roll.
Weapons
| Repulsor Shield | ||||||||||||||
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| RNG | POW | P+S | ||||||||||||
| 0.5 | 2 | 11 | ||||||||||||
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| Halberd | ||||||||||||||
| RNG | POW | P+S | ||||||||||||
| 2 | 4 | 13 | ||||||||||||
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Theme Forces
- When taken by Severius1 or Severius2
- Exemplar Interdiction. Blessing of Vengeance gains Blessed melee weapons in this theme.
- Guardians of the Temple
- The Creator's Might
- The Faithful Masses
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Warriors of the Old Faith
- When taken by Severius0
- Exemplar Interdiction. Blessing of Vengeance gains Blessed melee weapons in this theme.
- The Creator's Might
- Infernal players can take Severius0 + BoV in the Hearts of Darkness theme, but only if Feora is leading the army. BoV gains Accumulator [Soulless] in this theme.
- When taken by anyone else
Recent Changes
No changes since 2021.10
Thoughts on Blessing of Vengeance
Blessing of Vengeance in a nutshell
For 3 pts over a Revenger you get Shield Guard, Defensive Strike, +1 MAT, and the bond. Generally only worth it with any of Severius's incarnations, but he will almost always be taken with either full
The Blessing of Vengeance is all of the best bits of a Revenger & a Devout (sans magic protection) rolled into one, but that makes its job quite confused as you really need a mixed arms opponent who plays into all of your abilities to make the costed upgrade worthwhile when you could instead include a solo and the non character variant for the points difference.
Combos & Synergies
- Scrutator Potentate Severius - Sevy0 is very squishy, so a Shield Guard is very much appreciated. Arcing Immolation at +2/+2 due to the bond is very nifty as well!
- Grand Scrutator Severius - Just like on a Revenger - Casting Vision on the Blessing of Vengeance ensures that its shield arm will survive a hit and push the enemy back. This can potentially space an enemy out of melee range to avoid extra primary/additional attacks, as well as give you space to move away in your next turn if desired and utilize the arc node.
- Hierarch Severius - his Field Marshall makes this jack even more survivable, and the repulsor shield works with it. Sev2 wants to cast a lot of offensive spells so BoV is very important. Awareness allows you to arc through forests which can be a nasty surprise.
Drawbacks & Downsides
- Relatively expensive point-wise - he's well into heavy warjack cost range and doesn't hit hard.
- he isn’t any more durable than his non character counterpart (unless you get lucky and remove a system with defensive strike)
Tricks & Tips
- He's one of our most accurate warjacks - if you absolutely need to stab a high-DEF solo don't forget about his MAT9 charge.
- You can move Blessing of Vengeance past an enemy model to be a hair in the opponent models melee range and if you hit it with your shield and position right, it opens you to back strikes against it. The technique is called Biscuiting after SirBiscuit who "discovered" it.
- on models with a 0.5 melee range it’s often better to use defensive strike with the shield.
Other
Trivia
- Released in Warmachine: Legends (2008)
- Sculptor: Ben Saunders
- In the fluff, the Blessing chose Durant as its new master after Severius was killed. Unfortunately this is not reflected on the table top yet.
Other Protectorate models
Rules Clarifications
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Rules Clarification : Bond with Severius
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Rules Clarification : Shield and/or Buckler (Edit)
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Rules Clarification : Repel (Edit)
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Rules Clarification : Powerful Charge and/or Brutal Charge (Edit)
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Rules Clarification : Warjack (Edit)
Inert warjacks
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Rules Clarification : Construct - None yet. (Edit)
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Rules Clarification : Channeler and/or Arc Node (Edit)
Channeling in melee
Channeler - LOS
Caster - Attack roll
Stealth - It affects both LOS and the attack roll
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Rules Clarification : Bond (Edit)
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Rules Clarification : Defensive Strike (Edit)
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Rules Clarification : Shield Guard and/or Shadow Guardian (Edit)
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